VEGA Central Processing | Secrets Doom Guide
This chapter contains description of Data Logs, Collectibles, Rune Trials, Elite Guards, Argent Cells, Secrets and Classic Map available in VEGA Central Processing level.
Last update: 06 April 2023
Below you will find a detailed description of all secrets available on the VEGA Central Processing level. Among them there will be Automap, Data Logs, Elite Guards, Collectibles and Classic Map.
- Data Log #1 and Elite Guard #1
- Collectible #1
- Automap
- Data Log #2
- Elite Guard #2 and Classic Map
- Collectible #2
- Data Log #3
- Elite Guard #3
- Data Log #4
Data Log #1 and Elite Guard #1
![Go to the room ahead after the level starts and pick up the Data Log lying next to the computer - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424562.jpg)
Go to the room ahead after the level starts and pick up the Data Log lying next to the computer.
Slightly further on the right there will be an Elite Guard.
Collectible #1
![Climb on the wall that blocks the passage after searching the Guard - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424578.jpg)
Climb on the wall that blocks the passage after searching the Guard. You can go to the left, but it is more profitable to use the path up and to the right.
![By climbing up the runes you should reach the door that will lead you to a narrow tunnel - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424593.jpg)
By climbing up the runes you should reach the door that will lead you to a narrow tunnel.
![At its end there is BFG ammunition and halfway there is a passage inside the building and a collectible (Quakeguy) - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424609.jpg)
At its end there is BFG ammunition and halfway there is a passage inside the building and a collectible (Quakeguy).
Automap
You will find it in the room with blue door.
Data Log #2
You will find it in the room with the hatch that leads to a blue key.
Elite Guard #2 and Classic Map
Open all blue doors located next to each other after you obtain the blue key. Behind one of them there is an Elite Guard.
![There will be also a hole with Mega Health - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424625.jpg)
There will be also a hole with Mega Health.
![But before you jump down, first use the lever hidden behind the chests on the right - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424640.jpg)
But before you jump down, first use the lever hidden behind the chests on the right.
![It will unlock a Classic Map located in the corridor with the owner of the blue key - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424656.jpg)
It will unlock a Classic Map located in the corridor with the owner of the blue key.
Collectible #2
![After jumping into the hole with Mega Health you will land in a ventilation shaft - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424671.jpg)
After jumping into the hole with Mega Health you will land in a ventilation shaft. First go to its right edge and jump on the similar shaft below. You will find the second collectible there (Jungleguy).
Data Log #3
![Another Data Log can be found in the middle of the room with cooling system - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424687.jpg)
Another Data Log can be found in the middle of the room with cooling system.
Elite Guard #3
The last Elite Guard is under the platform that will take you to VEGA core.
Data Log #4
![You can pick up the last Data Log at the end of the level, just before you overload the core - VEGA Central Processing | Secrets - Secrets - Doom Game Guide & Walkthrough](/doom/gfx/word/1825424703.jpg)
You can pick up the last Data Log at the end of the level, just before you overload the core.