![C&C: Tiberian Sun](https://cdn.statically.io/img/media.moddb.com/images/games/1/1/113/tiberian_sun_icon.png)
CnCNet Survey
Tiberian Sun: RubiconCnCNet, an online platform used by Rubicon and many other C&C games and mods, is running a survey to gather feedback from you, the players. If you have...
Terminology:
Terms presented here (SAGE 2D, SAGE 3D) are only terms, they do not denote any engines themselves, but serve as collective terms (and only here, not elsewhere):
SAGE 2D: old Westwood games' engine - Westwood 2D (plus Dune game series engines, even if they are less moddable)
SAGE 3D: W3D, SAGE, RNA
But it's not only about engines. All games/mods using one of the universes can be discussed, e.g. Renegade X, Dune Wars (on Civ4 engine) too. :-)
Types of membership:
Every member can be either active or passive. Passive members don't need to be modders. :-) Active members should be modders, but any stuff related either to C&C, BFME or Dune, will be accepted (no modding experience required, but it's greatly appreciated anyway).
Contribution:
Best to post:
+ news/info on latest Dune/C&C/BFME events, etc.
+ tutorials (modding topics)
+ features, articles with own detailed ideas of mods or announcements of projects, for which you want to recruit some people
+ images, videos of related mods
+ custom tools for modding (as downloads)
Linking anything relevant to this group is greatly appreciated, too. (I.e. your news, downloads, articles and tutorials.)
Rules:
+ If you are beta testing for a mod and its a closed beta, then it is not allowed to upload any releated art or any other media that isnt release to the public by the Dev team that is working on the mod.
Free Model Topic Links:
Sleipnir' Stuff
Full Game Download Links:
Tiberian Sun + Firestorm - Tiberian Dawn GDI - Tiberian Dawn NOD - Red Alert Allies - Red Alert Soviet
Mod Tools Download Links:
+ Mod tools pack for Generals Zero & Hour:
ZH Modding Resources (Includes File Management, Cameo Mapping, Texture editors, Modelling and Mapping tools)
+ Mod tools for Red Alert 3:
RA3 MOD SDK - RA3 MOD SDK Worldbuilder - RA3 MOD SDK UI Source Pack - Dummy Art RA3 - RA3 SDK Extras - Civiallian Asset Compiler - Extracted Portraits and Icons From RA3/Uprising - Extracted MP Maps XML - UI Build Rows Upgrade - Soviet Art Pack - Allies Art Pack - EotRS Art Pack - Uprising Art Pack - Mammoth Art Pack
+ Mod tools for Command and Conquer Tiberium Wars:
CnC3 Tiberium Wars MOD SDK - UI & Shell Texture Pack - Ingame Textures - Clean Menu UI Source - Sample Art 1 - Sample Art 2 - SDK Required App Installer - Dummy Art -Source Code for Shaders of CnC - SDK Extras - Source Code for SDK Extra Tools
Aims of the group:
Oct 7, 2009, The first aim of the group: make conversions between different engines easier. If any of you know something about that (e.g. C&C3 -> RA3, BFME2 -> C&C3, etc.), a tutorial would be useful. :-)
Leaders of the group:
sgtmyers88 - SighNapse - taxikiller - Admiral-165 - open_sketchbook - feillyne
CnC Forums:
CnC Society - C&C Comunications Center - CnC Den - CnC Maps - CnC Source - CnC Community - PPMSite - RA Archive - XCC - Revora - Wagnerma - Sleipnir's Stuff
Group affiliates:
C&C Paradise - CNC4 - love it or hate it!! - C&C Society
Disclaimer:
Any offensive opinions about EA or its policy will be deleted. Any polite negative opinions, even contaning much criticism, will be left alone. ;-) Any content unrelated to C&C/BFME/Dune will be strictly moderated in sections, such as Images, Features, and Tutorials (but, for example, the main comments section won't be much moderated).
PS "SAGE" name was chosen, because it is most used.
CnCNet, an online platform used by Rubicon and many other C&C games and mods, is running a survey to gather feedback from you, the players. If you have...
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What once was the DTA Scenario Editor, has turned into the World-Altering Editor, with full support for Tiberian Sun and RA2 Yuri's Revenge! This news...
The C&C Tiberian Dawn Redux mod makes a return with the release of version 1.5.3! This release includes a massive gameplay overhaul with updated visuals...
It's been a long time since the last update, a lot of things have happened since then. Let's catch things up, from what happened, what have been done...
SAGE engine....Aggh!! The WORST game engine I have ever seen...FPS limited to 30,renderer problems and laggy...I play only Generals and I love it.Generals must re-release with Frosbite or better game engine...
tiberium wars?red alert 3? those are not laggy(mine are because i am combining mods)
... why did you comment this on here.
Because it is a COMMENT.I can write what I want and I can comment on everywhere.
Okay?
The FPS can be changed in the GameData.ini file hence why people find it awesome. Easily moddable. But yes the engine is not perfect.
ok kanes wrath mod request
steel talon use mastadon\mammuth mk2
mark of kain use chem tank
nod ai stop using tiberium core detonation on bases only in refanerys and tiberium
wallsss
navy?
scrin(one fuction only) the mother ship from TS
old tiberium model
new tiberium! the red one!!!
what do you say modders? up to the task?
p.s. ill make the maps haha
C&C Generals is the best of this franchise. Realistic, perfect visuals, believable story, and best of all, fully moddable.
Yo DICE, take your Frostbite and put it where the sun don't shine.
Hey thought this might be the correct forum for this, I was wondering which SAGE engine game did they first implement multi-core support?
Need to decide it for the mod im working on, thank u so much in advance :)
I believe it was BFME2, or CnC3. I'm not sure tho.
Is it possible to use Cel-shaded graphics with C&C3 engine?
It should be possible if you know HLSL shader coding.
C&C Generals 2 has been announced!!! Commandandconquer.com!
Don't bother looking foward for this game. EA already screwed up big time by making the game with non-modern technologys. Like the helicopter-plane you can see at the end of the trailer.
Ah, darn! It will use Frost-Bite 2.0...
still editable, but I hope we can get the source code for some endless possibilities of modding (if it will be).
(buried)
Those graphics look terrible, IMO.
Those graphics look ******* awesome, IMO.
Real c&c fans don't care about graphics.
They only care about gameplay and balance.
@Quatro_IGN. But have you ever play C&C4? It is the worst C&C Game EVER! If you love this game and complete both GDI and NOD Campaign on Hard, reach Level 20 in one single night, and say "Wow this is a great game!" I will salute you!
I figured I'd reply to this finally.
So...Seriously...What C&C Game has EVER been balanced? Sure between two factions, but I mean just the units Vs. units in general.
Gameplay has always been fun for C&C games, but I haven't played C&C4 or RE3 to say for sure.
Since I highly like the arts, I care for graphics. And half of those images where shopped, not even real ingame graphics, and the lighting was terrible. Though, the textures and the models looked very nice I will admit.
damn right, the graphics are a bonus. i prefer a game where you can blow the enemy sky-high. if it looks awesome doin it so be it. if not same thing
Thats why i regularly go back and play TS