Timeline

Feb 10, 2023:

5:49 PM 24b.gif attached to Ticket #6735 by Langbart
5:49 PM Ticket #6735 (Frantic activity of AI-controlled relics) updated by Langbart
The pusing changes may have made the problem even more obvious. - …
3:34 PM Ticket #6731 (In Ships: Garrisoned priests should heal other garrisoned units) updated by Freagarach
Priority, Milestone changed
In general: units garrisoned can interact with other units garrisoned …
2:16 PM Ticket #6566 (Han gather_grain animation is not chosen correctly for Spearman and Pikeman) updated by Freagarach
Owner, Patch changed
https://code.wildfiregames.com/D4937 should fix the UnitAI issue. I …
10:31 AM Ticket #6385 ([PetraAI] Errors/warnings because undefined position) updated by Freagarach
Owner, Patch, Milestone changed
From the last replay, on [27533]: […] The attack plan only has …
9:16 AM Changeset [27535] by autobuild
  • ps/trunk/binaries/data/l10n/ko.engine.po
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
[i18n] Updated POT and PO files.
8:28 AM Changeset [27534] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/units/catafalques/han_catafalque_2.json
Fix Han catafalque. Which had a wrong description and/or wrong …
8:19 AM Tickets #6727,​6733 batch updated by Freagarach
In 27533: […]
8:19 AM Changeset [27533] by Freagarach
  • ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
  • ps/trunk/binaries/data/mods/public/simulation/helpers/RallyPointCommands.js
Fix rally point cursor and capturing from spawn. Introduced in r27399
8:14 AM Changeset [27532] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
Fix idle units idling nigh capturable entity. Introduced when …
8:11 AM FAQ edited by Langbart
add a question about printing to the console - modding section (diff)
8:06 AM Ticket #6735 (Frantic activity of AI-controlled relics) updated by Freagarach
Looks like unit pushing in combination with the AI tasking the relic. …
7:44 AM Ticket #6735 (Frantic activity of AI-controlled relics) updated by Langbart
Description changed
7:37 AM q_m.gif attached to Ticket #6735 by Langbart
7:37 AM Ticket #6735 (Frantic activity of AI-controlled relics) created by Langbart
==== to reproduce - start a map with ai controlled players and some …
7:09 AM commands_27531_D4933_D4934.txt attached to Ticket #6385 by Langbart
7:09 AM Ticket #6385 ([PetraAI] Errors/warnings because undefined position) updated by Langbart
I just triggered this issue on [27531] with Phab:D4933 and Phab:D4934
6:00 AM Ticket #5472 (Issue with tasking workers on macOS) closed by Langbart
needsinfo: - ~4 years no answer - The default tutorial has been changed with …
5:54 AM Logging edited by Langbart
Add more examples of logging a debug message in JavaScript (diff)

Feb 9, 2023:

10:05 PM Ticket #6734 (Update cmpgraph.pl and entgraph.pl) updated by Langbart
Description changed
correct links
9:59 PM temp_calls.png attached to Ticket #6734 by Langbart
9:58 PM unitai_fsm.png attached to Ticket #6734 by Langbart
9:58 PM cut_cmpgraph.png attached to Ticket #6734 by Langbart
9:58 PM cut_entgraph.png attached to Ticket #6734 by Langbart
9:58 PM Ticket #6734 (Update cmpgraph.pl and entgraph.pl) created by Langbart
The cmpgraph.pl
9:03 AM TDD_Simulation edited by Langbart
Add hint to cmpgraph.pl (diff)
8:53 AM Ticket #6727 (Rally point relics) updated by Freagarach
Owner, Patch changed
8:16 AM TDD_Simulation edited by Langbart
Update link to Entity component documentation (diff)
8:06 AM Ticket #6733 (Garrison waypoint cursor can be incorrect) updated by Freagarach
@Langbart, you beat me to it by a few seconds! :)
8:05 AM Ticket #6733 (Garrison waypoint cursor can be incorrect) closed by Langbart
duplicate: #6727
7:51 AM Ticket #6733 (Garrison waypoint cursor can be incorrect) updated by Stan
Description changed
7:51 AM Ticket #6733 (Garrison waypoint cursor can be incorrect) created by wowgetoffyourcellphone
If I set a waypoint from a barracks or other soldier producing …

Feb 8, 2023:

11:45 PM Ticket #2349 ([PATCH] Add support for Hi-DPI displays) updated by Langbart
duplicate ticket closed #6726
11:45 PM Ticket #6726 (Set HiDPI as default) closed by Langbart
duplicate: #2349
11:21 PM Ticket #6732 (New temple tech for self healing while being garrisoned in a ship) closed by Langbart
worksforme: The described enhancement is already covered in this tech: - …
10:09 PM Ticket #6617 (Mouse pointer incorrect when units are selected that can't be ...) closed by Langbart
wontfix: Replying to Langbart: > 1. close the ticket as …
8:34 PM Ticket #6732 (New temple tech for self healing while being garrisoned in a ship) created by obelix
Now, garrisoned units in ships do not heal themselves like on land (if …
8:30 PM Ticket #6731 (In Ships: Garrisoned priests should heal other garrisoned units) created by obelix
Now, garrisoned units in ships do not heal themselves like on land (if …
6:51 PM defensive_wedge.gif attached to Ticket #6730 by Langbart
6:41 PM commands.txt attached to Ticket #6730 by Langbart
6:41 PM Ticket #6730 (Idle formation members in defensive stance while attackers stand next ...) created by Langbart
==== to reproduce - start a 1v1 - each side with an army of ~10+ units …
8:27 AM Ticket #6729 ([macOS] Check for the existence of libMoltenVK) created by Langbart
Check if the libMoltenVK.dylib still exists in the …
1:17 AM Logging edited by Langbart
Add "warn(uneval([]))" example, streamline footnotes. (diff)

Feb 7, 2023:

8:32 PM Ticket #6727 (Rally point relics) updated by Langbart
==== possible solution ? […] ---- Alternative via …
7:25 PM Ticket #6728 (Give the name of the civilization for the generic name of the relic) updated by Carl-O
To be fair, the SpecificName parameter should be ancient naming …
4:35 PM Ticket #4211 (Remove references to globals) updated by Vladislav Belov
Replying to phosit: > Should this ticket be closed as …
4:16 PM Ticket #6727 (Rally point relics) updated by Freagarach
Hmm, this one is annoying. Previously it was allowed to capture, so it …
4:05 PM Ticket #6728 (Give the name of the civilization for the generic name of the relic) updated by Langbart
==== adjectives for civs 1. Dictionary:Athenian 2. Dictionary:Briton
3:31 PM relic.png attached to Ticket #6728 by Langbart
3:31 PM Ticket #6728 (Give the name of the civilization for the generic name of the relic) created by Langbart
==== to reproduce - go to options General => Naming of entities. - …
2:59 PM broken.gif attached to Ticket #6727 by Langbart
2:59 PM works.gif attached to Ticket #6727 by Langbart
2:58 PM Ticket #6727 (Rally point relics) created by Langbart
==== to reproduce - start a map with some relics […] - train a …
1:24 PM Ticket #6593 ([macOS] Performance issue full screen for India biome) updated by Langbart
Description changed
[…] The issue remains exactly the same as described in the ticket, …
12:06 PM Ticket #4211 (Remove references to globals) updated by phosit
Should this ticket be closed as wontfix or repurposed to "C++ Reduce …
8:33 AM Ticket #6724 (Requirement tooltip errors for Ptolemaic barracks) updated by Freagarach
In 27531: […]
8:33 AM Changeset [27531] by Freagarach
  • ps/trunk/binaries/data/mods/public/gui/common/tooltips.js
Don't error out on complex requirements without tooltip. Since it is …
8:08 AM Ticket #6726 (Set HiDPI as default) updated by Vladislav Belov
Before enabling HiDPI there should be implemented upscaling and fixed …
1:44 AM HUD.png attached to Ticket #6726 by Langbart
1:44 AM icons.png attached to Ticket #6726 by Langbart
1:44 AM Ticket #6726 (Set HiDPI as default) created by Langbart
1:08 AM Ticket #5555 ([macOS] loading a mod causes rendering with wrong screen size) updated by Langbart
Description changed
reproducible section

Feb 6, 2023:

10:44 PM Ticket #6722 (Invalid mod messages are not properly translated) updated by Stan
Summary changed
10:13 PM bottom.png attached to Ticket #5555 by Langbart
10:13 PM Ticket #5555 ([macOS] loading a mod causes rendering with wrong screen size) updated by Langbart
The problem persists even after applying the patch from: …
2:49 PM Ticket #6693 (Review malware reported by clamav) updated by Langbart
[…] […]
1:50 PM Ticket #6617 (Mouse pointer incorrect when units are selected that can't be ...) updated by Freagarach
I vote for option 1, if that wasn't clear yet. Or convince …
12:50 PM Ticket #6724 (Requirement tooltip errors for Ptolemaic barracks) updated by Freagarach
In 27530: […]
12:50 PM Changeset [27530] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen/gymnasium.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/apartment.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart/wallset_short.xml
Properly use tokens for all Tech requirements. Better than faking the …
11:20 AM Ticket #5555 ([macOS] loading a mod causes rendering with wrong screen size) updated by Stan
Any chance you could try the suggestions on #6649? Thanks in advance.
9:13 AM Changeset [27529] by autobuild
  • ps/trunk/binaries/data/l10n/ast.engine.po
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/ast.mod-selector.po
[i18n] Updated POT and PO files.
3:25 AM Ticket #5555 ([macOS] loading a mod causes rendering with wrong screen size) updated by Langbart
Description, Summary changed
- a closely related ticket mentioned in the description (#5938)
3:23 AM Ticket #5938 (macOS: enable/ disable a mod displaces the mouse and creates a black ...) closed by Langbart
duplicate: - problem described is similar to #5555 - mention closed ticket over there.
3:19 AM Ticket #6668 (Object seed changes when packing/unpacking.) closed by Langbart
duplicate: #6707
12:02 AM Ticket #6710 (--with-system-premake is broken) updated by Itms
Owner changed
Hah that's obviously correct! I'll try to test it anyways on a distro …

Feb 4, 2023:

12:35 PM Alpha27 edited by ImmramAtani
(diff)
12:29 PM Alpha27 edited by ImmramAtani
Updated wiki up to r27528 (diff)
11:40 AM Alpha27 edited by ImmramAtani
Added links to differentials (diff)

Feb 3, 2023:

5:43 PM Ticket #4211 (Remove references to globals) updated by Vladislav Belov
Generally we have at least two basic ways to pass some dependencies: …
10:20 AM Changeset [27528] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/data/auras/units/centurion.json
Fix leading space in centurion aura.
10:14 AM Changeset [27527] by Freagarach
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen/wall_long.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/athen/wall_medium.xml
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/brit/wall_long.xml
Double wall turret placements for stone walls. Walls should be more …
9:13 AM Changeset [27526] by autobuild
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/ab.public-gui-ingame.po
[i18n] Updated POT and PO files.
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