Your name is David Leatherhoff, and you're addicted to a strange drug. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to Markland Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?

RSS Reviews  (0 - 10 of 426)

This is the scariest mod or any other thing I have ever played. I have felt what SCARED actuly means. There is NO way I can finish this mod, maybe after 5 years or so, but I totaly give 10/10.

I have to look to the floor sometimes to dont see a scary thing lol, great mod.

Quite scary.

Nice realistic psychological concept.

Posting this in 2023. I'm quite impressed by the fact that such a good mod was made such a long time ago. Not that I wish to imply there are no good mods right now but this... This impressed me alot.

I can't help pointing out the fact that the author knows for sure how to "play" with you. Well placed jumpscares, right-behind-you zombie spawns and the design make the playthrough unforgettable.

Also worth mentioning. The ammo management... This is probably the only con I could find. I'm dead sure most of my playtime I've spent swinging my knife and not firing any weapon. Just to save the ammo. It might be the problem with Hard difficulty. Don't know for sure whether this problem occurs while playing Easy or Normal difficulty.
________________________________________

Edit: have replayed this one with my friends using sven co-op. One more con I ignored at my first playthrough and couldn't stand the second time is far from intuitive level design (we got lost like 5 or 6 times thoughout the whole game. The building you enter right after the dark alleyway with alien controllers is straight up an unsolvable maze).

AoM is what comes to peoples' mind when someone puts the words "horror" and "Half-Life" together, and rightly so.

Not only it is a great classic but also pretty unnerving at the same time. A must play for HL fans.

The mod is pretty scary. It's better for me than DC. Also, the Cry of Fear gave me my childhood, and I started playing in 2013-2014. Time flies so fast.

There's 1 thing that describes my view on this mod- Yes. Just yes. This is the best mod I've ever played, and it scared the **** out of me.

I still think this original version is still worth playing today, even know there's the Director's Cut. It's almost a completely different game in some parts.

Fun, epic, awesome, scary, dark, can't see, holy crap, I'm going to die, what's around that corner, I hear sounds, I hate myself. Funnest part of the game: the mental retarded amount of darkness and occasionally hard to see monsters. Annoying part: buttons and door are your worst enemy, but I've played enough mods to know that if you want to enjoy it, you have to push through slight glitches, other than that and an occasional elevator glitch, pretty freaking awesome. Such a simple and awesome story.

I actually played Director's Cut first, but after hearing about the original, I had to try it. I give it a 10/10 because this mod is insane, being both so f***ing scary and the fact it was made by a very talented 12 year old. I also like how the Medkits are actually pills, a very fitting item to go with the Drug-Addict theme.

Along with Director's Cut and Cry of Fear, Afraid of Monsters is a mod that needs to be preserved for the next generation of gamers.