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Join the discussion on our forums! Come discuss Obsidian Shard over in our dedicated Obsidian Shard discussion topic.
Blizzard needs to correct the card's text to:
For the sake of consistency, and ease of understanding for new players. Cards such as Bolvar Fordragon clarify that their continuous effects only trigger in hand, while Arcane Giant includes the "this game" clause, as that's what it does. Due to Obsidian Shard behaving more like Arcane Giant (in that it keeps track of how many "another class" class are played that game, without being in-hand,) it having just two more words would add much more clarity overall.
Seeing as you just made your account, I guess you wouldn't know. The parenthesis indicate the period for HS. "Triggered" was the time frame before "Marin's Treasure."
i didn't realize this is the flesh of Obsidian Statue
Really nice golden animation.
too bad the wording is not consistent with Ethereal Peddler...
Flame Elemental cries in a corner.
Luckydo Buccaneer synergy LUL
Will this keep the mana reduction if your Molten Blade transform into it and you play non-warrior cards?
Most likely no because it states that it's the one that costs (1) less.
After watching a video, I found out that Shifter Zerus keeps the mana reduction from Emperor Thaurissan and cards like Knight of the Wild. If Molten Blade is coded the same, then I guess it will keep the mana reduction.
I think I see what you mean, which video though?
You're confusing ongoing effects with triggered effects granting enchantments:
Not so good in mirror matchups.
I mean if this was a Priest weapon it would be OP.......
Another weapon for Rogue that will see no play. It's too inconsistent, some cards you burgle will be unplayable/too expensive. Unless you get it to 0-1 mana is it even that good? Spirit Claws is now a 2 mana 3/3 and sees 0 play. You wouldn't be able to utilize this until the late game, but how useful is a 3 attack weapon on turns 8-10? You might as well play Deadly Poison. Again it looks like Rogue got shafted.
Spirit claws sees no play because it has three attack only about 25% of the time. It was played at one mana, because a 1/3 weapon with a small chance of a bonus damage is good. at two mana, you're better off playing it safe for 2 attack with the other 2 mana weapons.
Decent but nowhere near good enough to make the lists atm
Almost every rogue already play Swashburglar. So I think this weapon is playable.
I love playing a stealing rogue. This fit's in that deck nicely.