Changeset 24971
- Timestamp:
- Mar 2, 2021, 1:01:00 AM (3 years ago)
- Location:
- ps/trunk/binaries/data/mods/public/art/actors/structures
- Files:
-
- 12 edited
Legend:
- Unmodified
- Added
- Removed
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ps/trunk/binaries/data/mods/public/art/actors/structures/britons/blacksmith.xml
r24878 r24971 6 6 <mesh>structural/brit_blacksmith.dae</mesh> 7 7 <props> 8 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>9 <prop actor="particle/flame.xml" attachpoint="flame_01"/>10 <prop actor="particle/flame.xml" attachpoint="flame_02"/>11 <prop actor="particle/flame.xml" attachpoint="flame_03"/>12 8 <prop actor="props/structures/celts/blacksmith_barrels.xml" attachpoint="barrels" maxheight="20" minheight="-20"/> 13 9 <prop actor="props/structures/celts/blacksmith_bucket_water.xml" attachpoint="water_bucket" maxheight="20" minheight="-20"/> … … 69 65 </group> 70 66 <group> 67 68 69 70 71 72 73 74 75 76 77 78 71 79 <variant name="ungarrisoned" frequency="1"/> 72 80 <variant name="garrisoned"> -
ps/trunk/binaries/data/mods/public/art/actors/structures/carthaginians/blacksmith.xml
r24907 r24971 7 7 <props> 8 8 <prop actor="props/structures/carthaginians/blacksmith.xml" attachpoint="root"/> 9 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>10 <prop actor="particle/flame.xml" attachpoint="fire"/>11 9 <prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/> 12 10 </props> … … 17 15 <texture file="structural/ao/kart_blacksmith.png" name="aoTex"/> 18 16 </textures> 17 18 19 20 21 22 23 24 25 26 19 27 </variant> 20 28 </group> -
ps/trunk/binaries/data/mods/public/art/actors/structures/gauls/blacksmith.xml
r24878 r24971 6 6 <mesh>structural/gaul_blacksmith.dae</mesh> 7 7 <props> 8 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>9 <prop actor="particle/flame.xml" attachpoint="flame_01"/>10 <prop actor="particle/flame.xml" attachpoint="flame_02"/>11 <prop actor="particle/flame.xml" attachpoint="flame_03"/>12 8 <prop actor="props/structures/celts/blacksmith_barrels.xml" attachpoint="barrels" maxheight="20" minheight="-20"/> 13 9 <prop actor="props/structures/celts/blacksmith_bucket_water.xml" attachpoint="water_bucket" maxheight="20" minheight="-20"/> … … 69 65 </group> 70 66 <group> 67 68 69 70 71 72 73 74 75 76 77 78 71 79 <variant name="ungarrisoned" frequency="1"/> 72 80 <variant name="garrisoned"> -
ps/trunk/binaries/data/mods/public/art/actors/structures/hellenes/blacksmith.xml
r24918 r24971 10 10 <prop actor="props/structures/hellenes/blacksmith_rooftiles.xml" attachpoint="root"/> 11 11 <prop actor="props/structures/hellenes/blacksmith_shield_back.xml" attachpoint="root"/> 12 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>13 <prop actor="particle/sparks_blacksmith.xml" attachpoint="smoke"/>14 <prop actor="particle/flame.xml" attachpoint="fire"/>15 12 <prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/> 16 13 <prop actor="props/structures/hellenes/blacksmith_bucket.xml" attachpoint="greekbucket"/> … … 26 23 <textures> 27 24 <texture file="structural/hele_struct_b.dds" name="baseTex"/> 28 29 25 <texture file="structural/hele_struct_b_norm.png" name="normTex"/> 26 <texture file="structural/hele_struct_b_spec.png" name="specTex"/> 30 27 <texture file="structural/ao/hele_blacksmith.png" name="aoTex"/> 31 28 </textures> 29 30 31 32 33 34 35 36 37 38 32 39 </variant> 33 40 </group> -
ps/trunk/binaries/data/mods/public/art/actors/structures/iberians/blacksmith.xml
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Property svn:eol-style
set to
native
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Property svn:mime-type
set to
text/xml
r13602 r24971 7 7 <props> 8 8 <prop actor="props/structures/iberians/blacksmith_props.xml" attachpoint="root"/> 9 <prop actor="particle/smoke_blacksmith.xml" attachpoint="ibersmoke"/>10 <prop actor="particle/flame.xml" attachpoint="iberfire"/>11 9 <prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/> 12 13 <prop actor="props/structures/iberians/blacksmith_barrel.xml" attachpoint="iberbarrel"/> 14 <prop actor="props/structures/iberians/blacksmith_barrels.xml" attachpoint="iberbarrels"/> 15 <prop actor="props/structures/iberians/blacksmith_bucket.xml" attachpoint="ibercube"/> 16 <prop actor="props/structures/iberians/blacksmith_shields1.xml" attachpoint="ibershields1"/> 17 <prop actor="props/structures/iberians/blacksmith_shields2.xml" attachpoint="ibershields2"/> 18 <prop actor="props/structures/iberians/blacksmith_spear.xml" attachpoint="iberspear"/> 19 <prop actor="props/structures/iberians/blacksmith_wheel.xml" attachpoint="iberwheel"/> 20 10 <prop actor="props/structures/iberians/blacksmith_barrel.xml" attachpoint="iberbarrel"/> 11 <prop actor="props/structures/iberians/blacksmith_barrels.xml" attachpoint="iberbarrels"/> 12 <prop actor="props/structures/iberians/blacksmith_bucket.xml" attachpoint="ibercube"/> 13 <prop actor="props/structures/iberians/blacksmith_shields1.xml" attachpoint="ibershields1"/> 14 <prop actor="props/structures/iberians/blacksmith_shields2.xml" attachpoint="ibershields2"/> 15 <prop actor="props/structures/iberians/blacksmith_spear.xml" attachpoint="iberspear"/> 16 <prop actor="props/structures/iberians/blacksmith_wheel.xml" attachpoint="iberwheel"/> 21 17 </props> 22 18 <textures> … … 28 24 </variant> 29 25 </group> 26 27 28 29 30 31 32 33 34 35 30 36 <material>player_trans_ao_spec.xml</material> 31 37 </actor> -
Property svn:eol-style
set to
-
ps/trunk/binaries/data/mods/public/art/actors/structures/kushites/blacksmith.xml
r24884 r24971 7 7 <props> 8 8 <prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/> 9 <prop actor="particle/sparks_blacksmith.xml" attachpoint="smoke"/>10 <prop actor="particle/flame_catapult.xml" attachpoint="fire"/>11 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>12 9 </props> 13 10 <textures> … … 17 14 <texture file="structural/ao/kush_blacksmith.png" name="aoTex"/> 18 15 </textures> 16 17 18 19 20 21 22 23 24 25 19 26 </variant> 20 27 </group> -
ps/trunk/binaries/data/mods/public/art/actors/structures/mauryas/blacksmith.xml
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Property svn:eol-style
set to
native
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Property svn:mime-type
set to
text/xml
r22005 r24971 6 6 <mesh>structural/maur_blacksmith_struct_b.dae</mesh> 7 7 <props> 8 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>9 <prop actor="particle/flame.xml" attachpoint="fire"/>10 8 <prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/> 11 12 <prop actor="props/structures/mauryas/blacksmith_struct.xml" attachpoint="root"/> 13 <prop actor="props/structures/mauryas/blacksmith_weapons.xml" attachpoint="root"/> 14 <prop actor="props/structures/mauryas/blacksmith_bucket_water.xml" attachpoint="root"/> 15 <prop actor="props/structures/mauryas/blacksmith_shield_bell.xml" attachpoint="root"/> 16 <prop actor="props/structures/mauryas/blacksmith_shield_small.xml" attachpoint="root"/> 17 <prop actor="props/structures/mauryas/blacksmith_shield_small_b.xml" attachpoint="root"/> 18 <prop actor="props/structures/mauryas/blacksmith_shield_tall_round.xml" attachpoint="root"/> 19 <prop actor="props/structures/mauryas/blacksmith_shield_tall_round_b.xml" attachpoint="root"/> 9 <prop actor="props/structures/mauryas/blacksmith_struct.xml" attachpoint="root"/> 10 <prop actor="props/structures/mauryas/blacksmith_weapons.xml" attachpoint="root"/> 11 <prop actor="props/structures/mauryas/blacksmith_bucket_water.xml" attachpoint="root"/> 12 <prop actor="props/structures/mauryas/blacksmith_shield_bell.xml" attachpoint="root"/> 13 <prop actor="props/structures/mauryas/blacksmith_shield_small.xml" attachpoint="root"/> 14 <prop actor="props/structures/mauryas/blacksmith_shield_small_b.xml" attachpoint="root"/> 15 <prop actor="props/structures/mauryas/blacksmith_shield_tall_round.xml" attachpoint="root"/> 16 <prop actor="props/structures/mauryas/blacksmith_shield_tall_round_b.xml" attachpoint="root"/> 20 17 </props> 21 18 <textures> 22 19 <texture file="structural/maur_struct_b.png" name="baseTex"/> 23 24 20 <texture file="structural/maur_struct_b_norm.png" name="normTex"/> 21 <texture file="structural/maur_struct_b_spec.png" name="specTex"/> 25 22 <texture file="structural/ao/maur_blacksmith.png" name="aoTex"/> 26 23 </textures> 27 24 </variant> 28 25 </group> 26 27 28 29 30 31 32 33 34 35 29 36 <material>player_trans_ao_parallax_spec.xml</material> 30 37 </actor> -
Property svn:eol-style
set to
-
ps/trunk/binaries/data/mods/public/art/actors/structures/persians/blacksmith.xml
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Property svn:eol-style
set to
native
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Property svn:mime-type
set to
text/xml
r22942 r24971 7 7 <props> 8 8 <prop actor="props/structures/persians/blacksmith.xml" attachpoint="root"/> 9 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>10 <prop actor="particle/flame.xml" attachpoint="fire"/>11 9 <prop actor="props/units/shields/pers_taka_a.xml" attachpoint="shielda"/> 12 10 <prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldb"/> … … 26 24 </variant> 27 25 </group> 26 27 28 29 30 31 32 33 34 35 28 36 <material>player_trans_ao_parallax_spec.xml</material> 29 37 </actor> -
Property svn:eol-style
set to
-
ps/trunk/binaries/data/mods/public/art/actors/structures/ptolemies/blacksmith.xml
r24911 r24971 7 7 <props> 8 8 <prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/> 9 <prop actor="particle/flame.xml" attachpoint="fire"/>10 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>11 9 </props> 12 10 <textures> … … 16 14 <texture file="structural/ao/ptol_blacksmith.png" name="aoTex"/> 17 15 </textures> 16 17 18 19 20 21 22 23 24 25 18 26 </variant> 19 27 </group> -
ps/trunk/binaries/data/mods/public/art/actors/structures/romans/blacksmith.xml
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Property svn:eol-style
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native
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Property svn:mime-type
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text/xml
r22942 r24971 7 7 <props> 8 8 <prop actor="props/structures/romans/blacksmith_armorlegion.xml" attachpoint="root"/> 9 <prop actor="props/structures/romans/blacksmith_armorstand_armor.xml" attachpoint="rome-armorstand"/> 10 <prop actor="props/structures/romans/blacksmith_armorstand_wood.xml" attachpoint="rome-armorstand"/> 11 <prop actor="props/structures/romans/blacksmith_barrel.xml" attachpoint="barrel"/> 12 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/> 13 <prop actor="particle/flame.xml" attachpoint="fire"/> 9 <prop actor="props/structures/romans/blacksmith_armorstand_armor.xml" attachpoint="rome-armorstand"/> 10 <prop actor="props/structures/romans/blacksmith_armorstand_wood.xml" attachpoint="rome-armorstand"/> 11 <prop actor="props/structures/romans/blacksmith_barrel.xml" attachpoint="barrel"/> 14 12 <prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/> 15 16 17 18 19 20 21 22 23 24 13 <prop actor="props/structures/romans/blacksmith_barrels.xml" attachpoint="romebarrels"/> 14 <prop actor="props/structures/romans/blacksmith_bucket_water.xml" attachpoint="bucket"/> 15 <prop actor="props/structures/romans/blacksmith_bucket.xml" attachpoint="bucket"/> 16 <prop actor="props/structures/romans/blacksmith_shields.xml" attachpoint="romeshields"/> 17 <prop actor="props/units/helmets/rome_apulo_corinthian_b2.xml" attachpoint="rome_helmet_b"/> 18 <prop actor="props/units/helmets/rome_helmet_montefortino.xml" attachpoint="rome_helmet_b1"/> 19 <prop actor="props/units/helmets/rome_apulo_itallic_e1.xml" attachpoint="rome_helmet_c"/> 20 <prop actor="props/units/helmets/hele_attic_r2.xml" attachpoint="rome_helmet_c1"/> 21 <prop actor="props/units/helmets/rome_gallic_type_h_cent.xml" attachpoint="rome_helmet_c2"/> 22 <prop actor="props/units/helmets/rome_helmet_montefortino_c.xml" attachpoint="rome_helmet_c_3"/> 25 23 </props> 26 24 <textures> 27 25 <texture file="structural/rome_struct_2.png" name="baseTex"/> 28 29 26 <texture file="structural/rome_struct_2_norm.png" name="normTex"/> 27 <texture file="structural/rome_struct_2_spec.png" name="specTex"/> 30 28 <texture file="structural/ao/rome_blacksmith.png" name="aoTex"/> 31 29 </textures> 32 30 </variant> 33 31 </group> 32 33 34 35 36 37 38 39 40 41 34 42 <material>player_trans_ao_parallax_spec.xml</material> 35 43 </actor> -
Property svn:eol-style
set to
-
ps/trunk/binaries/data/mods/public/art/actors/structures/seleucids/blacksmith.xml
r24908 r24971 11 11 <prop actor="props/flora/bush.xml" attachpoint="bush_1" maxheight="20" minheight="-20"/> 12 12 <prop actor="props/flora/bush.xml" attachpoint="bush_2" maxheight="20" minheight="-20"/> 13 <prop actor="particle/flame.xml" attachpoint="fire"/>14 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>15 13 </props> 16 14 <textures> … … 20 18 <texture file="structural/Sele_struct_2_spec.png" name="specTex"/> 21 19 </textures> 20 21 22 23 24 25 26 27 28 29 22 30 </variant> 23 31 </group> -
ps/trunk/binaries/data/mods/public/art/actors/structures/spartans/blacksmith.xml
r24879 r24971 7 7 <props> 8 8 <prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/> 9 <prop actor="particle/smoke_blacksmith.xml" attachpoint="smoke"/>10 <prop actor="particle/flame_firepit_2.xml" attachpoint="fire"/>11 9 </props> 12 10 <textures> … … 16 14 <texture file="structural/ao/spart_blacksmith_AO.png" name="aoTex"/> 17 15 </textures> 16 17 18 19 20 21 22 23 24 25 18 26 </variant> 19 27 </group>
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