@click7414 There are several differences compared to that mod, this one uses partial mapping like R* did on the original police car models. The model is also an improved version with fixed normals from the Quality of Life Vehicle Fixes Pack.
@Rootbeer12 We don't plan to re-release or fork the mod with less features than intended. You can remove the models that are bothering you manually but we don't provide support for tampering.
@249527s8m This behavior bug is caused by R*'s iffy AI, a vanilla issue.
@FeatureFelony In order to make the correct seat animations properly on the updated model, it is required to delete the "polmav" lines from the update.rpf vehicles.meta. If you don't delete these lines, the rear passengers will have incorrect seat animations and ignore the rear doors as if they aren't there. The mod uses the seat animations from the Swift.
@SoullessNate As long they are not released, I don't mind, but I don't think those real life liveries would fit on a vehicle that is supposed to fit in the GTA world.
@Scooby271 There are instructions inside the readme file.
@click7414 There are several differences compared to that mod, this one uses partial mapping like R* did on the original police car models. The model is also an improved version with fixed normals from the Quality of Life Vehicle Fixes Pack.
@Rootbeer12 We don't plan to re-release or fork the mod with less features than intended. You can remove the models that are bothering you manually but we don't provide support for tampering.
@249527s8m This behavior bug is caused by R*'s iffy AI, a vanilla issue.
@DustBucket87 caddyxl.
@FeatureFelony In order to make the correct seat animations properly on the updated model, it is required to delete the "polmav" lines from the update.rpf vehicles.meta. If you don't delete these lines, the rear passengers will have incorrect seat animations and ignore the rear doors as if they aren't there. The mod uses the seat animations from the Swift.
@Scooby271 There are optional instructions to make them spawn in traffic and scenarios.
@JakobF Try searching on YouTube.
@JakobF Edit the popgroups.ymt and vehiclemodelsets.meta, they define the vehicle spawning.
@SoullessNate As long they are not released, I don't mind, but I don't think those real life liveries would fit on a vehicle that is supposed to fit in the GTA world.
@Jonathan5mith Did you install a gameconfig mod?