Timeline
Feb 10, 2023:
- 5:49 PM Ticket #6735 (Frantic activity of AI-controlled relics) updated by
- The pusing changes may have made the problem even more obvious. - …
- 3:34 PM Ticket #6731 (In Ships: Garrisoned priests should heal other garrisoned units) updated by
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Priority, Milestone changed
In general: units garrisoned can interact with other units garrisoned … - 2:16 PM Ticket #6566 (Han gather_grain animation is not chosen correctly for Spearman and Pikeman) updated by
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Owner, Patch changed
https://code.wildfiregames.com/D4937 should fix the UnitAI issue. I … - 10:31 AM Ticket #6385 ([PetraAI] Errors/warnings because undefined position) updated by
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Owner, Patch, Milestone changed
From the last replay, on [27533]: […] The attack plan only has … - 9:16 AM Changeset [27535] by
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- ps/trunk/binaries/data/l10n/ko.engine.po
- ps/trunk/binaries/data/l10n/long.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
- …
- 8:28 AM Changeset [27534] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/catafalques/han_catafalque_2.json
- 8:19 AM Tickets #6727,6733 batch updated by
- In 27533: […]
- 8:19 AM Changeset [27533] by
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- ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/RallyPointCommands.js
- 8:14 AM Changeset [27532] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- 8:11 AM FAQ edited by
- add a question about printing to the console - modding section (diff)
- 8:06 AM Ticket #6735 (Frantic activity of AI-controlled relics) updated by
- Looks like unit pushing in combination with the AI tasking the relic. …
- 7:44 AM Ticket #6735 (Frantic activity of AI-controlled relics) updated by
-
Description changed
- 7:37 AM Ticket #6735 (Frantic activity of AI-controlled relics) created by
- ==== to reproduce - start a map with ai controlled players and some …
- 7:09 AM Ticket #6385 ([PetraAI] Errors/warnings because undefined position) updated by
- I just triggered this issue on [27531] with Phab:D4933 and Phab:D4934 …
- 6:00 AM Ticket #5472 (Issue with tasking workers on macOS) closed by
- needsinfo: - ~4 years no answer - The default tutorial has been changed with …
- 5:54 AM Logging edited by
- Add more examples of logging a debug message in JavaScript (diff)
Feb 9, 2023:
- 10:05 PM Ticket #6734 (Update cmpgraph.pl and entgraph.pl) updated by
-
Description changed
correct links - 9:58 PM Ticket #6734 (Update cmpgraph.pl and entgraph.pl) created by
- The cmpgraph.pl …
- 9:03 AM TDD_Simulation edited by
- Add hint to cmpgraph.pl (diff)
- 8:53 AM Ticket #6727 (Rally point relics) updated by
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Owner, Patch changed
- 8:16 AM TDD_Simulation edited by
- Update link to Entity component documentation (diff)
- 8:06 AM Ticket #6733 (Garrison waypoint cursor can be incorrect) updated by
- @Langbart, you beat me to it by a few seconds! :)
- 8:05 AM Ticket #6733 (Garrison waypoint cursor can be incorrect) closed by
- duplicate: #6727
- 7:51 AM Ticket #6733 (Garrison waypoint cursor can be incorrect) updated by
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Description changed
- 7:51 AM Ticket #6733 (Garrison waypoint cursor can be incorrect) created by
- If I set a waypoint from a barracks or other soldier producing …
Feb 8, 2023:
- 11:45 PM Ticket #2349 ([PATCH] Add support for Hi-DPI displays) updated by
- duplicate ticket closed #6726
- 11:45 PM Ticket #6726 (Set HiDPI as default) closed by
- duplicate: #2349
- 11:21 PM Ticket #6732 (New temple tech for self healing while being garrisoned in a ship) closed by
-
worksforme: The described
enhancement
is already covered in this tech: - … - 10:09 PM Ticket #6617 (Mouse pointer incorrect when units are selected that can't be ...) closed by
- wontfix: Replying to Langbart: > 1. close the ticket as …
- 8:34 PM Ticket #6732 (New temple tech for self healing while being garrisoned in a ship) created by
- Now, garrisoned units in ships do not heal themselves like on land (if …
- 8:30 PM Ticket #6731 (In Ships: Garrisoned priests should heal other garrisoned units) created by
- Now, garrisoned units in ships do not heal themselves like on land (if …
- 6:41 PM Ticket #6730 (Idle formation members in defensive stance while attackers stand next ...) created by
- ==== to reproduce - start a 1v1 - each side with an army of ~10+ units …
- 8:27 AM Ticket #6729 ([macOS] Check for the existence of libMoltenVK) created by
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Check if the
libMoltenVK.dylib
still exists in the … - 1:17 AM Logging edited by
- Add "warn(uneval([]))" example, streamline footnotes. (diff)
Feb 7, 2023:
- 8:32 PM Ticket #6727 (Rally point relics) updated by
- ==== possible solution ? […] ---- Alternative via …
- 7:25 PM Ticket #6728 (Give the name of the civilization for the generic name of the relic) updated by
- To be fair, the SpecificName parameter should be ancient naming …
- 4:35 PM Ticket #4211 (Remove references to globals) updated by
- Replying to phosit: > Should this ticket be closed as …
- 4:16 PM Ticket #6727 (Rally point relics) updated by
- Hmm, this one is annoying. Previously it was allowed to capture, so it …
- 4:05 PM Ticket #6728 (Give the name of the civilization for the generic name of the relic) updated by
- ==== adjectives for civs 1. Dictionary:Athenian 2. Dictionary:Briton …
- 3:31 PM Ticket #6728 (Give the name of the civilization for the generic name of the relic) created by
-
==== to reproduce
- go to options
General
=>Naming of entities.
- … - 2:58 PM Ticket #6727 (Rally point relics) created by
- ==== to reproduce - start a map with some relics […] - train a …
- 1:24 PM Ticket #6593 ([macOS] Performance issue full screen for India biome) updated by
-
Description changed
[…] The issue remains exactly the same as described in the ticket, … - 12:06 PM Ticket #4211 (Remove references to globals) updated by
- Should this ticket be closed as wontfix or repurposed to "C++ Reduce …
- 8:33 AM Ticket #6724 (Requirement tooltip errors for Ptolemaic barracks) updated by
- In 27531: […]
- 8:33 AM Changeset [27531] by
-
- ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
- 8:08 AM Ticket #6726 (Set HiDPI as default) updated by
- Before enabling HiDPI there should be implemented upscaling and fixed …
- 1:44 AM Ticket #6726 (Set HiDPI as default) created by
-
…
- 1:08 AM Ticket #5555 ([macOS] loading a mod causes rendering with wrong screen size) updated by
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Description changed
reproducible section
Feb 6, 2023:
- 10:44 PM Ticket #6722 (Invalid mod messages are not properly translated) updated by
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Summary changed
- 10:13 PM Ticket #5555 ([macOS] loading a mod causes rendering with wrong screen size) updated by
- The problem persists even after applying the patch from: …
- 2:49 PM Ticket #6693 (Review malware reported by clamav) updated by
- […] […]
- 1:50 PM Ticket #6617 (Mouse pointer incorrect when units are selected that can't be ...) updated by
- I vote for option 1, if that wasn't clear yet. Or convince …
- 12:50 PM Ticket #6724 (Requirement tooltip errors for Ptolemaic barracks) updated by
- In 27530: […]
- 12:50 PM Changeset [27530] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen/gymnasium.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/apartment.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml
- …
- 11:20 AM Ticket #5555 ([macOS] loading a mod causes rendering with wrong screen size) updated by
- Any chance you could try the suggestions on #6649? Thanks in advance.
- 9:13 AM Changeset [27529] by
-
- ps/trunk/binaries/data/l10n/ast.engine.po
- ps/trunk/binaries/data/l10n/long.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/ast.mod-selector.po
- …
- 3:25 AM Ticket #5555 ([macOS] loading a mod causes rendering with wrong screen size) updated by
-
Description, Summary changed
- a closely related ticket mentioned in the description (#5938) - 3:23 AM Ticket #5938 (macOS: enable/ disable a mod displaces the mouse and creates a black ...) closed by
- duplicate: - problem described is similar to #5555 - mention closed ticket over there.
- 3:19 AM Ticket #6668 (Object seed changes when packing/unpacking.) closed by
- duplicate: #6707
- 12:02 AM Ticket #6710 (--with-system-premake is broken) updated by
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Owner changed
Hah that's obviously correct! I'll try to test it anyways on a distro …
Feb 4, 2023:
- 12:35 PM Alpha27 edited by
- (diff)
- 12:29 PM Alpha27 edited by
- Updated wiki up to r27528 (diff)
- 11:40 AM Alpha27 edited by
- Added links to differentials (diff)
Feb 3, 2023:
- 5:43 PM Ticket #4211 (Remove references to globals) updated by
- Generally we have at least two basic ways to pass some dependencies: …
- 10:20 AM Changeset [27528] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/auras/units/centurion.json
- 10:14 AM Changeset [27527] by
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- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen/wall_long.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen/wall_medium.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/wall_long.xml
- …
- 9:13 AM Changeset [27526] by
-
- ps/trunk/binaries/data/l10n/long.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
- ps/trunk/binaries/data/mods/public/l10n/ab.public-gui-ingame.po
- …
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