Changeset 25269 for ps/trunk/source/maths/BoundingBoxAligned.h
- Timestamp:
- Apr 15, 2021, 8:07:01 PM (3 years ago)
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- 1 edited
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ps/trunk/source/maths/BoundingBoxAligned.h
r22372 r25269 1 /* Copyright (C) 20 19Wildfire Games.1 /* Copyright (C) 20 Wildfire Games. 2 2 * This file is part of 0 A.D. 3 3 * … … 148 148 CFrustum ToFrustum() const; 149 149 150 /**151 * Render the surfaces of the bound object as triangles.152 */153 void Render(CShaderProgramPtr& shader) const;154 155 /**156 * Render the outline of the bound object as lines.157 */158 void RenderOutline(CShaderProgramPtr& shader) const;159 160 150 private: 161 151 // Holds the minimal and maximal coordinate points in m_Data[0] and m_Data[1], respectively.
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