source: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart/cavalry_swordsman_iber_b.xml@ 25238

Last change on this file since 25238 was 25238, checked in by wraitii, 3 years ago

Mixins: Remove the special mercenary technology, apply template changes directly.

Reviewed By: Freagarach

Differential Revision: https://code.wildfiregames.com/D3832

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 781 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="merc_cav|template_unit_cavalry_melee_swordsman">
3 <Attack>
4 <Melee>
5 <AttackName context="Name of an attack using a single-edged sword.">Sword</AttackName>
6 </Melee>
7 </Attack>
8 <Identity>
9 <Civ>cart</Civ>
10 <GenericName>Iberian Heavy Cavalry</GenericName>
11 <SpecificName>Ḥayyāl Ḥerev Raḫūv</SpecificName>
12 <SelectionGroupName>units/cart/cavalry_swordsman_iber_b</SelectionGroupName>
13 <Icon>units/cart_cavalry_swordsman.png</Icon>
14 <RequiredTechnology>phase_town</RequiredTechnology>
15 </Identity>
16 <Promotion>
17 <Entity>units/cart/cavalry_swordsman_iber_a</Entity>
18 </Promotion>
19 <VisualActor>
20 <Actor>units/iberians/cavalry_swordsman_b_m.xml</Actor>
21 </VisualActor>
22</Entity>
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