FC 24 PlayStyles
PlayStyles within EA Sports FC 24 give new dimensions to players, making them more authentic by analysing real-world data and transferring that into signature abilities. So what exactly are the PlayStyles and PlayStyles+ details?
This page acts as a comprehensive breakdown of all PlayStyles information you need to know within EA Sports FC 24.
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Scoring
Scoring | |||
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Image | Title | PlayStyle | PlayStyle+ |
Chip Shot | Performs chip shots faster and with greater accuracy | Performs chip shots more quickly with exceptional accuracy | |
Finesse Shot | Performs finesse shots faster with additional curve and improved accuracy | Performs finesse shots significantly faster with maximum curve and exceptional accuracy | |
Power Header | Performs headers with increased power and accuracy | Performs headers with maximum power and accuracy | |
Power Shot | Performs power shots faster and with increased speed | Performs power shots much faster and with a significant increase in speed | |
Dead Ball | Set pieces are delivered with increased speed, curve, and accuracy. Ball trajectory preview line is somewhat longer | Set pieces are delivered with exceptional speed, curve, and accuracy. Ball trajectory preview line is at maximum length |
Passing
Passing | |||
---|---|---|---|
Image | Title | PlayStyle | PlayStyle+ |
Incisive Pass | Through Passes are somewhat more accurate, swerve passes are delivered with more curve, and Precision Passes travel marginally faster to the destination | Through Passes are far more accurate, swerve passes are delivered with maximum curve, and Precision Passes travel at top speed to the destination | |
Pinged Pass | Passes travel faster along the ground without impacting the trapping difficulty of the receiver | Passes travel much faster along the ground without impacting the trapping difficulty of the receiver | |
Long Ball Pass | Lob and Lofted Through Passes are more accurate, travel faster and are more difficult to intercept | Lob and Lofted Through Passes are even more accurate, travel faster than ever, and are far more difficult to intercept | |
Tiki Taka | Executes difficult first-time Ground Passes with high accuracy, using backheels when contextually appropriate. Short distance Ground Passes are highly accurate | Executes difficult first-time Ground Passes with even greater accuracy, using backheels when contextually appropriate. Short distance Ground Passes are exceptionally accurate | |
Whipped Pass | All crosses are highly accurate, travel faster and with more curve | All crosses are highly accurate, travel faster and with more curve. Performs driven crosses with exceptional power |
Ball Control
Ball Control | |||
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Image | Title | PlayStyle | PlayStyle+ |
First Touch | Has reduced error when trapping the ball and is able to transition to dribbling faster with greater control | Has minimal error when trapping the ball and is able to transition to dribbling much faster with greater control | |
Flair | Fancy passes and shots are performed with improved accuracy. Performs Flair animations when contextually appropriate | Fancy passes and shots are performed with even greater accuracy. Performs Flair animations when contextually appropriate | |
Press Proven | Keeps close control of the ball while dribbling at jog speed and can shield the ball more effectively from stronger opponents | Keeps exceptionally close control of the ball while dribbling at jog speed. Can shield the ball much more effectively from stronger opponents | |
Rapid | Reaches a higher sprint speed while dribbling and has reduced chance of an error when sprinting or performing knock-ons | Reaches even higher sprint speed while dribbling and has greatly reduced chance of an error when sprinting or performing knock-ons | |
Technical | Reaches a higher speed when performing Controlled Sprint and performs wide turns while dribbling with more precision | Reaches even higher speed when performing Controlled Sprint and performs wide turns while dribbling with greater precision | |
Trickster | Grants the ability to perform unique ground and flick Skill Moves | Grants the ability to perform more unique ground and flick Skill Moves. Is significantly more agile when strafe dribbling |
Defending
Defending | |||
---|---|---|---|
Image | Title | PlayStyle | PlayStyle+ |
Block | Increased reach when performing blocks and improved ability to make a successful block | Even greater reach when performing blocks and improved ability to make a successful block | |
Bruiser | Greater strength when performing physical tackles | Even greater strength when performing physical tackles | |
Intercept | Increased reach and improved chances of retaining possession of the ball when performing interceptions | Even greater reach and improved chances of retaining possession of the ball when performing interceptions | |
Jockey | Increased max speed of Sprint Jockey and improved transition speed from jockey to sprint | Increased max speed of Sprint Jockey and greatly improves transition speed from jockey to sprint | |
Slide Tackle | Grants the ability to stop the ball directly at their feet when performing a slide tackle | Greatly improved slide tackle coverage. Also grants the ability to stop the ball directly at their feet when performing a slide tackle | |
Anticipate | Improved chances of standing tackle success and grants the ability to stop the ball directly at their feet when performing a standing tackle | Significantly improved chances of standing tackle success and grants the ability to stop the ball directly at their feet when performing a standing tackle |
Physical
Physical | |||
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Image | Title | PlayStyle | PlayStyle+ |
Acrobatic | Performs volleys with improved accuracy and has access to acrobatic volley animations | Performs volleys with significant accuracy and has access to unique acrobatic volley animations | |
Aerial | Performs higher jumps and has improved aerial physical presence | Performs even higher jumps and has greatly improved aerial physical presence | |
Trivela | Contextually triggers "outside of the foot" passes and shots with reduced error | Exceptional accuracy when attempting "outside of the foot" passes and shots. Contextually triggers this type of passes and shots with greatly reduced error | |
Relentless | Reduces fatigue loss during play and increases fatigue recovery during half time | Greatly reduces the long term fatigue effects on attributes, reaction time, and defensive awareness. Reduces fatigue loss during play and significantly increases fatigue recovery during half time | |
Quick Step | Accelerates faster during Explosive Sprint | Accelerates significantly faster during Explosive Sprint | |
Long Throw | Performs throw-ins with increased power to cover a greater distance | Performs throw-ins with more power to cover maximum distance |
Goalkeeper
Goalkeeper | |||
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Image | Title | PlayStyle | PlayStyle+ |
Far Throw | General effect: Goalkeeper can target players further away with thrown passes. BAG players will have increased reach and handling closer to the end of the match. | General effect: Goalkeeper can target players further away with thrown passes. BAG players will have greatly increased reach and handling closer to the end of the match. | |
Footwork | General effect: Goalkeeper will perform saves with their feet more frequently, allowing for move saces on close-range shots. BAG players will have increased reactions and speed in 1-on-1 situations | General effect: Goalkeeper will perform saves with their feet more frequently, allowing for move saces on close-range shots. BAG players will have greatly increased reactions and speed in 1-on-1 situations | |
Cross Claimer | General effect: Goalkeeper will try to intercept a cross if they can get to it slightly before the opponent. BAG players will have increased reflexes and reactions during opposing set pieces | General effect: Goalkeeper will try to intercept a cross if they can get to it slightly before the opponent. BAG players will have significantly increased reflexes and reactions during opposing set pieces | |
Rush Out | General effect: Goalkeeper is more aggressive when coming out of the box to gather over-the-top balls or long through balls. BAG players will have increased speed when running. | General effect: Goalkeeper is more aggressive when coming out of the box to gather over-the-top balls or long through balls. BAG players will have greatly increased speed when running. | |
Far Reach | BAG players are more effective at saving shots from outside the box with increased reach and jumping | BAG players are significantly more effective at saving shots from outside the box with greatly increased reach and jumping | |
Quick Reflexes | BAG players have increased reflexes and reactions when saving shots from inside the box | BAG players have greatly increased reflexes and reactions when saving shots from inside the box |