Timestamp:
Apr 15, 2021, 8:07:01 PM (3 years ago)
Author:
Vladislav Belov
Message:

Removes low-level GL calls from graphics and geometrics primitives and adds DebugRenderer.

Tested By: Freagarach

Differential Revision: https://code.wildfiregames.com/D3857

File:
1 edited

Legend:

Unmodified
Added
Removed
  • ps/trunk/source/renderer/SilhouetteRenderer.cpp

    r25266 r25269  
    2727#include "maths/MathUtil.h"
    2828#include "ps/Profile.h"
     29
    2930#include "renderer/Renderer.h"
    3031#include "renderer/Scene.h"
     
    456457    {
    457458        shader->Uniform(str_color, m_DebugBounds[i].color);
    458         m_DebugBounds[i].bounds.RenderOutline(shader);
     459        shader);
    459460    }
    460461
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