Silver SwordAfter your hero attacks, give your minions +1/+1.
Silver’s malleability limits its utility as an edged weapon. On the other hand... SHINY! |
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The RunespearAfter your hero attacks, Discover a spell
When asked what the runes do, the tauren smith smiled: "A little of this, a little of that..." |
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WoecleaverAfter your hero attacks, Recruit a minion.
Turn that frown into TWO frowns! |
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FlamereaperAlso damages the minions next to whomever your hero attacks.
Honestly it sows more flame than it reaps. |
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FlamereaperAlso damages the minions next to whomever your hero attacks.
Honestly it sows more flame than it reaps. |
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Gladiator's LongbowYour hero is Immune while attacking.
The longbow allows shots to be fired from farther away and is useful for firing on particularly odorous targets. |
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GorehowlAttacking a minion costs 1 Attack instead of 1 Durability.
Grommash Hellscream's famous axe. Somehow this ended up in Prince Malchezaar's possession. Quite the mystery! |
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GorehowlAttacking a minion costs 1 Attack instead of 1 Durability.
Grommash Hellscream's famous axe. Somehow this ended up in Prince Malchezaar's possession. Quite the mystery! |
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Libram of JudgmentCorrupt: Gain Lifesteal.
You really can't judge a book by its cover. |
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Rhok'delarBattlecry: If your deck has no minions, fill your hand with Hunter spells.
Rhok'delar is ready to Rhok'de'casbah! |
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The RyecleaverBattlecry and Deathrattle:
Legend has it that this dreaded blade is be able to slice through even the most stale of sourdough baguettes. |
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AlunethAt the end of your turn, draw 3 cards.
PHENOMENAL ARCANE POWER…itty bitty living space. |
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Climbing HookDoesn't lose Durability while you control a minion with 5 or more Attack.
"It LOOKS like a grappling hook but it's actually a climbing hook. It's a really important distinction you just wouldn't get it." |
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Corrupted AshbringerLifesteal
Put your faith in the blight! |
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Corrupted AshbringerLifesteal
Put your faith in the blight! |
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FrostmourneDeathrattle: Summon every minion killed by this weapon.
Death Nights, Frost Morn, what's next - Blood Noon? |
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FrostmourneDeathrattle: Summon every minion killed by this weapon.
Death Nights, Frost Morn, what's next - Blood Noon? |
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Hammer of the NaaruBattlecry: Summon a 6/6 Holy Elemental with Taunt.
The naaru wasn't using it. It doesn't have arms. |
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Hammer of the NaaruBattlecry: Summon a 6/6 Holy Elemental with Taunt.
The naaru wasn't using it. It doesn't have arms. |
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Hope of Quel'ThalasAfter your hero attacks,
Hey, give me a minute. I just need to load my.... uh, hope. |
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Horn of the WindlordWindfury
Woodwinds! Obey my command! |
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Starstrung BowCosts (1) less for each
Shoot for the stars, but if you miss, aim for the enemy hero. |
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Sul'thrazeOverkill: You may attack again.
“Griftah here with de Sul’chop. One chop, you get four damage. Two chops, eight damage - you gonna change de way you fight." |
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Val'anyrDeathrattle: Give a minion in your hand +4/+2. When it dies, reequip this.
Recently unearthed in one of the deepest kobold caves. Traded for a large candle. |
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VinecleaverAfter your hero attacks,
George and Karl! Thank the Light we found you! |
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Arcanite Reaper
No… actually you should fear the Reaper. |
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Boggspine KnucklesAfter your hero attacks, transform your minions into random ones that cost (1) more.
I would NOT want to put my hand in there. It's... SQUISHY. |
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Bone GlaiveBattlecry: Dredge.
Resourceful Demon Hunters find a use for every part of the Demon. |
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Cavalry HornDeathrattle: Summon the lowest Cost minion in your hand.
The clarion call of the Alliance skipping every objective and going straight to Drek’Thar. |
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DoomhammerWindfury, Overload: (2)
Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence. |
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DoomhammerWindfury, Overload: (2)
Orgrim Doomhammer gave this legendary weapon to Thrall. His name is a total coincidence. |
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Farraki BattleaxeOverkill: Give a minion in your hand +2/+2.
Only two things in life are certain: death and axes. |
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FoamrenderWhenever your hero attacks, spend 3 Corpses to gain +1 Durability.
No honey, we have Shadowmourne at home. |
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Fool's BaneUnlimited attacks each turn. Can't attack heroes.
A fool and his bane are soon parted. |
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Hammer of TwilightDeathrattle: Summon a 4/2 Elemental.
Stop! It's Twilight Hammer time. |
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Piranha LauncherAfter your hero attacks,
A great improvement over the guppy launcher. |
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Runed Mithril RodAfter you draw 4 cards,
"Please, I need these greens to disenchant them." —Every Enchanter Ever |
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Skull of the Man'ariAt the start of your turn, summon a Demon from your hand.
Don't trust the skull. |
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SupercolliderAfter you attack a minion,
Boom's Second Law of Motion: HIT IT VERY HARD! |
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Tentacles for ArmsDeathrattle: Return this to your hand.
That's right. Garrosh just slapped you to death with a tentacle. |
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Warglaives of AzzinothAfter attacking a minion, your hero may attack again.
The blades glow green from things unseen, dark dreams whirling in the felfire gleam. |
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Warglaives of AzzinothAfter attacking a minion, your hero may attack again.
The blades glow green from things unseen, dark dreams whirling in the felfire gleam. |
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Assassin's Blade
Guaranteed to have been owned by a real assassin. Certificate of authenticity included. |
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Assassin's Blade
Guaranteed to have been owned by a real assassin. Certificate of authenticity included. |
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Blacksmithing HammerTradeable
Passed through the hands of countless smiths, and eventually the skulls of their enemies. |
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Blood RazorBattlecry and Deathrattle:
For the close shave that you've always wanted. Caution: Very sharp. |
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Blood RazorBattlecry and Deathrattle:
For the close shave that you've always wanted. Caution: Very sharp. |
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Boom WrenchMiniaturize
Boom, the Inventor; Can he fix it? Boom, the Inventor; No he can't! |
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Counterfeit BladeBattlecry: Get a copy
Don't worry, the blade retracts into the handle! |
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Craftsman's HammerWhenever your hero attacks, gain 3 Armor.
Also gives your hero <b>Craftsmanship +1</b>. |
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Death's BiteDeathrattle: Deal 1 damage to all minions.
"Take a bite outta Death." - McScruff the Deathlord |
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Glaivetar Deathrattle: Draw @ |4(card, cards).
Might need tuning, I think it's a bit sharp. |
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Jungle JammerDeathrattle: Summon a
When asked what animal they would be, people always say things like "I'd be wolf-lion hybrid mix. King of the jungle, but still sociable and ferocious." No, you'd be a rat. |
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Kodohide DrumkitDeathrattle: Deal @
Stolen from a druidic drum circle, now destined to make music that is actually good. |
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Light's SorrowAfter a friendly minion loses Divine Shield, gain +1 Attack.
These sorrows cut deep. |
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Light's SorrowAfter a friendly minion loses Divine Shield, gain +1 Attack.
These sorrows cut deep. |
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MarrowslicerBattlecry: Shuffle 2 Soul Fragments into your deck.
Perfect for killing the first boss in Icecrown Citadel. |
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Might of MenethilBattlecry: Spend
Menethil's Might, at night, fights the light, not quite the blight, right? |
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Might of MenethilBattlecry: Spend
Menethil's Might, at night, fights the light, not quite the blight, right? |
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Obsidian ShardCosts (1) less for each non-Rogue Class card added to your hand this game.
You know you’re a Rogue when a sharp rock makes you go “Ooh! Dagger!” |
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Outrider's AxeAfter your hero attacks and kills a minion, draw a card.
"I only have to get 4 Zhevra hooves? How hard could that be?" |
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Painter's VirtueLifesteal
For when the Light hits the painting at a certain angle. |
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Quartzite CrusherLifesteal. Freeze any character damaged by your hero.
It's not just a weapon… it's a rock! |
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Reaper's ScytheSpellburst: Also
Die. Die. Die. |
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Rinling's RifleAfter your hero attacks, Discover a Secret and cast it.
This rifle needs a muzzle for its muzzle. |
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Souleater's ScytheStart of Game: Consume
Would you like those souls for here or to-go? |
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Spectral CutlassLifesteal
So sharp it can cut through a spectral tomato! |
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Spectral CutlassLifesteal
So sharp it can cut through a spectral tomato! |
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Splitting AxeBattlecry: Summon copies of your Totems.
The ancient shaman chant, "Control Axe, Control Vee." |
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StarshooterAfter your hero attacks, get an Arcane Shot.
Shoot for the stars! And if you miss, just don't hit me. |
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Tempest HammerAfter your hero attacks, deal 3 damage to the lowest Health enemy.
LIKE SWATTING PESTS! |
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The Fist of Ra-denAfter you cast a spell,
The mighty Ra-den was known as the Keeper of Storms. Unfortunately, he could not keep his fist. |
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Timber TambourineDeathrattle: Summon @
Timberine anyone? TIMBERINE!? |
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Truesilver ChampionWhenever your hero attacks, restore 3 Health to it.
It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.) |
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Truesilver ChampionWhenever your hero attacks, restore 3 Health to it.
It Slices, it Dices. You can cut a tin can with it. (But you wouldn't want to.) |
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Twig of the World TreeDeathrattle: Refresh your Mana Crystals.
For druids who want to branch out. |
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Umpire's GraspDeathrattle: Draw a Demon and reduce
PENALTY - FEL BALL! |
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Venomstrike BowPoisonous
"You know you only have to coat the arrowhead in poison and not the entire bow, right?" |
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Waggle PickDeathrattle: Return
Kobolds informally refer to its effect as a deathwaggle. |
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WatercannonAfter your hero attacks, summon a 1/1 Pirate that attacks a random enemy.
There's a teeny tiny pirate trapped in each of the water balloons. Free them! |
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WrenchcaliburAfter your hero attacks, shuffle a Bomb into your opponent's deck.
Whoso pulleth out this wrench from the toolbox is rightwise king of the lab. |
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Aldrachi WarbladesLifesteal
The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade. |
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Aldrachi WarbladesLifesteal
The ancient Aldrachi were the greatest warriors in the universe. Imagine their power if they'd put the handle at the END of the blade. |
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AncharrrAfter your hero attacks, draw a Pirate from your deck.
The problem with anchors is they often end up sinking to the bottom of your deck. |
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Arcanite RipperDeathrattle: Summon a @/@
A guitar with a skull - perfect for headbanging. |
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Azsharan TridentDeathrattle: Put
Nevermind the barnacles! A well-crafted weapon is eternally useful. |
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BattlepickaxeAfter you play a
You can pick your battles, and you can pick your axes, but you can't uh… pick your friends' battlepickaxes? |
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Brass KnucklesAfter your hero attacks,
For the goon that wants to make a fashion statement. |
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Brass KnucklesAfter your hero attacks,
For the goon that wants to make a fashion statement. |
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Bulwark of AzzinothWhenever your hero would
This plate turned shield you shall wield, praying its powers fel will serve you well. |
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Ceremonial MaulSpellburst: Summon a Student with Taunt and stats equal to the spell's Cost.
For the most discerning of hall monitors. |
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Charged HammerDeathrattle: Your Hero Power becomes 'Deal 2 damage.'
You can only pick it up if you are worthy. |
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Charged HammerDeathrattle: Your Hero Power becomes 'Deal 2 damage.'
You can only pick it up if you are worthy. |
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CoghammerBattlecry: Give a random friendly minion Divine Shield and Taunt.
So you ripped this out of a machine, carved some runes on it, stuck it on a handle, and now it's a weapon of great divine power? Seems legit. |
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Cogmaster's WrenchHas +2 Attack while you have a Mech.
For tightening cogs and smashin' troggs! |
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Desert SpearAfter your hero attacks, summon a 1/1 Locust with Rush.
Goes on the right, next to the desert spoon. |
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Disco MaulDeathrattle: Give a random
Nah, dis go face. |
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Dragon SoulAfter you cast 3 spells in a turn, summon a 5/5 Dragon.
Crafted by Deathwing's goblin horde, but the dragon added the rainbow sparkles himself. |
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Dreadlord's BiteOutcast: Deal 1 damage
When it gets too dull, it's more of a nibble. |
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Eaglehorn BowWhenever a friendly
First Lesson: Put the pointy end in the other guy. |