Incanter's Flow
Card Text
Reduce the Cost of spells in your deck by (1).
Flavor Text
"Gettin' them discounts in bulk amounts, spells can come, and spells can go, castin' costs drop with my sweet, sweet flow."
Reduce the Cost of spells in your deck by (1).
"Gettin' them discounts in bulk amounts, spells can come, and spells can go, castin' costs drop with my sweet, sweet flow."
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
This card's rarity should not have been common. It must have been rare or epic in my opinion.
I'ts gonne be a card that will be commonly played in every mage deck. So common sounds reasonable Iwould say?
Actually I try to make my deck with legendary and epic cards to make it stronger.
Great idea. Ignore all basic cards from your class like Arcane Intellect.
For real? Omg
yes
Kael'thas Sunstrider laughs maniacally.
This scary card brings so many possibilities in wild. All sorts of OTK and Exodia made easy.
This is the card that will be nerfed first.
On one hand, if you run only spells, it's 2 mana make all your cards cost 1 less.
On the other hand, it's 2 mana do nothing in the most tempo-heavy meta ever.
Im actually scared
Once again Mage is proved to be the Devs favorite class!
Spend 2 Mana for about a 25 Mana discount
That's OP.
Pretty great.
Why wouldn't you play this card on literally any mage deck? you pay 2 mana and then you get discounted a bunch, if you only had 3 spells on your deck then this card already reimburses you 1 mana on the long game. I know this is supposed to encourage that no minion mage they're trying to push this expansion but this works with literally any mage.
Why wouldn't you? Because of tempo loss. If you only have 3 spells in your deck, no one would ever play this card. Even if your next three draws were guaranteed to be spells (in your 3 spell deck), it would still be unplayable.
This will be played in spell mage, and could be useful in control decks with lots of spells. It won't be played in every mage deck.
Tempo loss, as Vadoff said.
Your scenario doesn’t assess the card fully/properly. You’re saying the value proposition of this card is “pay two mana, get x (number of spells in deck) total mana discount”. In reality, there are all sorts of opportunity costs involved with putting this card in your deck. Whenever you draw this card, then you have drawn it instead of a different card in your deck (for example one of the cards you are trying to discount). You will therefore need to gain 1 card draw from somewhere to make up for having drawn a 0 tempo card when, if this card wasn’t in your deck, you could have instead drawn a card that provided some tempo.
Also, it’s not correct to view this card as discounting every spell in your deck, because you only benefit from the discounts on the spells that you draw before the game ends. If you play this card, draw no spells, and then your opponent kills you next turn, then this spell had exactly the same effect as a spell which read “2 mana: do nothing”, which is obviously terrible. Even if you’re playing a combo deck, let’s say, which relies on drawing every spell in your deck and so for you the spell is actually intended to discount every spell in your deck, this still won’t be an accurate way of analysing this card because in most cases you will have drawn at least one spell before you play this card, so at least one discount will be missed.
If you apply this all to your scenario, then you don’t have a “2 mana: discount 3 spells by 1 each”, you have a “2 mana: do nothing until you draw any spell(s), discount any spell you draw by 1 (if it started in your deck), do nothing to spells already drawn”.
Don’t get me wrong - I think this card is very good and has huge potential. I’m simply playing devil’s advocate to show that it’s possibly not quite as clear-cut as it might initially seem.
Magic Trick needs to give this Everytime I cast it!
STONKS3000!
Can't explain why, but this card is already giving me a headache.