A Half-Life mod remake. This is the story of Justin Barnes, Black Mesa security guard who goes to rescue his colleague after an Incident.
This is a remake under development by a team of enthusiasts, the main idea of which was the exclusion of almost all moments that do not correspond with the canons of Half-Life Universe. Original mod had many non-canonical moments that will be replaced with more canon-friendly ones. Also we will add new chapter to close up some plot holes.
Currently we have released Azure Sheep: Part One Extended, and switched onto a new project, Black Mesa: Blue Shift.
Greetings, dear friends. It's been 3 years since we started developing Azure Sheep remake - our first big project. We improved our skills, learned to implement new mechanics and just gave freedom to our imagination. This path was not easy, we were making mistakes and overcoming problems, now we are ready for even more bigger things that move us forward.
Today, on this ordinary winter day, HECU Collective is pleased to publicly announce a new project called Black Mesa: Blue Shift!
Our choice may seem predictable to you - our team has been developing a mod about a security guard for 3 years. When we were informed that the Black Mesa: Insecurity was discontinued, we decided to start the development of a parallel project. At that moment, one part of our team was making a patch for Azure Sheep, and another part began to work on BM: Blue Shift.
Therefore, we want to announce that soon there will be the release of the demo, which will include a tram ride. You will see by yourself our take on the Blue Shift remake, with all features of Black Mesa. Evaluate our capabilities and tell us: do you want us to continue the work on this mod?
Right now, we've decided on a plan of further development. We want to release chapters one after another right after we finish them, so you could play them right away. It's important for us to test and implement new mechanics, location designs and let you know what you will experience in the future. This project is something we would like to create for the community. We understand that it's difficult to wait for the release of such projects for years, therefore, we want to share some progress with you. We hope you'll like it!
We know that the voice acting in our previous mod was awful, so we've got help from the community - UnstoppableGiant will be the voice of Otis! You can listen to him in his SoundCloud!
And, for the last, here is the soundtrack for BM: Blue Shift, made by our composer - Daver (Aslan Akhmetov).
You can join and chat with us on Discord, VK and support us on Patreon where we post some exclusive content!
Hello guys! It’s been a month since we showed you all the longest Black Mesa mod yet! We’ve been spending tons of hours reading your comments, bug...
Today we are proud to release the new, better version of the mod. Our team put all their skills and effort to make your experience a lot better and more...
Hello everyone! Today you will find a pre-release article (the largest one, in fact). Be prepared for a lot of information. Fasten your seat belts and...
Hello everyone who reads this article. Today we are happy to share the news on the Black Mesa: Azure Sheep project. First, important statement - we are...
Map Sources from Azure Sheep: Part One Extended mod.
PATCH 1 INCLUDED! DON'T FORGET TO READ FULL DESCRIPTION FOR USEFUL INFORMATION ON CRASHES AND INSTALLATION.
----> Copy "...\Black Mesa\asheep\" An early version that we wanted to use. But in October we replaced it with a standard model, due to the fact that...
Does part 1 fully cover the original game or is it like the first half?
Only half
Maybe
The score of this module is still very low
Great news, but how is the situation of BM:AS part 2? Cancelled or postponed?
As already mentioned, frozen but not canceled. We have groundwork to continue the second part.
Postponed, but not cancelled.
Does anyone know how to get rid of these garish new moddb pages that seem to be hijacking some moddb links i click on ?
I really like this mod! I'm at the start of Black Mesa Entrance, and enjoy playing! The only problems I have though are:
1. Kate needs better voice acting. You guys picked a good actor, but the microphone needs better quality.
2. A lot of the puzzles are very genially made, but the solutions are super obscure. Maybe try making them a bit more obvious, with lights or something.
3. There are missing textures on some blood particles, I saw someone else's comment, with a reply from the devs, but I just wanted to point this out again.
Other than that, you guys did a killer job! The music is outstanding by the way - kudos, Daver! There are a few glitches, but it is after all, a game - bugs are inevitable... Solid gold modding!
(BTW, it might just be my computer, but the workshop version of Azure Sheep isn't showing up in Black Mesa, but I have no problem with having to manually install the mod)
If you intentionally add Fast Headcrab and Fast Zombie in this mod, I wonder if you could add Combine Big Momma Pod and other Combine Synths in Xen?
EDIT: Oh, an Antlion in Xen, too.
Perhaps, it would only be the "Xen Sentry Cannon" since we have not seen it again in the Black Mesa Source. Combineoverwiki.net
Here's one: Steamcommunity.com