Controls in Darksiders 3 Darksiders 3 Guide and Walkthrough
Last update: 30 August 2019
This page of Darksiders 3 guide contains controls for all versions of the game (PC, PS4, and XONE) We've also listed various options that can influence, for example, the behavior of the camera.
- Controls in the PC version of Darksiders 3
- Controls in the PS4 version of Darksiders 3
- Controls in the XONE version of Darksiders 3
- Additional controls in Darksiders 3
Controls in the PC version of Darksiders 3
The following table shows all keys for the PC version.
{ramkaniebieska}Warning - the keyboard scheme for Darksiders 3 is not very friendly - playing with a keyboard and mouse may cause a lot of problems, e.g. inability to switch targets fast enough or choosing targets for a ranged attack. If possible, we advise you to use a gamepad, so the gameplay is less frustrating.{/ramkaniebieska}.
![]() | Movement |
![]() | Look around |
![]() | Jump - depending on the active power, additional movements may appear when you press or hold the jump key again. Swim up |
![]() | Interaction / picking up loot. Dive |
![]() | Walk on / off. |
![]() | Running |
![]() | Basic attack (whip). |
![]() | Secondary attack (the weapon depends on the chosen Hollow) |
![]() | Salvation is a throwable weapon unlocked later in the game. |
![]() | Dodge - if you dodge moments before being hit by the opponent, you'll be able to return with a strong counterattack involving primary or secondary weapon. |
![]() | Aim mode - useful if you want to use Salvation or throw a caught beetle. |
![]() | Target Lock - the game locks the camera on the enemy, which is very useful during fights with strong single opponents. |
![]() | Cycle target left. |
![]() | Cycle target right. |
![]() | Use consumable. |
![]() | Scroll Consumable left |
![]() | Toggle Nephilim Respite (the most powerful healing ability) |
![]() | Choose Flame Hollow (you first need to unlock it by progressing in the game) |
![]() | Choose Storm Hollow (you first need to unlock it by progressing in the game) |
![]() | Choose Force Hollow (you first need to unlock it by progressing in the game) |
![]() | Choose Stasis Hollow (you first need to unlock it by progressing in the game) |
![]() | Clear Hollow Form |
![]() | Wrath Attack - available only when the red gauge is full. |
![]() | Havoc Form - transformation is available only after the ability is ready. |
![]() | Character menu. |
![]() | Equipment / Inventory. |
![]() | Pause menu. |
Controls in the PS4 version of Darksiders 3
The following table represents the controls in the PlayStation 4 version. Some features require you to press two buttons at the same time.
![]() | Movement |
![]() | Running |
![]() | Look around |
![]() | Aim mode - useful if you want to use Salvation or throw a caught beetle. |
![]() | Clear Hollow form - you need to hold the button. |
![]() | Target Lock - the game locks the camera on the enemy, which is very useful during fights with strong single opponents. |
![]() | Interaction / picking up loot. Dive |
![]() | Basic attack (whip). |
![]() | Secondary attack (the weapon depends on the chosen Hollow) |
![]() | Jump - depending on the active power, additional movements may appear when you press or hold the jump button again. Swim up |
![]() | Throw (for example, Salvation or a caught beetle). |
![]() | Dodge - if you dodge moments before being hit by the opponent, you'll be able to return with a strong counterattack involving primary or secondary weapon. |
![]() | Use consumable. |
![]() | Scroll Consumable left |
![]() | Scroll Consumable left |
![]() | Inventory. |
![]() | Menu. |
Select Hollow Form - both buttons must be pressed at the same time. | |
Select Hollow Form - both buttons must be pressed at the same time. | |
Select Hollow Form - both buttons must be pressed at the same time. | |
Select Hollow Form - both buttons must be pressed at the same time. | |
Wrath Attack - available only when the red gauge is full. Both buttons must be pressed simultaneously. | |
Havoc Form - transformation is available only after the ability is ready. Both buttons must be pressed simultaneously. |
Controls in the XONE version of Darksiders 3
The following table represents controls in the Xbox One version. Some features require you to press two buttons at the same time.
![]() | Movement |
![]() | Running |
![]() | Look around |
![]() | Aim mode - useful if you want to use Salvation or throw a caught beetle. |
![]() | Clear Hollow form - you need to hold the button. |
![]() | Target Lock - the game locks the camera on the enemy, which is very useful during fights with strong single opponents. |
![]() | Interaction / picking up loot. Dive |
![]() | Basic attack (whip). |
![]() | Secondary attack (the weapon depends on the chosen Hollow) |
![]() | Jump - depending on the active power, additional movements may appear when you press or hold the jump button again. Swim up |
![]() | Throw (for example, Salvation or a caught beetle). |
![]() | Dodge - if you dodge moments before being hit by the opponent, you'll be able to return with a strong counterattack involving primary or secondary weapon. |
![]() | Use consumable. |
![]() | Scroll Consumable left |
![]() | Scroll Consumable left |
![]() | Inventory. |
![]() | Menu. |
Select Hollow Form - both buttons must be pressed at the same time. | |
Select Hollow Form - both buttons must be pressed at the same time. | |
Select Hollow Form - both buttons must be pressed at the same time. | |
Select Hollow Form - both buttons must be pressed at the same time. | |
Wrath Attack - available only when the red gauge is full. Both buttons must be pressed simultaneously. | |
Havoc Form - transformation is available only after the ability is ready. Both buttons must be pressed simultaneously. |
Additional controls in Darksiders 3
The controls and user interface options are located in the same tab in the settings menu. The available options are as follows:
- Vibration - you can turn the controller vibration on or off (if you have such an option).
- Invert X-Axis / Invert Y-Axis - you can invert the X-axis and Y-axis separately.
- Y-Sensitivity / X-Sensitivity - you can change the sensitivity of the reaction to the rotation of the camera on the X axis and on the Y axis (separately for each of them).
- Camera Auto-Center - you can enable or disable the automatic return of the camera to the center position showing the controlled character.
- Quick Weapon Snap - you can enable or disable the option to quickly switch between available weapons.