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News video games 10 June 2024, 04:50

author: Peter Doron

CoD: Black Ops 6 Taking up 300 GB on Disk Isn't Quite True. Game Requires Constant Internet Connection

A number of new information about Black Ops 6 has been published online. The game requires a constant internet connection in all modes, and the issue of the game's size has also been clarified. Furthermore, we learned the details of the Game Pass release.

Source: Activision.
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Activision has provided new news about Call of Duty: Black Ops 6, which received a wider announcement yesterday during the Xbox Games Showcase.

Let's start with the fact that in the article on the technical support page, there was a mention of the requirement for a constant internet connection.

To deliver the highest-quality visuals while also reducing the game's overall storage space on your hard drive, Call of Duty: Black Ops 6 will use texture streaming across all game modes.

This means you'll need a continuous internet connection to play any game mode, including Campaign. If you're on a console, Campaign can be played without a premium subscription service such as Game Pass Core or PlayStation Plus.

The article also suggests that the game will provide a split-screen feature on Xbox Series X/S and PlayStation 5 consoles. Due to technical limitations, this option won't be available on XONE and PS4.

Size of Call of Duty: Black Ops 6 - explanation by CharlieINTEL

It's worth noting that there are reports online stating that Black Ops 6 requires over 300 GB of free disk space, which seems to contradict Activision's announcement about reducing the game's size. However, it's important to recognize that this is consistent with the previous installment, as it's the amount of space taken up by the entire Call of Duty application when the game is installed on the HDD/SDD.

In other words, this number includes the previous installments of the series that are installed with Black Ops 6 (MW2 and MW3, even if we have not purchased them; they may be able to be deleted from the disk later), which has already been confirmed by a well-known informant specializing in on the subject of CoD, CharlieINTEL.

Call of Duty: Black Ops 6 in Game Pass - level breakdown

In the end, it's worth quoting the exact schedule of access to the game as part of the Game Pass subscription. It presents itself as follows:

Game Pass Ultimate

"This offers the most flexibility as it allows you to play the Black Ops 6 Campaign as well as the Multiplayer and Zombies online modes on your Xbox Series X|S or Xbox One consoles, and on PC. Game Pass Ultimate subscribers will have access to the Digital Cross-Gen Bundle on Xbox consoles and the Standard Edition on PC Microsoft Store."

PC Game Pass

"Play the Black Ops 6 Campaign as well as Multiplayer and Zombies online modes on your PC. Game Pass PC subscribers will have access to the Standard Edition on PC Microsoft Store."

Xbox Game Pass on consoles

"Play the Black Ops 6 Campaign only on your Xbox Series X|S or Xbox One consoles. Online console multiplayer access (sold separately) is required to play the Multiplayer and Zombies online modes on Xbox Series X|S or Xbox One consoles. Game Pass Console subscribers will have access to the Digital Cross-Gen Bundle on Xbox consoles."

Game Pass Core on consoles

"Game Pass Core includes online console multiplayer access, which is required to play Black Ops 6 online modes (Multiplayer and Zombies) on Xbox consoles, but does not qualify you to access the full game. Also note that all of the benefits of Game Pass Core are included in the Game Pass Ultimate plan."

Call of Duty: Black Ops 6 will debut on October 25 on PC, PS4, PS5, XOne, and XSX/S. From the day of the premiere, the game will be available in the PC/Xbox Game Pass subscription. On all platforms, the standard edition of the game costs $69.99, and the Vault Edition with bonuses costs $99.99.

Peter Doron

Peter Doron

Educated as a journalist and political scientist. In GRYOnline.pl since 2004. He started with previews and reviews, to join the Newsroom after a year and stayed there ever since. Currently the head of this department, where he manages a team composed of both specialists in their field and ambitious newbies, eager to learn and do their best. Former editor of emu@dreams, where he got by his fascination with emulation and consoles, as well as a reviewer for GB More magazine. A fan of information, games (it would take a long time to list favorite genres), the Internet, a good sci-fi and fantasy book, will also watch a well-crafted series or movie. Husband, father of three children, aesthete, advocate of moderation in private life.

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