1,936
60
1,936
60
Thanks to jedijosh920 for the original mod
A wise man used to say "Double the gun, Double the fun". That's why Dual Wield mod by Jedijosh is all we need, sadly it's outdated. I've decided to redo the script and make it slightly prettier with a few new features.
Problem Installing, DM me or comment. Please read description till the end before asking
Features:
Requirement:
ScriptHookVDotNet3, I strongly recommend having the latest Nightly Version
This script was made on game version 3179, other versions are untested.
How to Install:
Inside the rar there are 2 things: DualWield.dll, DualWield.ini
Put all of them into the "/scripts" folder, the usual for script mods, located in gta main folder
After installation, In-game you can activate Dual Wield with X. You can change the key, turn off FakeRecoil or the new AimingAnims in the .ini config on that "/scripts" folder
Bugs:
More Gore mod by IAmJFry. If you have this, disable its PlayerHealingAnimation in its XML settings, otherwise you'll have two overlapping guns in your right hand
Pickups by InfamousSabre might not running well when changing weapon with dual wield on, in my pc it's no problem.
Addon Weapons are untested, i never used addon weapon mods, so I can't guarantee this will work with those addon guns
Changelog:
1.2
A wise man used to say "Double the gun, Double the fun". That's why Dual Wield mod by Jedijosh is all we need, sadly it's outdated. I've decided to redo the script and make it slightly prettier with a few new features.
Problem Installing, DM me or comment. Please read description till the end before asking
Features:
- Ammo is now independent, it takes the original ammo and doubles it. It has its own ammo counter (on top right corner)
- No more frequent crashes (e.g entering vehicle used to crash the mod)
- More damage, now it adds player's damage. It used to utilize NPC damage only
- Now, reloading will be done twice (reload one weapon at a time) and weapons are less accurate.
- Fire rate is the same, cause it's the same gun only it holds and spits more bullets
- Changing weapons while dual-wielding with no crashes
- Heavy guns, and explosives cannot be dual-wielded, it doesn't make sense dual-wielding a mother-effing minigun
- Attachments on the firearm will be carried over to the dual-wielded one
- Controller supported, Aim and press Phone Right (DPad right on default game setting)
- Improved animations from the original one, without using custom anims
- Can be used in pair with Shootdodge: The Sequel
Requirement:
ScriptHookVDotNet3, I strongly recommend having the latest Nightly Version
This script was made on game version 3179, other versions are untested.
How to Install:
Inside the rar there are 2 things: DualWield.dll, DualWield.ini
Put all of them into the "/scripts" folder, the usual for script mods, located in gta main folder
After installation, In-game you can activate Dual Wield with X. You can change the key, turn off FakeRecoil or the new AimingAnims in the .ini config on that "/scripts" folder
Bugs:
- First Person View may look weird when dual-wielding
- Aiming from one object to the other with a big distance gap (e.g close target vs the sky) makes hands a little bit jumpy
- Please reload in safe place, whenever you reload the character will stop
- Animations may look weird, all anims is from the game no custom anims. I'm not a full-time modder/programmer, just a hobbyist. I won't respond requests or complains about animations, cry to someone else.
More Gore mod by IAmJFry. If you have this, disable its PlayerHealingAnimation in its XML settings, otherwise you'll have two overlapping guns in your right hand
Pickups by InfamousSabre might not running well when changing weapon with dual wield on, in my pc it's no problem.
Addon Weapons are untested, i never used addon weapon mods, so I can't guarantee this will work with those addon guns
Changelog:
1.2
- Better Ammo Management, No ammo loss when changing weapons
- Added small weapon rotation when aiming up-down
- (Finally) Fixed FakeRecoil camera shaking even when set to 0
- Fixed bug: Muzzle flash coming out of nowhere when aiming down
- Fixed crooked gun position when aiming down
- Fixed broken gun position if switching dual wield on while aiming down
- Dual-Wield while using Shootdodge Sequel v1.3 with limitation (Can't aim 360°, aim forward only)
- Animation is adjusted, now the guns on FPS view don't look too high
- Added animations when aiming very high or very low (e.g aiming heli or enemy below you), if it looks weird for you, you can turn it off in the config.
- Animations altered when entering cover or jumping (the hands won't be closed together when holding rifles/smg).
- Added recoils to the camera (a.k.a fake recoil), adjustable in the config
- Player damage is raised, especially for non-auto guns
- First release
First Uploaded: June 08, 2024
Last Updated: 23 hours ago
Last Downloaded: 6 minutes ago
44 Comments
More mods by mbahdokek | jedijosh920:
Thanks to jedijosh920 for the original mod
A wise man used to say "Double the gun, Double the fun". That's why Dual Wield mod by Jedijosh is all we need, sadly it's outdated. I've decided to redo the script and make it slightly prettier with a few new features.
Problem Installing, DM me or comment. Please read description till the end before asking
Features:
Requirement:
ScriptHookVDotNet3, I strongly recommend having the latest Nightly Version
This script was made on game version 3179, other versions are untested.
How to Install:
Inside the rar there are 2 things: DualWield.dll, DualWield.ini
Put all of them into the "/scripts" folder, the usual for script mods, located in gta main folder
After installation, In-game you can activate Dual Wield with X. You can change the key, turn off FakeRecoil or the new AimingAnims in the .ini config on that "/scripts" folder
Bugs:
More Gore mod by IAmJFry. If you have this, disable its PlayerHealingAnimation in its XML settings, otherwise you'll have two overlapping guns in your right hand
Pickups by InfamousSabre might not running well when changing weapon with dual wield on, in my pc it's no problem.
Addon Weapons are untested, i never used addon weapon mods, so I can't guarantee this will work with those addon guns
Changelog:
1.2
A wise man used to say "Double the gun, Double the fun". That's why Dual Wield mod by Jedijosh is all we need, sadly it's outdated. I've decided to redo the script and make it slightly prettier with a few new features.
Problem Installing, DM me or comment. Please read description till the end before asking
Features:
- Ammo is now independent, it takes the original ammo and doubles it. It has its own ammo counter (on top right corner)
- No more frequent crashes (e.g entering vehicle used to crash the mod)
- More damage, now it adds player's damage. It used to utilize NPC damage only
- Now, reloading will be done twice (reload one weapon at a time) and weapons are less accurate.
- Fire rate is the same, cause it's the same gun only it holds and spits more bullets
- Changing weapons while dual-wielding with no crashes
- Heavy guns, and explosives cannot be dual-wielded, it doesn't make sense dual-wielding a mother-effing minigun
- Attachments on the firearm will be carried over to the dual-wielded one
- Controller supported, Aim and press Phone Right (DPad right on default game setting)
- Improved animations from the original one, without using custom anims
- Can be used in pair with Shootdodge: The Sequel
Requirement:
ScriptHookVDotNet3, I strongly recommend having the latest Nightly Version
This script was made on game version 3179, other versions are untested.
How to Install:
Inside the rar there are 2 things: DualWield.dll, DualWield.ini
Put all of them into the "/scripts" folder, the usual for script mods, located in gta main folder
After installation, In-game you can activate Dual Wield with X. You can change the key, turn off FakeRecoil or the new AimingAnims in the .ini config on that "/scripts" folder
Bugs:
- First Person View may look weird when dual-wielding
- Aiming from one object to the other with a big distance gap (e.g close target vs the sky) makes hands a little bit jumpy
- Please reload in safe place, whenever you reload the character will stop
- Animations may look weird, all anims is from the game no custom anims. I'm not a full-time modder/programmer, just a hobbyist. I won't respond requests or complains about animations, cry to someone else.
More Gore mod by IAmJFry. If you have this, disable its PlayerHealingAnimation in its XML settings, otherwise you'll have two overlapping guns in your right hand
Pickups by InfamousSabre might not running well when changing weapon with dual wield on, in my pc it's no problem.
Addon Weapons are untested, i never used addon weapon mods, so I can't guarantee this will work with those addon guns
Changelog:
1.2
- Better Ammo Management, No ammo loss when changing weapons
- Added small weapon rotation when aiming up-down
- (Finally) Fixed FakeRecoil camera shaking even when set to 0
- Fixed bug: Muzzle flash coming out of nowhere when aiming down
- Fixed crooked gun position when aiming down
- Fixed broken gun position if switching dual wield on while aiming down
- Dual-Wield while using Shootdodge Sequel v1.3 with limitation (Can't aim 360°, aim forward only)
- Animation is adjusted, now the guns on FPS view don't look too high
- Added animations when aiming very high or very low (e.g aiming heli or enemy below you), if it looks weird for you, you can turn it off in the config.
- Animations altered when entering cover or jumping (the hands won't be closed together when holding rifles/smg).
- Added recoils to the camera (a.k.a fake recoil), adjustable in the config
- Player damage is raised, especially for non-auto guns
- First release
First Uploaded: June 08, 2024
Last Updated: 23 hours ago
Last Downloaded: 6 minutes ago
Update 1.1 Coming. Now it can be used on my Shootdodge Sequel Mod (kinda) + some misc new things. For more info please read the Description. Video preview for the update also available above
Oh my, oh my - I love this! How sad I was when Jedijosh's version didn't work, but now I can finally have double the fun. I have one request, tho, could you try to check what can be done with the enhanced melee combat mod? It keeps crashing my game, and I really wish it would be available :(
what is the mod that make the screen shake after i shoot
@Nart113 is this happens when you're dual wielding? if it is you can disable it by going to scripts folder, and open DualWield.ini with notepad, there you can edit FakeRecoil to 0
@WalterWhiteGamer @Hernancho674 this are being made by AG597
@kanadianborn and for anyone searching for BetaTakedown, i've fixed it, go to the mod page, and look for my comment
@mbahdokek absolute legend thank you so much
@mbahdokek if your up to it can you make a remake of enhanced melee combat from jedijosh please
@mbahdokek oh that's great!
@BWR_mods please read my comment above, that mod is already being made by AG597
@leafyig @mbahdokek I second this, I would love to see Enhanced Melee Combat reborn after scripthook gets updated
☝️🤦bruh
@mbahdokek Well the guy you mentioned had his discord shut off so excuse me for not knowing.🤦♂️
great mod bro, you are the best for this.
sometimes i have 3 navy pistols, 2 in the right hand, lol
@SemKill probably conflict with mod, or mission that forces the player's original weapon to be visible
@mbahdokek it happens when i switch weapons while aiming
@SemKill contact my discord
Holy, finally something that has a very good music in the showcase video... No phonk, no rap, no traphouse... But a normal wicked decent song...
Does this work for FiveM?
@Bumpy86 Glad someone recognized the song, enjoy the mod
@PunjiStickks Nope, there's already a FiveM script for dual wield here:
https://forum.cfx.re/t/free-standalone-wip-gun-dual-wield/4831816