A.R.E.A. is a standalone project based on S.T.A.L.K.E.R. trilogy. The project affects all aspects of the game with no exceptions, improving their quality and diversity. The main goal was to create a more realistic Exclusion Zone, where each trip will be a unique and rough experience.

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A.R.E.A.

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Welcome stalker!

A.R.E.A. was designed for careful, hasteless and deliberate gameplay, with many aspects to be taken into account during preparation for each trip into the Zone. If you haven't played any hardcore games or mods before, you most likely will face difficulties that you are not used to. If this is the case and you prefer more casual gameplay, please refrain from playing this game. This is not an usual stalker modification, it require some patience and skills. If you're sure you want to give it a try, then be ready to test your skills, stalker.

Atmospheric Realistic Expanding Addon (A.R.E.A.) is a standalone project based on Call of Chernobyl. The main goal of the project is to create a more realistic Exclusion Zone taking into account the fact that it's a game, where each trip will be a unique and rough experience.
Project use a custom engine A.R.E.A. X-Ray, which provides good stability and performance even on old PC's. A huge number of own ideas and features were developed, which totally changed the gameplay and reflect the author's vision of the Zone. This is a freeplay game, but in general it adheres to the lore of the S.T.A.L.K.E.R. trilogy. In this world, lovers of easy gain and speedrun may feel uncomfortable. A.R.E.A. was released and it's still enhancing.


A.R.E.A.

A.R.E.A. key features:


  • A.R.E.A. X-Ray - custom engine with a lot of improvements and optimisation.
  • New disguise system.
  • Magazine system.
  • Character health system.
  • New damage clasification system.
  • Complete AI overhaul.
  • Reworked save system.
  • PIP sights and holographic sights with switchable holograms.
  • Reworked weapon models with real 3D shells.
  • New balistics, weapon fires from gun barrel and direction is linked to it.
  • Items attachments system.
  • Full actor body in 1st camera, reworked movement and physical shell support, NPC bodies collision.
  • Head rotation in 1st and 2nd camera.
  • Reworked cameras and fully playable 3rd person view.
  • New character animations and posibilities.
  • New transitions system.
  • New breath hold feature.
  • New icons, redesingned UI and HUD. Added animated buttons in the menu, animated loadscreen and cursor, added buttons sound reaction.
  • New inventory. Added inventory filters, new slots, scrolling tweaks, right side drop item section, character health window. New concept of weapon slots.
  • New mutant hunting system.
  • Inventory volume and weight systems.
  • Interactive crafting system. Split items and combine items feature.
  • Food spoiling feature.
  • New detectors zoom and switch position feature.
  • New dosimeter with posibility to mute sound.
  • Character skills and perks system with a tab in the PDA.
  • New quests and dialogues. Reworked tasks system and conditions. NPC say what they want before you take task.
  • New item irradiation system.
  • New item ordering system. New economy and trading mechanics.
  • Item dampness feature, depending on weather conditions and where is item.
  • New outfits and weapons dissasembling and repair systems.
  • New functions for unused items and devices, as well as expanding the functionality of old ones.
  • New power supply system for electrical devices, like: flashlight, smartphones, detectors, NVG, sights, exoskeleton and protoexoskeleton.
  • New enhanced HUD animations system. Added animations for different actor actions like: mutant skinning, item pickup, mask wipe, items usage, enable torch and NVG, open/close doors, looting bodies, backpack check, weapon interactions and others.
  • New HUD effects, HUD shaking and mask wetting. Added over 14 new HUD mask overlays.
  • Weapon overheating system and enhanced shooting effects.
  • New character creation menu.
  • Reworked flashlight with posibility to switch modes, with camera inertion, and new textures.
  • New artifacts and old ones from ShoC.
  • New mutants: added mice, leshyi, Stronglav, bear and other mutants with proper parts and features.
  • Over 300 smartcovers on each location, restored and optimised their work.
  • More than 300 new visuals for stalker NPC, as well as about 40 new outfits for them.
  • New summer Zone setting. Complete rework of vegetation, gamma, textures and terrains.
  • 3 season addons:
    A.R.E.A. Winter Power 1.3 for winter season
    A.R.E.A. Autumn Range 1.2 for autumn season
    A.R.E.A. Dark Flora 1.3 for death zone vegetation.

Sound:

  • Added EFX and HRTF.
  • Added Dopler Effect.
  • Added environmental sound zones for all locations.
  • Reworked step manager. Any character or NPC movement now has a sound feedback.
  • Fully reworked sound component of the weaponry using layers system. All sounds were replaced by new one and edited to fit current weapons.
  • New natural ambient system. Standard day/night music schedule replaced by dynamic ambient patterns what play randomly in a specific area and create a breathtaking atmosphere.
  • Complete rework of all sound files. Audio were configured to create correct sound smoothness depending on distance, weared outfit or helmet, voice expresion, indoor or outdoor etc.
  • Added sounds for different items and weapon interactions.
  • Added holster and draw sounds for throwable items, grenades and melee weapons.
  • Added helicopter explosion sound and car horn feature.
  • New dynamic music, consisting of tracks by Mick Gordon.

Graphics:

  • Volumetric lights for all light sources and anomalies.
  • Volumetric fog.
  • FXAA
  • Improved lighting and tonemap.
  • Motion blur feature.
  • Reworked DOF.
  • Terrain parallax.
  • Grass collision with all objects and grass trails. Grass humidity.
  • Wetting of HUD model and body.

Story:

  • Mysteries of the Zone. Find the Doctor and talk to him to start it.
  • DRX Questlines. Extended chain tasks.
  • New types of dynamical quests: package and collector. NPC talk what they want before accepting task.
  • New side quests for factions.
  • Work as a guide.

Optimisation:

  • Engine use all CPU threads.
  • Added multithreading support.
  • Disable textures loading in RAM, using GPU memory instead.
  • Extended sound caching.
  • Added CFORM, HOM and portals caching, significantly increases game loading speed.
  • Particles optimisation and reworked play time.
  • A lot of vanilla scripts and engine bugs were fixed.
  • Reworked file system organisation and scripts optimisation.
  • Reworked and optimized grass rendering.

Used content:


  • The addon is based on CoP and Call of Chernobyl 1.5 r7 assets.
  • Used some content from Misery 2.1 and MLR 7.2.
  • Used weapon models from STCoP 3.4 from Gaz1k, STCoM WP 2.8.0.7 from Sasha Tulunzhi, AO 3.1 and TAZ 2.0.
  • Used tent and hand generator model from Roadside Picnic 1.0.
  • Used some artifact models from Phobos: Artefact Reloaded Mod.
  • Used animations, models and sounds from "Item Usage Animations v1.2" by ValeroK. Added animations of smoking, getting/removing backpack from FDDA.
  • DRX Dynamic Anomaly 2.1. Functional and balance edits. Added new fields and types of anomalies and changed their spawn.
  • DRX Questlines 1.25. Functional, balance edits, adaptation.
  • Used some reticles from Morka v0.4 and v.0.5.
  • Absolute Nature Redux 1.7d, some textures were used and edited.
  • Structures Redux 2.5d, some textures were used and edited.
Minimal specs:


  • CPU: Intel Dual Core 2.0 Ghz / AMD Athlon 2200+
  • RAM: 4GB DDR2
  • GPU: 512 MB GDDR3, DirectX® 9.0 compatible card
  • HDD: 16GB of memory on drive
  • OS: Windows XP, Vista, 7, 8, 10, 11, x32 or x64
  • Required components: DirectX 9.0c, MSVC++ 2008-2022 x86 and x64

Full changelog on Google Doc: [Russian] [English]

Installation:

1. Download S.T.A.L.K.E.R. - A.R.E.A. 1.1642, unpack where you wish.

S.T.A.L.K.E.R. - A.R.E.A. 1.1642

2. Run S.T.A.L.K.E.R. - A.R.E.A.part1.exe, specify the installing location and click Extract.
3. Download last update in A.R.E.A. root directory, run and press Extract, replace all files.

S.T.A.L.K.E.R. - A.R.E.A. 1.17.27 Update
4. Run game from desktop or A.R.E.A. Launcher.exe from game folder.




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S.T.A.L.K.E.R. - A.R.E.A. 1.17.28 Update

S.T.A.L.K.E.R. - A.R.E.A. 1.17.28 Update

Patch 26 comments

S.T.A.L.K.E.R. - A.R.E.A. 1.17.28 Update (07.04.2024) New Game required! Launch game from A.R.E.A. Launcher.exe from game folder.

S.T.A.L.K.E.R. - A.R.E.A. 1.17.22 Update

S.T.A.L.K.E.R. - A.R.E.A. 1.17.22 Update

Patch 44 comments

S.T.A.L.K.E.R. - A.R.E.A. 1.17.22 Update (03.01.2024) New Game required! Launch game from A.R.E.A. Launcher.exe from game folder. A.R.E.A. team wish you...

S.T.A.L.K.E.R. - A.R.E.A. 1.1694 Update

S.T.A.L.K.E.R. - A.R.E.A. 1.1694 Update

Patch 48 comments

S.T.A.L.K.E.R. - A.R.E.A. 1.1694 Update (06.01.2023) New Game not required. A.R.E.A. team wish you a Happy New Year and rich loot!

S.T.A.L.K.E.R. - A.R.E.A. 1.1647 Update

S.T.A.L.K.E.R. - A.R.E.A. 1.1647 Update

Patch 70 comments

S.T.A.L.K.E.R. - A.R.E.A. 1.1647 Update (28.11.2022) You can continue your progress from 1.1646. If you'll continue your game from 1.1642, all character...

S.T.A.L.K.E.R. - A.R.E.A. 1.1642

S.T.A.L.K.E.R. - A.R.E.A. 1.1642

Full Version 57 comments

S.T.A.L.K.E.R. - A.R.E.A. 1.1642 (27.01.2022) Full game. New game required.

S.T.A.L.K.E.R. - A.R.E.A. 1.1628 Update

S.T.A.L.K.E.R. - A.R.E.A. 1.1628 Update

Patch 30 comments

S.T.A.L.K.E.R. - A.R.E.A. 1.1628 Update (19.06.2021) New game required!

Post comment Comments  (0 - 10 of 2,017)
Guest
Guest - - 698,046 comments

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Alce69
Alce69 - - 9 comments

I get this crash while starting a new game in swamps as a loner, tried everuthing, messed with the a-life radius and nothing, after some 30 seconds it crashes, any help? here's the log.

[00:28:35.713] FATAL ERROR:
[00:28:35.713]
[00:28:35.713] [error]Version Engine : [1.17.28]
[00:28:35.713] [error]Thread ID : [6908]
[00:28:35.713] [error]Message : [Solo se completó una parte de una solicitud ReadProcessMemory o WriteProcessMemory.]
[00:28:35.713]
[00:28:35.713] C++ stack trace:
[00:28:35.713] Address: [0C0C99A0] Module:[xrGame] Function:[CDialogHolder::operator=()]
[00:28:35.713] Address: [0BDF08A0] Module:[xrGame] Function:[CDialogHolder::operator=()]
[00:28:35.713] Address: [0C3058F2] Module:[xrGame] Function:[CDialogHolder::IR_UIOnMouseMove()]
[00:28:35.713] Address: [0C30500F] Module:[xrGame] Function:[CDialogHolder::IR_UIOnMouseMove()]
[00:28:35.713] Address: [0C30C3C9] Module:[xrGame] Function:[CDialogHolder::IR_UIOnMouseMove()]
[00:28:35.713] Address: [0C3044CB] Module:[xrGame] Function:[CDialogHolder::IR_UIOnMouseMove()]
[00:28:35.713]

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Guest
Guest - - 698,046 comments

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Guest
Guest - - 698,046 comments

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Guest
Guest - - 698,046 comments

plz I need help, the game runs fine but when I press escape 2 times it freezes completely and also when I die and I want to load game it stays frozen at 84 percent

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DSurs Creator
DSurs - - 592 comments

Are you running game in fullscreen? Which render? Did you try another?

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ak203
ak203 - - 7 comments

I have disabled the artefact degradation option since before I start playing, but some of the artefacts I collected are completely or heavily degraded. Is the option not fully implemented yet or the anomalies damage the artefacts? If the second is the case it doesn't makes sense that the things that create the artefacts in the first place degrades them.

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DSurs Creator
DSurs - - 592 comments

Will be fixed it next update. Artefacts take damage from anomalies in current version.

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IntiMetalero
IntiMetalero - - 101 comments

I never understood the mechanics of the card with the hack software. I can use it with a PDA, but I don't understand what it's for.
BlackBird never gives the mission to shoot down the helicopter.
Another strange thing I noticed is that now some simulation_squad npc do not stay at the campfires, but instead walk around the map but in a herratic way; not from one smart_terrain to another smart_terrain. I think it makes sense though.

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DSurs Creator
DSurs - - 592 comments

Hack software allow you to steal money from death body account in stalker network. If it was installed and your smartphone is working when you loot dead body you'll receive a notification about how much money was transfered by program to your account. It's simple as it can be.
Yes, squads are free to go to any target, and destination can be smart_terrain on linked levels. There are also special caravans squads, they travel strictly from one trader to another.

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