Timeline
Mar 9, 2021:
- 9:58 PM Ticket #6097 (Repetitive errors during gameply) created by
- Hello This only happens to me while playing the millenniumad mod. …
- 9:55 PM Ticket #4847 (RunHardwareDetection numa_NumNodes Crash) updated by
- Hello and sorry for that long delay.. No, actually "my" Ryzens aren't …
- 9:20 PM Ticket #6096 (In some cases, rams ignore buildings and don't attack nearby buildings) updated by
-
Description changed
- 9:19 PM Ticket #6096 (In some cases, rams ignore buildings and don't attack nearby buildings) updated by
-
Description changed
- 9:17 PM Ticket #6096 (In some cases, rams ignore buildings and don't attack nearby buildings) created by
- As mentioned in …
- 8:57 PM Ticket #6095 (AI level of difficulty should be viewable after game starts) created by
- There should be an option somewhere in-game that displays the AI level …
- 7:41 PM Ticket #6094 (Do not use let or const in global scope unless strictly necessary.) created by
- Using global let or const makes the variables inaccessibles from the …
- 11:23 AM Ticket #4451 ([PATCH] Cleanup hardware detection code) updated by
- refs r24550: Remove cache detection Reviewed by: wraitii …
- 9:38 AM Ticket #4582 (Hotkey for garrisoned units) updated by
- Could be a modifier to not exclude them on finding idlers.
- 9:32 AM Ticket #5906 (Allow garrisoned entities to transform into one that cannot garrison.) updated by
-
Owner, Description, Milestone changed
Mar 8, 2021:
- 9:30 AM Changeset [25032] by
-
- ps/trunk/binaries/data/l10n/da.engine.po
- ps/trunk/binaries/data/l10n/fa.engine.po
- ps/trunk/binaries/data/mods/public/l10n/af.public-gui-ingame.po
- …
- 8:29 AM Ticket #6007 (Guarding entities can cause enormous lag.) updated by
- Can be fixed by e.g. comparing the current time to when the previous …
- 8:26 AM Ticket #6081 (Clean Garrison-related code.) updated by
- In 25031: […]
- 8:26 AM Changeset [25031] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/GarrisonHolder.js
- ps/trunk/binaries/data/mods/public/simulation/components/Garrisonable.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_GarrisonHolder.js
- 8:19 AM Tickets #5979,6081 batch updated by
- In 25030: […]
- 8:19 AM Changeset [25030] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Garrisonable.js
- ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js
- ps/trunk/binaries/data/mods/public/simulation/components/Health.js
- …
- 8:15 AM Ticket #6081 (Clean Garrison-related code.) updated by
-
Description changed
- 8:01 AM Ticket #6081 (Clean Garrison-related code.) updated by
- In 25029: […]
- 8:01 AM Changeset [25029] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/GarrisonHolder.js
- ps/trunk/binaries/data/mods/public/simulation/components/SkirmishReplacer.js
- ps/trunk/binaries/data/mods/public/simulation/components/TurretHolder.js
- …
- 7:23 AM Changeset [25028] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 4:09 AM Ticket #1088 (Multiplayer saved games) updated by
- Not sure where the best place for this comment is. But ++++++++++1 …
Mar 7, 2021:
- 4:29 PM Changeset [25027] by
-
- ps/trunk/binaries/data/mods/public/gui/hotkeys/HotkeysPage.js
- 10:26 AM Ticket #6081 (Clean Garrison-related code.) updated by
-
Description changed
- 10:24 AM Ticket #6081 (Clean Garrison-related code.) updated by
-
Priority, Patch changed
- 9:55 AM Changeset [25026] by
-
- ps/trunk/binaries/data/mods/public/gui/replaymenu/replay_menu.xml
- ps/trunk/source/ps/VisualReplay.cpp
- 7:54 AM Ticket #6089 (PetraAI marks non-garrisonHolder as one.) closed by
- fixed: In 25025: […]
- 7:54 AM Changeset [25025] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Garrisonable.js
- 7:02 AM Ticket #6086 (Serialization issue) updated by
- >I think this was fixed by <200b>Phab:rP25016 then, can you …
- 6:55 AM Ticket #6090 (PushOrderFront doesn't work with construction.) closed by
- fixed: In 25024: […]
- 6:55 AM Changeset [25024] by
-
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/Commands.js
Mar 6, 2021:
- 10:37 PM Ticket #6093 (Hotkey editor removes unused hotkeys.) created by
- When the hotkey editor saves the new hotkeys states, it removes the …
- 9:02 PM Alpha25 edited by
- (diff)
- 7:11 PM Tickets #5996,5867 batch updated by
- In 25023: […]
- 7:11 PM Changeset [25023] by
-
- ps/trunk/binaries/data/mods/public/gui/hotkeys/HotkeyMetadata.js
- ps/trunk/binaries/data/mods/public/gui/hotkeys/HotkeyPicker.js
- ps/trunk/binaries/data/mods/public/gui/hotkeys/HotkeysPage.js
- …
- 3:26 PM Alpha25 edited by
- Add r24940 which seems to have been forgotten. Add s everywhere. (diff)
- 3:10 PM Alpha25 edited by
- rP25020 (diff)
- 2:57 PM Changeset [25022] by
-
- ps/trunk/source/tools/entity/checkrefs.pl
- ps/trunk/source/tools/xmlvalidator/validate.pl
- 2:49 PM Ticket #6092 (Alt+F4 triggers closing the game when it shouldn't) updated by
- Interesting. I'm on Ubuntu 20.04 with Gnome.
- 2:31 PM Ticket #6092 (Alt+F4 triggers closing the game when it shouldn't) updated by
- Please, specify your OS. I can't reproduce it on Windows.
- 2:25 PM Ticket #6092 (Alt+F4 triggers closing the game when it shouldn't) created by
-
The
Alt
+F4
hotkey gets always triggered when the keys are … - 12:38 PM Ticket #6091 (A mahout for the mauryan worker elephant) created by
- Add a mahout to the mauryan worker elephant and give them back their …
- 11:30 AM ReleaseProcessDraft edited by
- a25 (diff)
- 11:06 AM Ticket #6089 (PetraAI marks non-garrisonHolder as one.) updated by
-
Owner, Patch changed
Caused by a typo in r24977. - 10:43 AM Ticket #6089 (PetraAI marks non-garrisonHolder as one.) updated by
-
Summary changed
- 10:12 AM Ticket #6090 (PushOrderFront doesn't work with construction.) updated by
-
Owner, Patch changed
- 9:57 AM Ticket #6090 (PushOrderFront doesn't work with construction.) created by
- Have an entity gather, pushorderfront to cunstruct a building, notice …
- 9:54 AM Ticket #6089 (PetraAI marks non-garrisonHolder as one.) created by
- See attached log and replay.
- 7:28 AM Changeset [25021] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:26 AM Ticket #5892 (Allow users to PushOrderFront.) closed by
- fixed: In r25020: Allow players to push orders to the …
- 7:23 AM Ticket #6087 (Unloading entities from multiple turretHolders unloads merely from one.) updated by
- In 25019: […]
- 7:22 AM Ticket #6081 (Clean Garrison-related code.) updated by
- In 25019: […]
- 7:22 AM Ticket #5906 (Allow garrisoned entities to transform into one that cannot garrison.) updated by
- In 25019: […]
- 7:14 AM Alpha25 edited by
- Phab:rP25020 (diff)
- 7:12 AM Changeset [25020] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/gui/session/input.js
- ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
- …
- 7:07 AM Changeset [25019] by
-
- ps/trunk/binaries/data/mods/public/maps/random/extinct_volcano_triggers.js
- ps/trunk/binaries/data/mods/public/simulation/components/AlertRaiser.js
- ps/trunk/binaries/data/mods/public/simulation/components/GarrisonHolder.js
- …
- 2:08 AM Ticket #6088 (Snap-in building rotation bug) updated by
-
Type, Component, Description, Milestone changed
link has been added to the description, where a video of the incident … - 1:01 AM Ticket #6088 (Snap-in building rotation bug) created by
- Using the new snap-in feature to build usually does not work well. In …
Mar 5, 2021:
- 11:32 PM Changeset [25018] by
-
- ps/trunk/binaries/data/mods/public/shaders/arb/foreground_overlay.vp
- ps/trunk/binaries/data/mods/public/shaders/arb/foreground_overlay.xml
- ps/trunk/binaries/data/mods/public/shaders/arb/overlayline.vp
- …
- 7:34 PM Changeset [25017] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- 6:25 PM Ticket #6086 (Serialization issue) updated by
- I think this was fixed by Phab:rP25016 then, can you confirm?
- 2:44 PM Ticket #5884 (Move (remaining) Can* functions in UnitAI to their respective components.) updated by
-
Patch changed
Garrison. - 2:36 PM Changeset [25016] by
-
- ps/trunk/source/simulation2/system/TurnManager.cpp
- 10:40 AM Changeset [25015] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/StatusEffectsReceiver.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_StatusEffectsReceiver.js
- 9:53 AM Ticket #6086 (Serialization issue) updated by
- > I can't seem to reproduce Excellent. I was able to …
- 9:31 AM Changeset [25014] by
-
- ps/trunk/binaries/data/l10n/ku.engine.po
- ps/trunk/binaries/data/l10n/su.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/bg.mod-selector.po
- …
- 9:17 AM Ticket #6086 (Serialization issue) updated by
- I'm a bit confused. You're saying that you start mybattle, save the …
- 8:40 AM Localization/es_ES edited by
- (diff)
- 7:32 AM Changeset [25013] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- ps/trunk/binaries/data/mods/public/simulation/components/DelayedDamage.js
- ps/trunk/binaries/data/mods/public/simulation/components/StatusEffectsReceiver.js
- …
- 7:23 AM Changeset [25012] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Mar 4, 2021:
- 11:39 PM Ticket #2303 (Update tutorials and increase their visibility) updated by
- When i'm done with my next update for my mod i'm willing to make an …
- 10:27 PM Ticket #6086 (Serialization issue) updated by
-
Description changed
- 10:21 PM Ticket #6086 (Serialization issue) updated by
-
Milestone changed
- 10:16 PM Ticket #6086 (Serialization issue) updated by
-
Description changed
- 10:07 PM Ticket #6068 (Display Bug) updated by
- Replying to a.d44@…: > Yes I'm sorry, it's my fault, :) …
- 10:07 PM Ticket #6086 (Serialization issue) updated by
- There was also such an error, but I forgot with what parameters it was …
- 9:47 PM Ticket #6068 (Display Bug) updated by
- Hi ! Yes I'm sorry, it's my fault, :) on other games, I have display …
- 9:42 PM Ticket #6087 (Unloading entities from multiple turretHolders unloads merely from one.) created by
- When you have a wall with multiple wall pieces and you select entities …
- 9:39 PM Ticket #6086 (Serialization issue) created by
- Found a issue with git version of 0ad, when loading a save, sometimes …
- 9:02 PM Ticket #6082 (Authentication Failed: Password too long/complex?) updated by
-
Component, Milestone changed
Replying to asreimer: > I was able to register my … - 7:32 PM Changeset [25011] by
-
- ps/trunk/source/simulation2/components/CCmpUnitMotion.cpp
- ps/trunk/source/simulation2/components/CCmpVisualActor.cpp
- 7:31 PM Changeset [25010] by
-
- ps/trunk/binaries/data/mods/public/gui/common/settings.js
- 7:17 PM Ticket #6068 (Display Bug) updated by
- Replying to a.d44@…: > I don't know, it's a new computer. …
- 6:36 PM Changeset [25009] by
-
- ps/trunk/source/soundmanager/scripting/SoundGroup.cpp
- 1:56 PM BuildInstructions edited by
- (diff)
- 1:51 PM BuildInstructions edited by
- (diff)
- 12:02 PM BuildInstructions edited by
- (diff)
- 11:49 AM BuildInstructions edited by
- (diff)
- 11:47 AM BuildInstructions edited by
- (diff)
- 10:02 AM BuildInstructions edited by
- (diff)
- 9:55 AM Changeset [25008] by
-
- ps/trunk/source/ps/GameSetup/HWDetect.cpp
- 9:40 AM Changeset [25007] by
-
- ps/trunk/binaries/data/mods/public/maps/skirmishes/atlas_valleys_8p.xml
- 7:31 AM Changeset [25006] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:28 AM Ticket #6085 (Wood gathers go to the wrong tree) updated by
- I guess on user orders we want to gather near the clicked location, …
- 7:11 AM Ticket #6085 (Wood gathers go to the wrong tree) updated by
- This behaviour is expected, since the first target, the tree, is full, …
- 3:54 AM Ticket #6085 (Wood gathers go to the wrong tree) created by
- I noticed a strange behavior of wood gathers. In the GIF below I …
- 12:07 AM Changeset [25005] by
-
- ps/trunk/source/simulation2/Simulation2.h
- 12:01 AM Changeset [25004] by
-
- ps/trunk/source/graphics/Font.h
- ps/trunk/source/graphics/MapWriter.h
- ps/trunk/source/graphics/SkeletonAnimManager.cpp
- …
Mar 3, 2021:
- 11:38 PM Changeset [25003] by
-
- ps/trunk/source/graphics/TextureManager.cpp
- ps/trunk/source/network/NetClientTurnManager.cpp
- ps/trunk/source/ps/Game.cpp
- …
- 11:26 PM Changeset [25002] by
-
- ps/trunk/source/i18n/L10n.cpp
- ps/trunk/source/main.cpp
- ps/trunk/source/ps/CLogger.cpp
- …
- 10:07 PM Alpha25 edited by
- (diff)
- 10:06 PM Alpha25 edited by
- 25001 - MP turn length 200ms (diff)
- 10:03 PM Ticket #3752 (Improve multiplayer game responsiveness) updated by
- In 25001: […]
- 10:02 PM Changeset [25001] by
-
- ps/trunk/source/main.cpp
- ps/trunk/source/network/NetClient.cpp
- ps/trunk/source/network/NetClientTurnManager.cpp
- …
- 7:34 PM Alpha25 edited by
- Phab:rP25000 (diff)
- 7:24 PM Changeset [25000] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 7:20 PM Changeset [24999] by
-
- ps/trunk/binaries/data/mods/public/gui/session/unit_actions.js
- ps/trunk/binaries/data/mods/public/simulation/ai/common-api/entity.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- …
- 5:12 PM Ticket #6055 (Lobby game layout) updated by
-
Description, Summary changed
add the image macro for the 'Away' screenshot - 5:11 PM Changeset [24998] by
-
- ps/trunk/build/premake/extern_libs5.lua
- ps/trunk/build/workspaces/update-workspaces.sh
- 5:06 PM Changeset [24997] by
-
- ps/trunk/libraries/osx/build-osx-libs.sh
miniupnpc
version built on MacOS Reviewed By: wraitii … - 4:18 PM Changeset [24996] by
-
- ps/trunk/source/lib/sysdep/arch/ppc64
- ps/trunk/source/lib/sysdep/arch/ppc64/ppc64.cpp
- 4:13 PM Changeset [24995] by
-
- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
- ps/trunk/build/premake/premake5.lua
- ps/trunk/source/lib/alignment.h
- …
- 12:08 PM Changeset [24994] by
-
- ps/trunk/source/i18n/scripting/JSInterface_L10n.cpp
- ps/trunk/source/ps/VisualReplay.h
- 11:21 AM Ticket #5979 (Don't initialise null/boolean values in components.) updated by
- In r24993: Do not initialise null values in cmpGarrisonHolder. Saves …
- 11:18 AM Ticket #3834 ([PATCH]Find a way to shrink or split OOS logs) updated by
- In 24993: […]
- 11:18 AM Changeset [24993] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/GarrisonHolder.js
- 11:17 AM Ticket #5979 (Don't initialise null/boolean values in components.) updated by
-
Patch changed
- 10:35 AM Ticket #6081 (Clean Garrison-related code.) updated by
-
Again discussed today on IRC.
-
UnitAI
shouldn't probably care about … - 9:57 AM Changeset [24992] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_ResourceSupply.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Resources.js
- 9:33 AM Localization/es_ES edited by
- (diff)
- 9:21 AM Changeset [24991] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 9:18 AM Changeset [24990] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Treasures.js
- 9:07 AM Alpha25 edited by
- r24989 (diff)
- 9:06 AM PortA24ToA25 edited by
- D3303 (diff)
- 8:47 AM Changeset [24989] by
-
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-collect-treasure.png
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-collect-treasure.txt
- ps/trunk/binaries/data/mods/public/globalscripts/Resources.js
- …
- 7:29 AM Changeset [24988] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 12:40 AM Changeset [24987] by
-
- ps/trunk/libraries/osx/build-osx-libs.sh
fmt
build on MacOS Similar to what …
Mar 2, 2021:
- 11:14 PM Localization/es_ES edited by
- (diff)
- 10:50 PM Localization/es_ES edited by
- (diff)
- 10:24 PM Changeset [24986] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/source/renderer/Renderer.cpp
- 10:21 PM Changeset [24985] by
-
- ps/trunk/source/renderer/Renderer.cpp
- 10:20 PM Changeset [24984] by
-
- ps/trunk/source/renderer/PostprocManager.cpp
- 9:12 PM Localization/es_ES edited by
- (diff)
- 9:12 PM Ticket #6081 (Clean Garrison-related code.) updated by
-
Keywords, Patch changed
- 9:11 PM Ticket #6081 (Clean Garrison-related code.) updated by
-
Patch changed
- 9:07 PM Localization/es_ES edited by
- (diff)
- 9:01 PM Changeset [24983] by
-
- ps/trunk/source/graphics/CameraController.cpp
- ps/trunk/source/graphics/GameView.cpp
- ps/trunk/source/graphics/MapGenerator.cpp
- …
- 7:27 PM Changeset [24982] by
-
- ps/trunk/source/simulation2/components/CCmpRangeManager.cpp
- 5:57 PM Alpha25 edited by
- engine work section (diff)
- 5:55 PM Changeset [24981] by
-
- ps/trunk/source/scriptinterface/FunctionWrapper.h
- ps/trunk/source/scriptinterface/tests/test_FunctionWrapper.h
- 5:49 PM Alpha25 edited by
- (diff)
- 5:44 PM Ticket #5566 (Refactor Terrain - reduce coupling with simulation components and ...) updated by
- In 24980: […]
- 5:44 PM Changeset [24980] by
-
- ps/trunk/binaries/data/mods/public/simulation/helpers/InitGame.js
- ps/trunk/source/graphics/LOSTexture.cpp
- ps/trunk/source/graphics/LOSTexture.h
- …
- 5:12 PM Alpha25 edited by
- Forge, Rl Interface (diff)
- 4:52 PM Alpha25 edited by
- Campaigns (diff)
- 4:43 PM Ticket #4387 ([PATCH] Implement campaign level selection GUI) closed by
- fixed: In 24979: […]
- 4:43 PM Changeset [24979] by
-
- ps/trunk/binaries/data/mods/mod/gui/common/modern/styles.xml
- ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.xml
- ps/trunk/binaries/data/mods/public/campaigns
- …
- 4:27 PM Ticket #6084 ([feature suggestion] Buildings produce units based on how many units ...) updated by
-
Component changed
- 4:26 PM Ticket #6084 ([feature suggestion] Buildings produce units based on how many units ...) updated by
- Affecting the unit production speed is already possible. Not sure …
- 4:19 PM Ticket #6084 ([feature suggestion] Buildings produce units based on how many units ...) created by
- I wonder if it would be a nice or interesting feature if buildings …
- 4:18 PM Ticket #5771 (Orders are rejected in incorrect way [UnitAI]) updated by
- In 24978: […]
- 4:18 PM Changeset [24978] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 4:17 PM Ticket #5771 (Orders are rejected in incorrect way [UnitAI]) reopened by
- 4:10 PM Localization/es_ES edited by
- (diff)
- 4:06 PM Ticket #5906 (Allow garrisoned entities to transform into one that cannot garrison.) updated by
- In 24977: […]
- 4:06 PM Changeset [24977] by
-
- ps/trunk/binaries/data/mods/public/maps/scripts/TriggerHelper.js
- ps/trunk/binaries/data/mods/public/simulation/components/GarrisonHolder.js
- ps/trunk/binaries/data/mods/public/simulation/components/Garrisonable.js
- …
- 4:00 PM Changeset [24976] by
-
- ps/trunk/source/scriptinterface/FunctionWrapper.h
- 3:48 PM Localization/es_ES edited by
- (diff)
- 11:51 AM Ticket #6068 (Display Bug) updated by
- I don't know, it's a new computer. I bought it in January.
- 11:48 AM Ticket #6068 (Display Bug) updated by
- Your driver seems up to date …
- 11:32 AM Ticket #6083 (Load cheats from files.) created by
- Currently, cheats are hardcoded and their description is not really …
- 10:12 AM Ticket #6068 (Display Bug) updated by
-
A It's a good question :)
The package
mesa-vulkan-drivers.x86_64
… - 9:35 AM Changeset [24975] by
-
- ps/trunk/source/tools/replayprofile/extract.pl
- ps/trunk/source/tools/replayprofile/graph.html
- ps/trunk/source/tools/replayprofile/graph.js
- 9:15 AM Localization/es_ES edited by
- (diff)
- 7:40 AM Changeset [24974] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:18 AM Changeset [24973] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml
- 7:14 AM Changeset [24972] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/civs/iber.json
- 3:39 AM Ticket #6082 (Authentication Failed: Password too long/complex?) updated by
- I guess it didn't save the screenshot properly. If needed I can try to …
- 3:38 AM Ticket #6082 (Authentication Failed: Password too long/complex?) created by
- I was able to register my account and log in once. I closed the game …
- 1:01 AM Changeset [24971] by
-
- ps/trunk/binaries/data/mods/public/art/actors/structures/britons/blacksmith.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/blacksmith.xml
- ps/trunk/binaries/data/mods/public/art/actors/structures/gauls/blacksmith.xml
- …
- 12:32 AM Changeset [24970] by
-
- ps/trunk/source/tools/atlas/AtlasUI/CustomControls/MapDialog/MapDialog.cpp
- ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/ScenarioEditor.cpp
Note:
See TracTimeline
for information about the timeline view.