I am a composer and sound designer for online media & video games. I have over 10 years experience as an audio production professional in recording, mixing, mastering, sound editing, along with a formal background as a multi-instrumentalist musician/composer.

My dedication is in multimedia excellence for game developers of all types. I focus on collaboration, communication, and creating music that supplements the entire multimedia experience. My studio runs Adobe Audition CS6, Propellerhead Reason, FMOD, and various other specialized software with a strong SFX and plugin library in a stereo environment.

If you are in the video game industry and dedicated to making a great game, feel free to contact me. I would like to hear about your latest project.

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