Timestamp:
Apr 16, 2021, 6:01:30 PM (3 years ago)
Author:
wraitii
Message:

Rework rP25266

Following comments by @vladislavbelov.

Differential Revision: https://code.wildfiregames.com/D3860

File:
1 edited

Legend:

Unmodified
Added
Removed
  • ps/trunk/source/graphics/Decal.cpp

    r25266 r25278  
    4646    j1 = ceil(std::max(std::max(corner0.Z, corner1.Z), std::max(corner2.Z, corner3.Z)) / TERRAIN_TILE_SIZE);
    4747
    48     i0 = Clamp(i0, 0, m_Terrain->GetVerticesPerSide() - 1);
    49     j0 = Clamp(j0, 0, m_Terrain->GetVerticesPerSide() - 1);
    50     i1 = Clamp(i1, 0, m_Terrain->GetVerticesPerSide() - 1);
    51     j1 = Clamp(j1, 0, m_Terrain->GetVerticesPerSide() - 1);
     48    i0 = Clamp(i0, 0, m_Terrain->GetVerticesPerSide() - 1);
     49    j0 = Clamp(j0, 0, m_Terrain->GetVerticesPerSide() - 1);
     50    i1 = Clamp(i1, 0, m_Terrain->GetVerticesPerSide() - 1);
     51    j1 = Clamp(j1, 0, m_Terrain->GetVerticesPerSide() - 1);
    5252}
    5353
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