Humanity has been invaded by otherworldly forces using magic. Can you lead the resistance against the oppressors in this fantasy turn-based strategy game to save humanity from becoming slaves of magic?
Planned features
About us
Amethyst Dreamers is a small independent 2 person team from Budapest, Hungary. Our goal with Slaves of Magic is to create a game with great tactical depth, unique game mechanics, and with high replayability. In short, a game we would love to play as well. In designing the game, we took a lot of inspiration from the XCOM series and the original Guild Wars.
Hello everyone!
I wanted to give you a sneak peek at the upcoming last major 1.4 patch for the demo!
The tier 2 equipments are coming in this patch, so finally, there will be many things to spend your etherglow on, and to keep your scholars busy! Take a look at a few examples:
In addition, health potions and throwing nets are added as new utility items! Throwing nets are a one-use guarantee way to distract enemies as they need to spend actions to get out of it, helping the player out of tough situations. Alternative usage is locking down kiting enemies!
There will be a new generic combat mission introduced in this new patch as well called steal supply! In this mission, you will need to gather multiple chests that are randomly placed on the battlefield. The chest's location is only revealed after teleporting in, so additional scrying charges are very useful in this mission!
So that's it for today's devlog! There will be a lot of other subtler changes that will arrive in the next patch, but these are the major new features. After the patch, we can consider the demo feature complete, and that means we are one step closer to the full release! This will be a great time to try out the demo on Steam, and if you have any questions feel free to join our Discord.
Announcement of our new demo release date and the release of our new story introduction video.
Some big changes are coming that just simply couldn't be implemented in smaller increments. We still need some time to deliver the patch itself, but I...
I'm happy to announce that our new trailer and demo are now available!
interesting!