Nosferatu is a teambased multiplayer first person shooter. It involves roundbased (each player has 1 life round just like in the famous game counterstrike) only this game pits vampires vs slayers.

  • 2 very distinct teams (Vampires,Slayers)
  • Slayers use Weapons :: Vampires use Claws and special Skills
  • wide arsenal of weapons
  • lots of vampire skills
  • enhancement system for improving the player and his weapons/skills
  • rpg system for unlocking weapons/skills/enhancements/playermodels/skins and much more
  • persistant player accounts which keep track of weapon stats, experience points and unlocked content
  • dodging for the slayers and leeping/walljumping for the vampires
  • freestyle climbing
  • (optional) ironsights aiming for better accuracy
  • different gamemodi
  • vampires can turn humans into vampires
  • customizeable playermodels (swap heads and body/leg skins, add glasses,hats, etc.)
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

So after posting lots of twitter updates, and getting comments like "update without screenshots... dull" - I had to post some new screenshots :)
Development has been on/off alot lately, with larger gaps in the middle of the year. But lots of progress during the last months.

We are currently focusing on getting everything playtest worthy done, which resulted in me spending one weekend syncing all the weapons to sounds and adjusting thirdperson weapon positions.
All in all, the progress over the last week has been incredible.

Of course now and then we add some awesome stuff as well, as happened the other day with the stealth kills (aka fatalities from behind ;) Basically if a vampire succeeds in sneaking up to a slayer from behind, he is able to perform one of various awesome fatality like kills (i.e. heart rip out + eat).

At the moment me and Fragger are animating those kill sequences, however if an animator wants to help out -> contact me.

Anyways, enjoy the screenshots (all work in progress so the one or other thing might obviously need improving/fixing).

If you like micro updates - make sure to join us on twitter or check the frontpage :)









Finally some news again

Finally some news again

News 9 comments

What the hell ? No, we are not dead, far from dead actually, if you want to know what the reason for the rather long news delay was, follow the last couple...

More Playermodels

More Playermodels

News 8 comments

Long time no update. The bad news are that my notebook is still broken so I am developing on an inferior older notebook (read crap) - Although I am still...

Playermodels

Playermodels

News 9 comments

Well to make it short it's the same bla as always (good/steady progress but busy as hell). Anyway I won't write 2 pages of excuses on why we...

Satan

Satan

News 12 comments

The development and progress of nosferatu is still steady and good. After I pretty much finalized the new weapon system (which includes animation, managment...

Post comment Comments  (30 - 40 of 220)
fluffyzombie
fluffyzombie - - 288 comments

na

Reply Good karma Bad karma+1 vote
fluffyzombie
fluffyzombie - - 288 comments

can i be a testa i swaer it wont e on the the web i not a asssssssssssssssssb

Reply Good karma Bad karma+1 vote
fluffyzombie
fluffyzombie - - 288 comments

k :( still ill download

Reply Good karma Bad karma+1 vote
fluffyzombie
fluffyzombie - - 288 comments

is the m16 or m4a1 i think in this?

Reply Good karma Bad karma+1 vote
Ghost_face Creator
Ghost_face - - 177 comments

neither ?

Reply Good karma+1 vote
thewonderboy
thewonderboy - - 653 comments

make full bot support there is always peoples who want to practice play online or play only with bots :D and im gonna download this immedaly when this have bots

Reply Good karma Bad karma+1 vote
Ghost_face Creator
Ghost_face - - 177 comments

It has bots - It's what I use for testing most of the time :)

Reply Good karma+1 vote
fluffyzombie
fluffyzombie - - 288 comments

hello

Reply Good karma Bad karma+1 vote
fluffyzombie
fluffyzombie - - 288 comments

slayers not hunters sry

Reply Good karma Bad karma+1 vote
fluffyzombie
fluffyzombie - - 288 comments

will the hunters team be able to barricade?

Reply Good karma Bad karma+1 vote
Ghost_face Creator
Ghost_face - - 177 comments

yes - this is already implemented. The places/things you can use for barricading is preset by the map tho. It appears as a translucent object when not build, and holding use, while aiming on it will barricade/build it.

Reply Good karma+1 vote
Post a comment
X
Tags