And when we thought we got finally rid of the problem…..
Why don’t they just ban quests in wild for good? They should keep them for standard only when they come out and then stop. They will always be trouble in wild, always. It’s impossible to fix them
And when we thought we got finally rid of the problem…..
Why don’t they just ban quests in wild for good? They should keep them for standard only when they come out and then stop. They will always be trouble in wild, always. It’s impossible to fix them
I don't understand why [Sorcerer's Apprentice] is not 2 mana "Your next spell costs 1 less"
And quests shouldn't start in your hand guaranteed