Timeline

Nov 20, 2022:

10:22 PM Changeset [27236] by Vladislav Belov
  • ps/trunk/libraries/source/glad/include/glad/gl.h
  • ps/trunk/libraries/source/glad/include/glad/gles2.h
  • ps/trunk/libraries/source/glad/include/glad/glx.h
Updates glad library to 2.0.2.
10:01 PM FAQ edited by Norse_Harold
Moved lobby account creation to first answer in multiplayer section … (diff)
9:56 PM 0 A.D. - how to create a lobby account.mp4 attached to FAQ by Norse_Harold
Demonstration of how to create a new multiplayer lobby account in 0 …
5:06 PM Changeset [27235] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/kush_market.dae
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/kush_market_fabric.dae
  • ps/trunk/binaries/data/mods/public/art/meshes/structural/sele_civ_center.dae
Alpha 27 | Structure model fixes: Center Seleucid CC, turn Kushite …
1:23 PM Ticket #6367 (No health tooltip Single detail area) updated by trompetin17
In this patch I'm trying to fix the next use cases: […] […] …
1:03 PM Ticket #6367 (No health tooltip Single detail area) updated by trompetin17
Owner changed

Nov 19, 2022:

11:02 PM Ticket #6383 (Hotkey editor removes mod hotkeys instead of resetting them.) updated by Silier
Technically yes, but the engine is not using that file at all as far …
3:20 PM Ticket #6653 ((0 A.D) Conflicting and missing files when trying to install OpenSUSE ...) updated by Vladislav Belov
I'm not an openSUSE user, but it seems that for my clean Tumbleweed it …
2:00 PM Changeset [27234] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/simulation/templates/mixins/shrine.xml
Alpha 27 | Fix generic name of Shrines
1:34 PM Ticket #6383 (Hotkey editor removes mod hotkeys instead of resetting them.) updated by Stan
Mod.cfg?
11:58 AM Ticket #6383 (Hotkey editor removes mod hotkeys instead of resetting them.) updated by Silier
Reseting hotkeys means currently removing hotkeys from user.cfg and …
11:45 AM Ticket #6599 ([needs design decision] Attack as formation is useless) updated by Silier
It is disabled because it is broken and fixing the potential infinite …
11:39 AM Ticket #6652 (ERROR: JavaScript error: simulation/ai/common-api/utils.js line 27) updated by Silier
Replying to Stan‘: > Duplicate of #6385? yes
11:37 AM Ticket #6652 (ERROR: JavaScript error: simulation/ai/common-api/utils.js line 27) updated by Silier
Component changed
10:54 AM Ticket #6648 (%(resource)s are not translated in AI private messages) updated by Silier
Component changed
10:53 AM Ticket #6654 (AI sometimes makes demands to an already defeated player) updated by Silier
Priority, Component, Milestone changed
7:18 AM Changeset [27233] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
2:30 AM Ticket #6654 (AI sometimes makes demands to an already defeated player) created by Gurken Khan
Sometimes the AI tries to negotiate with a player that's already …

Nov 18, 2022:

9:02 PM Ticket #6649 (Can't move cursor through the entire screen on Linux with GNOME and Wayland) updated by Vladislav Belov
If you're using Wayland could you add the `borderless.fullscreen = …
8:59 PM Changeset [27232] by Vladislav Belov
  • ps/trunk/source/graphics/GameView.cpp
  • ps/trunk/source/graphics/GameView.h
  • ps/trunk/source/renderer/Renderer.cpp
Moves post processing out of scene rendering to avoid framebuffer pass …
8:32 PM Changeset [27231] by Vladislav Belov
  • ps/trunk/source/ps/TaskManager.cpp
  • ps/trunk/source/ps/TaskManager.h
Remove unused members of TaskManager::Impl missed in rP25656. Patch …
8:24 PM Changeset [27230] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
  • ps/trunk/source/graphics/scripting/JSInterface_GameView.cpp
Add JS bindings for in game camera attributes. Patch By: edoput …
9:13 AM Changeset [27229] by autobuild
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/de.mod-selector.po
  • ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
[i18n] Updated POT and PO files.
9:05 AM Ticket #6649 (Can't move cursor through the entire screen on Linux with GNOME and Wayland) updated by Stan
Milestone changed
9:05 AM Ticket #6649 (Can't move cursor through the entire screen on Linux with GNOME and Wayland) updated by Stan
Hey could you upload the logs ? See GameDataPaths and ReportingErrors. …

Nov 16, 2022:

6:13 PM Wed Nov 16 12:12:36 PM -05 2022 attached to Ticket #6653 by Gracz
Not found dependencies
6:12 PM Wed Nov 16 12:09:24 PM -05 2022 attached to Ticket #6653 by Gracz
File conflicts
5:32 PM Ticket #6653 ((0 A.D) Conflicting and missing files when trying to install OpenSUSE ...) created by Gracz
I was trying to install the dependencies for 0 A.D. on my OpenSUSE …

Nov 15, 2022:

8:21 PM Changeset [27228] by wowgetoffyourcellphone
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/statue_aphrodite_huge.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/statue_aphrodite_huge_pedastal.xml
  • ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/statue_aphrodite_small.xml
Alpha 27 | Art | Improve the look of the Aphrodite statues with ao …

Nov 14, 2022:

7:39 PM Ticket #6651 (Structure Tree shouldn't fail for empty history strings) updated by Stan
Fix at …
3:05 PM Ticket #6652 (ERROR: JavaScript error: simulation/ai/common-api/utils.js line 27) updated by Stan
Duplicate of #6385?
2:38 PM metadata.json attached to Ticket #6652 by fabio
2:37 PM commands.txt attached to Ticket #6652 by fabio
2:37 PM Ticket #6652 (ERROR: JavaScript error: simulation/ai/common-api/utils.js line 27) created by fabio
While playing on 0.0.26 I got this: […]
12:53 PM Changeset [27227] by Stan
  • ps/trunk/binaries/data/mods/public/art/actors/units/han/infantry_spearman_b.xml
Make infantry_spearman_b.xml consistent with other han spearmen. …
11:19 AM Changeset [27226] by autobuild
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/long.public-civilizations.po
[i18n] Updated POT and PO files.
10:34 AM Changeset [27225] by autobuild
  • ps/trunk/binaries/system/pyrogenesis.exe
  • ps/trunk/binaries/system/pyrogenesis.pdb
[Windows] Automated build.
9:29 AM Changeset [27224] by autobuild
  • ps/trunk/binaries/data/l10n/long.engine.po
  • ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po
  • ps/trunk/binaries/data/mods/public/l10n/en_GB.public-templates-units.po
[i18n] Updated POT and PO files.
8:37 AM Ticket #5336 (UI scale option) closed by Stan
fixed: fixed in r25966

Nov 13, 2022:

10:59 PM Ticket #6651 (Structure Tree shouldn't fail for empty history strings) created by Stan
Currently if a civilization has no history string, like for instance …
10:55 PM Changeset [27223] by Vladislav Belov
  • ps/trunk/binaries/data/mods/public/shaders/glsl/model_solid_player.fs
  • ps/trunk/binaries/data/mods/public/shaders/glsl/model_solid_player.xml
  • ps/trunk/binaries/data/mods/public/shaders/glsl/model_solid_tex.fs
Renames shaders solid_player to model_solid_player and solid_tex to …
9:46 PM Ticket #6650 (Improves DebugRenderer to receive IDeviceCommandContext as an argument) created by Vladislav Belov
Currently DebugRenderer calls g_Renderer to get the current …
8:19 PM Changeset [27222] by Vladislav Belov
  • ps/trunk/source/renderer/OverlayRenderer.cpp
Removes unused UV1 stream in OverlayRenderer and moves vertex data …
Note: See TracTimeline for information about the timeline view.