Changeset 25269 for ps/trunk/source/graphics/Camera.h
- Timestamp:
- Apr 15, 2021, 8:07:01 PM (3 years ago)
- File:
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- 1 edited
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ps/trunk/source/graphics/Camera.h
r25159 r25269 109 109 void LookAlong(const CVector3D& camera, CVector3D orientation, CVector3D up); 110 110 111 /**112 * Render: Renders the camera's frustum in world space.113 * The caller should set the color using glColorXy before calling Render.114 *115 * @param intermediates determines how many intermediate distance planes should116 * be hinted at between the near and far planes117 */118 void Render(int intermediates = 0) const;119 120 111 public: 121 112 // This is the orientation matrix. The inverse of this
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