Norgannon
Card Text
Titan
After this uses an ability, double the power of the other abilities.
Flavor Text
His tremendous arcane magic was strong enough to save all of the spirits of the titans after Sargeras destroyed their physical forms.
Titan
After this uses an ability, double the power of the other abilities.
His tremendous arcane magic was strong enough to save all of the spirits of the titans after Sargeras destroyed their physical forms.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
Needs some buff and board control
Actually I believe even the 3rd ability is manageable in mage - you play this guy ONLY when u have active counterspell and somehow empty or frozen board, cast random secret which could either save Norgannon or at least throw the opponent off. IF he survives the turn, make all spels cost 2 more to save him for another round (possible by playing more secrets), then go full boom with pyro and Norgannon bitchslap
Decent but not Op, like some of the Others even though it scales its immediate effect is weak
This will be used with the new 4 mana copy a minion, it will be copied with double effect.
Call it what it is, all three abilities are valuable... the face damage being the least helpful but also the most scary gives this minion a 2 turn limit at best. That being said, getting secrets on the field and causing disruption for your opponent is a great thing.
Disgusting if you use this with Open The Waygate quest. You dont even need to go infinite lmao
20 Face damage by turn 9?
Turn 8, turn 7 on the coin
it needs 2 turns to double itself to 20 damage, the coin does nothing in this case, if you dont coin it on turn 5, then on turn 7 it would be 20 damage.
Literally what I said. It's not turn 9, it's turn 7 if you coin it on 5 and turn 8 if you don't coin it. All of this while assuming that you have the card in hand by then. On a sidenote, it's a dangerous card to slower decks because the secrets and the cost increase can protect this long enough to make the cannon fire. Aggro decks (if they have the board) should have no trouble clearing this
I think this is an extremely powerful card. A 3/8 that deals 5 damage immediately is already within the realm of playability, but on top of that it's an extremely high priority target that is very difficult to kill for many decks, and if you get a second activation then it's already nuts.
Very, very slow.