Quake 2 is another classic from id software.While not modded quite as much as it's predecessor or Q3A, it is still a blast to play and the mod's on offer are bundles of fun. Just step into Quake 2 Rocket Arena, armed with the new and almighty rocket and rail gun and you will be gibbing for hours on end.If you dig fast paced action, then load up the good ole Quake 2, fire up a mod or two and have some fun!
This article goes into the advanced techniques required for more complex geometry and terrain.
A small tutorial/explainer for how I ported the maps from the PSX version to PC.
This is a tutorial on how to speed up build times for your level.
Hi In this installment I'm going to show you where to place those new plugs your just go and how to use the two plugin sets available at this time.
This will cover what the commands on the build menu are, what each of them does, and how to add your own to the list. I'm going to give you the full option...
Hi None-1a here (the message board FAQ guy). Are you ready to get wet?
We are going to learn how to create hallway prefabs. What I mean by hallway prefabs is basically well explained by saying its a set of brushs you create...
Regions are pretty handy, and can save you mounds of time and hair-pulling, especially as your maps get more and more complex.
This tutorial will show you how to make an exploding object, it looks difficult to do but it's very simple really :)
Though Edge manipulation is a good tool and I do use it a lot, 2-point clipping I do tend to use a whole lot more.
Today I am going to discuss Edge Manipulation for you. There is not to much to it in fact so this is going to be pretty easy.
This tutorial goes over how you link entities. You can do that for most things, Monsters, platforms, lights, etc..
This whole elevators thing is getting pretty complex; but that's just because of the sheer number of options that the ID software team gave us... I promise...
Platforms are entities that, when triggered (usually by passing over them), raise up to a new height.
In this tutorial we are going to learn how to add another room and add a hallway to connect the 2 rooms.
This is a tutorial going over how to create your first map in QERadiant.
Tutorial about how to create ROQ.-Video files with ffmpeg and video editing software.
Here's a tutorial to get this mod working, once I put out the full version.
Before you start jumping into making your own patches and stuff, take a look at the .dll Central language tutorials listings, so you can familiarize yourself...
The Siamese Twins Bug was fixed with Q2E Blood Culture! Know more about how this almost impossible mission never done before was made.
Weapons, weapons, weapons. What's with all the ultraviolence? Let's look forward and try something that might be useful for cooperative play...
Want different armor values in your mod? Tired of the normal values? This is for you.
Like monsters? Want them to hate each other? This is for you! Fun fun fun!
This tut shows you how to manage speeds for player classes in Q2. -NOTE: This code hacks ClientThink which will not always work!
Adding replacement sounds for the current Quake2 weapons is a tough job. We're going to hack this without the engine for new sounds..
Ever been angry at those people who stand near spawn points ALL day railing and launching rockets at those who just spawned? This will fix it. It is a...
This tutorial will show you how to make a class based mod! You can change a few words around and in an instant you have a team based mod! Change a few...
Hello! Paril here, yet again with a vengence for modifications! Anyways, here's a tutorial for how to add Zoid's CTF PMenu system into your...
This mini-mod will show you how to use the parasite's drain life attack. This tutorial also shows you that monster attacks work with players, too!
Ever wanted a tractor beam in your Quake2 mod? Ever wanted to just push your enemies around like a ragdoll? Does that lava down there look tempting? A...
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