Distinguished spells | Spell combinations Two Worlds II Guide
Last update: 11 May 2016
Distinguished spells
Some of the spells are distinguished - they have their own unique name. Below you will find them all. However, keep in mind that these values depend on your level and number of points of willpower. All values are given by using only one card.
Invisibility
![Air (effect) + Enchant (carrier) + Time (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265546.jpg)
Air (effect) + Enchant (carrier) + Time (modifier)
Action: Makes you invisible to your enemies, lasts 31,5 s.
Heal
![Life (effect) + Enchant (carrier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265531.jpg)
Life (effect) + Enchant (carrier)
Action: Heals 61 HP.
Phoenix
![Life (effect) + Enchant (carrier) + Damage (modifier) + Time (modifier) + Protection (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265515.jpg)
Life (effect) + Enchant (carrier) + Damage (modifier) + Time (modifier) + Protection (modifier)
Action: Resurrects enchanted unit upon death with 10% HP, lasts 63 s.
Shock
![Lightning (effect) + Area Effect (carrier) + Damage (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265500.jpg)
Lightning (effect) + Area Effect (carrier) + Damage (modifier)
Action: 86 Shock Damage, range 4 m.
Static Field
![Lightning (effect) + Area Effect (carrier) + Damage (modifier) + Time (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265484.jpg)
Lightning (effect) + Area Effect (carrier) + Damage (modifier) + Time (modifier)
Action: 43 Shock Damage per hit, lasts 10.5 s, range 4 m.
Lightning Shield
![Lightning (effect) + Area Effect (carrier) + Damage (modifier) + Time (modifier) + Protection (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265468.jpg)
Lightning (effect) + Area Effect (carrier) + Damage (modifier) + Time (modifier) + Protection (modifier)
Action: Returns 175 Shock Damage to attacking enemy, lasts 63 s.
Fire Blast
![Fire (effect) + Area Effect (carrier) + Damage (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265453.jpg)
Fire (effect) + Area Effect (carrier) + Damage (modifier)
Action: 86 Fire Damage, range 4 m.
Fire Bolt
![Fire (effect) + Missile (carrier) + Damage (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265437.jpg)
Fire (effect) + Missile (carrier) + Damage (modifier)
Action: 172 Fire Damage.
Eye for an Eye
![Power (effect) + Enchant (carrier) + Damage (modifier) + Time (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265421.jpg)
Power (effect) + Enchant (carrier) + Damage (modifier) + Time (modifier)
Action: Returns 102% Damage to attacking enemy, lasts 31.5 s.
Confusion
![Psyche (effect) + Enchant (carrier) + Time (modifier) + Protection (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265406.jpg)
Psyche (effect) + Enchant (carrier) + Time (modifier) + Protection (modifier)
Action: Target has 51% chance of being unable to attack, lasts 21 s.
Ice Bolt
![Ide (effect) + Missile (carrier) + Damage (modifier) - Distinguished spells | Spell combinations - Spell combinations - Two Worlds II Game Guide](/twoworldsii/gfx/word/-681265390.jpg)
Ide (effect) + Missile (carrier) + Damage (modifier)
Action: 172 Frost Damage.