Nosferatu is a teambased multiplayer first person shooter. It involves roundbased (each player has 1 life round just like in the famous game counterstrike) only this game pits vampires vs slayers.
So after posting lots of twitter updates, and getting comments like "update without screenshots... dull" - I had to post some new screenshots :)
Development has been on/off alot lately, with larger gaps in the middle of the year. But lots of progress during the last months.
We are currently focusing on getting everything playtest worthy done, which resulted in me spending one weekend syncing all the weapons to sounds and adjusting thirdperson weapon positions.
All in all, the progress over the last week has been incredible.
Of course now and then we add some awesome stuff as well, as happened the other day with the stealth kills (aka fatalities from behind ;) Basically if a vampire succeeds in sneaking up to a slayer from behind, he is able to perform one of various awesome fatality like kills (i.e. heart rip out + eat).
At the moment me and Fragger are animating those kill sequences, however if an animator wants to help out -> contact me.
Anyways, enjoy the screenshots (all work in progress so the one or other thing might obviously need improving/fixing).
If you like micro updates - make sure to join us on twitter or check the frontpage :)
What the hell ? No, we are not dead, far from dead actually, if you want to know what the reason for the rather long news delay was, follow the last couple...
Long time no update. The bad news are that my notebook is still broken so I am developing on an inferior older notebook (read crap) - Although I am still...
Well to make it short it's the same bla as always (good/steady progress but busy as hell). Anyway I won't write 2 pages of excuses on why we...
The development and progress of nosferatu is still steady and good. After I pretty much finalized the new weapon system (which includes animation, managment...
Please don't die, I need my vampire fix.
we are not dead... just very very slow :p
Looks pretty dead bro.
so true
thank you for the response, I was beginning to lose hope, one question though, how tough will the vampires be to kill?
Would this game happen to have anything to do with the Counter Strike "Vampire Slayers" mod? Because that mod was seriously cool - I'm certain it was the inspiration for Left 4 Dead.
Remember that a picture is worth a thousand words, and a video is a good 24 pictures per second minimum. Nudge nudge :-P
Thanks for supporting Linux :-) I'm tracking.
Videos are going to be released very soon. I am sorry but I am not aware of any Counterstrike Vampire Slayer Mods. There was a half life 1 mod of that name, which definitely served as a point of inspiration though.
Sorry for the tracking notification guys ( I assume you got one) - I am checking on how to add css/styling to the moddb profile but can't quite figure it out.
A real update will follow soon tho
great project ;-) I hope that it will be released one day. Bye!
Hey ghostface, nice to see your progress! (And nice to know we are not the only crazy people working for 6 years on our game ^_^) you are not alone!
Keep working! you guys will finish it eventually.
cant wait still olso slu stfu....
5 years of dev... it is a little long, when your game coming out? update?
hello u alive or a true vamp?
Of course I am a true vamp, developing a vampire themed game, isn't that obvious ?