Terminology:
Terms presented here (SAGE 2D, SAGE 3D) are only terms, they do not denote any engines themselves, but serve as collective terms (and only here, not elsewhere):
SAGE 2D: old Westwood games' engine - Westwood 2D (plus Dune game series engines, even if they are less moddable)
SAGE 3D: W3D, SAGE, RNA

But it's not only about engines. All games/mods using one of the universes can be discussed, e.g. Renegade X, Dune Wars (on Civ4 engine) too. :-)

Types of membership:
Every member can be either active or passive. Passive members don't need to be modders. :-) Active members should be modders, but any stuff related either to C&C, BFME or Dune, will be accepted (no modding experience required, but it's greatly appreciated anyway).

Contribution:
Best to post:
+ news/info on latest Dune/C&C/BFME events, etc.
+ tutorials (modding topics)
+ features, articles with own detailed ideas of mods or announcements of projects, for which you want to recruit some people
+ images, videos of related mods
+ custom tools for modding (as downloads)
Linking anything relevant to this group is greatly appreciated, too. (I.e. your news, downloads, articles and tutorials.)

Rules:
+
If you are beta testing for a mod and its a closed beta, then it is not allowed to upload any releated art or any other media that isnt release to the public by the Dev team that is working on the mod.

Free Model Topic Links:
Sleipnir' Stuff

Full Game Download Links:
Tiberian Sun + Firestorm - Tiberian Dawn GDI - Tiberian Dawn NOD - Red Alert Allies - Red Alert Soviet

Mod Tools Download Links:
+ Mod tools pack for Generals Zero & Hour:
ZH Modding Resources (Includes File Management, Cameo Mapping, Texture editors, Modelling and Mapping tools)
+ Mod tools for Red Alert 3:
RA3 MOD SDK - RA3 MOD SDK Worldbuilder - RA3 MOD SDK UI Source Pack - Dummy Art RA3 - RA3 SDK Extras - Civiallian Asset Compiler - Extracted Portraits and Icons From RA3/Uprising - Extracted MP Maps XML - UI Build Rows Upgrade - Soviet Art Pack - Allies Art Pack - EotRS Art Pack - Uprising Art Pack - Mammoth Art Pack
+ Mod tools for Command and Conquer Tiberium Wars:

CnC3 Tiberium Wars MOD SDK - UI & Shell Texture Pack - Ingame Textures - Clean Menu UI Source - Sample Art 1 - Sample Art 2 - SDK Required App Installer - Dummy Art -Source Code for Shaders of CnC - SDK Extras - Source Code for SDK Extra Tools

Aims of the group:
Oct 7, 2009, The first aim of the group: make conversions between different engines easier. If any of you know something about that (e.g. C&C3 -> RA3, BFME2 -> C&C3, etc.), a tutorial would be useful. :-)

Leaders of the group:
sgtmyers88 - SighNapse - taxikiller - Admiral-165 - open_sketchbook - feillyne

CnC Forums:
CnC Society - C&C Comunications Center - CnC Den - CnC Maps - CnC Source - CnC Community - PPMSite - RA Archive - XCC - Revora - Wagnerma - Sleipnir's Stuff

Group affiliates:

C&C Paradise - CNC4 - love it or hate it!! - C&C Society

Disclaimer:
Any offensive opinions about EA or its policy will be deleted. Any polite negative opinions, even contaning much criticism, will be left alone. ;-) Any content unrelated to C&C/BFME/Dune will be strictly moderated in sections, such as Images, Features, and Tutorials (but, for example, the main comments section won't be much moderated).

PS "SAGE" name was chosen, because it is most used.

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World-Altering Editor: New map editor for TS and RA2/YR!

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C&C: Generals Zero Hour

C&C Tiberian Dawn Redux v1.5.3 Released!

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Post comment Comments  (10 - 20 of 445)
moddb_dev
moddb_dev - - 265 comments

SAGE engine....Aggh!! The WORST game engine I have ever seen...FPS limited to 30,renderer problems and laggy...I play only Generals and I love it.Generals must re-release with Frosbite or better game engine...

Reply Good karma Bad karma-1 votes
Fulger100
Fulger100 - - 1,272 comments

tiberium wars?red alert 3? those are not laggy(mine are because i am combining mods)

Reply Good karma Bad karma+3 votes
SauronLordofTheEarth
SauronLordofTheEarth - - 881 comments

... why did you comment this on here.

Reply Good karma Bad karma+6 votes
moddb_dev
moddb_dev - - 265 comments

Because it is a COMMENT.I can write what I want and I can comment on everywhere.

Okay?

Reply Good karma Bad karma-2 votes
sgtmyers88 Creator
sgtmyers88 - - 2,832 comments

The FPS can be changed in the GameData.ini file hence why people find it awesome. Easily moddable. But yes the engine is not perfect.

Reply Good karma+3 votes
KOYK_GR
KOYK_GR - - 593 comments

ok kanes wrath mod request
steel talon use mastadon\mammuth mk2
mark of kain use chem tank
nod ai stop using tiberium core detonation on bases only in refanerys and tiberium
wallsss
navy?
scrin(one fuction only) the mother ship from TS
old tiberium model
new tiberium! the red one!!!
what do you say modders? up to the task?
p.s. ill make the maps haha

Reply Good karma Bad karma+4 votes
Muntaqim_313
Muntaqim_313 - - 680 comments

C&C Generals is the best of this franchise. Realistic, perfect visuals, believable story, and best of all, fully moddable.

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Muntaqim_313
Muntaqim_313 - - 680 comments

Yo DICE, take your Frostbite and put it where the sun don't shine.

Reply Good karma Bad karma+4 votes
sapped
sapped - - 68 comments

Hey thought this might be the correct forum for this, I was wondering which SAGE engine game did they first implement multi-core support?

Need to decide it for the mod im working on, thank u so much in advance :)

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Sarge_Rho
Sarge_Rho - - 4,654 comments

I believe it was BFME2, or CnC3. I'm not sure tho.

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8Waldemar8
8Waldemar8 - - 243 comments

Is it possible to use Cel-shaded graphics with C&C3 engine?

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Chronosheep
Chronosheep - - 108 comments

It should be possible if you know HLSL shader coding.

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sgtmyers88 Creator
sgtmyers88 - - 2,832 comments

C&C Generals 2 has been announced!!! Commandandconquer.com!

Reply Good karma+2 votes
abcd5799
abcd5799 - - 75 comments

Don't bother looking foward for this game. EA already screwed up big time by making the game with non-modern technologys. Like the helicopter-plane you can see at the end of the trailer.

Reply Good karma Bad karma-3 votes
ExzcellionGamma
ExzcellionGamma - - 111 comments

Ah, darn! It will use Frost-Bite 2.0...
still editable, but I hope we can get the source code for some endless possibilities of modding (if it will be).

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Templarfreak
Templarfreak - - 6,723 comments

(buried)

Those graphics look terrible, IMO.

Reply Good karma Bad karma-6 votes
Sarge_Rho
Sarge_Rho - - 4,654 comments

Those graphics look ******* awesome, IMO.

Reply Good karma Bad karma+3 votes
QuatroIGN
QuatroIGN - - 179 comments

Real c&c fans don't care about graphics.
They only care about gameplay and balance.

Reply Good karma Bad karma+7 votes
Hieronymus_97
Hieronymus_97 - - 394 comments

@Quatro_IGN. But have you ever play C&C4? It is the worst C&C Game EVER! If you love this game and complete both GDI and NOD Campaign on Hard, reach Level 20 in one single night, and say "Wow this is a great game!" I will salute you!

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Templarfreak
Templarfreak - - 6,723 comments

I figured I'd reply to this finally.

So...Seriously...What C&C Game has EVER been balanced? Sure between two factions, but I mean just the units Vs. units in general.

Gameplay has always been fun for C&C games, but I haven't played C&C4 or RE3 to say for sure.

Since I highly like the arts, I care for graphics. And half of those images where shopped, not even real ingame graphics, and the lighting was terrible. Though, the textures and the models looked very nice I will admit.

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z741
z741 - - 339 comments

damn right, the graphics are a bonus. i prefer a game where you can blow the enemy sky-high. if it looks awesome doin it so be it. if not same thing

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Lupus_of_nox_noctis
Lupus_of_nox_noctis - - 1,088 comments

Thats why i regularly go back and play TS

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