Orx is an open source, portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. It has been created to allow fast creation of games and prototypes. All objects and cameras are created in a 3D space, but only a 2D rendering plugin is currently available (however hooks are provided for those who need to roll out their own 3D rendering).
The ORX community is pleased to announce the 1.14 release.
There are quite a few changes in this release.
Here are some highlights:
The complete list of changes can be found here: Github.com
You can download the 1.14 release here: Github.com.
The up to date development version during the year is located at: Github.com
Since 1.11, the community have been adding videos (on Youtube or Peertube) to demonstrate some advanced game development problems and how to solve them using Orx. The current available set:
and still:
Read more at the Orx website or chat with the community on Discord.
| See you around |
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