Changeset 27232 for ps/trunk/source/graphics/GameView.cpp
- Timestamp:
- Nov 18, 2022, 8:59:18 PM (21 months ago)
- File:
-
- 1 edited
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ps/trunk/source/graphics/GameView.cpp
r26250 r27232 234 234 } 235 235 236 void CGameView::Render() 237 { 238 g_Renderer.GetSceneRenderer().RenderScene(g_Renderer.GetDeviceCommandContext(), *this); 236 void CGameView::Prepare( 237 Renderer::Backend::IDeviceCommandContext* deviceCommandContext) 238 { 239 g_Renderer.GetSceneRenderer().PrepareScene(deviceCommandContext, *this); 240 } 241 242 void CGameView::Render( 243 Renderer::Backend::IDeviceCommandContext* deviceCommandContext) 244 { 245 g_Renderer.GetSceneRenderer().RenderScene(deviceCommandContext); 246 } 247 248 void CGameView::RenderOverlays( 249 Renderer::Backend::IDeviceCommandContext* deviceCommandContext) 250 { 251 g_Renderer.GetSceneRenderer().RenderSceneOverlays(deviceCommandContext); 239 252 } 240 253
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