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Comment History  (0 - 30 of 190)
Chimo69
Chimo69 - - 190 comments @ RE:PACK SIGNS 1.0

nice work man

Good karma+2 votes
Chimo69
Chimo69 - - 190 comments @ Zunak's Apocalyptic Chernobyl Modpack v2

Amigo, hacer un mod requiere tiempo, ese tiempo muchas veces solo se paga con gratitud y créditos, esa actitud es una mierda lo menos que puedes hacer es dar créditos a la gente por su trabajo ya que no les has pagado un solo dólar, no tengas esa actitud de mierda porque la comunidad modder sobrevive por el trabajo no remunerado de los modders

Good karma+2 votes
Chimo69
Chimo69 - - 190 comments @ [BaS]M4 Tactical Reanimation

you have not seen to much, anim is good but not the best by faar

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ Stealth 2.31

Hey i'm trying to use this mod with gamma, but i get this crash when i try to enable the light indicator :

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : F:\ANOMALY BUILDS\xray-1.5.2 - UPDATE 2024.01.30\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] f:/gamma\gamedata\scripts\visual_memory_manager.script(220) : icon_lum

LUA error: f:/gamma\gamedata\scripts\visual_memory_manager.script:220: attempt to index global 'camp_lum' (a nil value)

Check log for details

Gamma has a crash fix but overwrites the new visual_memory_manager .ltx it is necesary that the last update have this ltx or can be overwrited?

Edit: Seems like tha gamma fix wasn't working so nevermind, crash still there

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ [Modded Exes] NPC Wake Up After Death 2.0

Love the idea, but how this mod works? is the npc on the ground prerended again or is it the same stalker? i mean do they just wake up? i was wondering this cause i have a death animations and i was wondering about the wake up animation

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ T.H.A.P. re-Rework

love this mod keep up the hardwork each update improve the mod more and more!

Good karma+3 votes
Chimo69
Chimo69 - - 190 comments @ T.H.A.P. re-Rework

Hey thanks for adding the texture on the watch! now looks even better to me and you made it as an optional , everyone happy

Good karma+2 votes
Chimo69
Chimo69 - - 190 comments @ Mashup Combat Melodies Mod

Mmm i am not sure, but probably will be worse on performance i think is much better like the way it is cause it allows you to custom your own list and add/remove tracks very easily , i can add all tracks back maybe as an optional download actually,i remove some cause i was not happy with those cause of the feeling on the gameplay, you have new mmc options thanks to orleon that allows you to play songs randomly and even moore options like play music fighting mutants or turn up/down volume, find dynamic music on mmc

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ Boomsticks and Sharpsticks

Anyone having issues with BaS tube fed shotguns
Sometimes the reload glitches, load one shell, rack the pump, and immediately rack the pump again instead of loading in shells , is there any patch or fix for this??

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ Busy Hands Detection and Blame

Amazing work!

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ T.H.A.P. re-Rework

Oh yeah i was wondering why the watches were without data on the screen but seems like personal preference

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ T.H.A.P. re-Rework

Ey, i've notice that the gloves with watch has not a decal on the watch screen, i have some textures from a watch from other hands, i can share it with you if you like

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ Lassie💛

Hola,habría alguna posibilidad de portear el cuchillo de old world(gunslinger)a los cuchillos bas?

Good karma+3 votes
Chimo69
Chimo69 - - 190 comments @ Old world hands pack (Update_1.3)

What is that knife animation ? :O
Nice hands!

Good karma+2 votes
Chimo69
Chimo69 - - 190 comments @ Enhanced Dynamic (Combat) Music (Update 2)

Man this is amazing, does this keep the little stuttering problems and the crashes ? Also wonder if i can customice mutant music appart from npc (diferent tracks for mutant than for npc, that would be amazing!)

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ DAR Dosimeter Enhanced v1.1

10/10

Good karma+3 votes
Chimo69
Chimo69 - - 190 comments @ Outfit Animations v1.0.2

Man i'm so hyped about backpack animation, hope the fdda stutter on backpack animation goes away

Good karma+2 votes
Chimo69
Chimo69 - - 190 comments @ Glowstick Reanimated v1.4

Epic 10/10

Good karma+3 votes
Chimo69
Chimo69 - - 190 comments @ Beef's NVG, Improved (upd. 5)

yes please, the mod is great but i can't use it due to the key change, is there any way to make it myself?

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ Pretty Pistols Pack Glock Reanimation

The aim transition to iron sight looks unnatural, love the inspect animation

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ T.H.A.P. re-Rework

Yes please nomad suit need some gloves alternative option

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ Outfit Animations v1.0.2

i ******* love this and your gasmask, epic work!

Good karma+3 votes
Chimo69
Chimo69 - - 190 comments @ Food, drug and drinks animations v0.9 [1.5.2]

Hello, when i use pick up animation with the bas ak74 u the hand gets a little bit bugged, is there any way to fix this? I guess it’s due to the stock animation

Good karma+2 votes
Chimo69
Chimo69 - - 190 comments @ M16A2 Replacer V2

Thanks for your work, nice mod

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ FDDA Backpack Freedom of Movement Tweak

yes you can disable this on mcm options from fdda

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ The extinguished fire doesn't flicker (update 1.1)

Excuse me what is your rain sound mod?

Good karma+1 vote
Chimo69
Chimo69 - - 190 comments @ Jump Grunt SFX

Very nice job, i really like this mod, it gives so much immersion

Good karma+2 votes
Chimo69
Chimo69 - - 190 comments @ T.H.A.P. re-Rework

Thank u so much for your work, there is not much hands edit those days

Good karma+2 votes
Chimo69
Chimo69 - - 190 comments @ [v1.5] Volumetric smoke for Agroprom Underground

yes i'm using dx11 and have enabled volumetric smokes on game, the weird part is i can see the low resolution smoke but not the newest patch with the hight resolution smoke edit

Good karma+2 votes