Last change
on this file since 24330 was 24330, checked in by Silier, 4 years ago |
simplify mercenary cost
Move repetitive cost change for mercenary from templates to technology json.
Differential revision: https://code.wildfiregames.com/D2685
Patch by: Nescio
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-
Property svn:eol-style
set to
native
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Property svn:mime-type
set to
text/xml
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File size:
914 bytes
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1 | <?xml version="1.0" encoding="utf-8"?>
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2 | <Entity parent="template_unit_infantry_melee_swordsman">
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3 | <Builder>
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4 | <Entities datatype="tokens">
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5 | structures/{civ}/super_dock
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6 | structures/{civ}/embassy_celtic
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7 | structures/{civ}/embassy_iberian
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8 | structures/{civ}/embassy_italic
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9 | </Entities>
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10 | </Builder>
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11 | <Identity>
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12 | <Civ>cart</Civ>
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13 | <GenericName>Gallic Mercenary Swordsman</GenericName>
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14 | <SpecificName>Seḫīr Ḥerev</SpecificName>
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15 | <SelectionGroupName>units/cart/infantry_swordsman_gaul_b</SelectionGroupName>
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16 | <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
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17 | <Icon>units/cart_infantry_swordsman.png</Icon>
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18 | <RequiredTechnology>phase_town</RequiredTechnology>
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19 | </Identity>
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20 | <Promotion>
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21 | <Entity>units/cart/infantry_swordsman_gaul_a</Entity>
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22 | </Promotion>
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23 | <VisualActor>
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24 | <Actor>units/gauls/infantry_swordsman_b.xml</Actor>
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25 | </VisualActor>
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26 | </Entity>
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