source: ps/trunk/binaries/data/mods/public/simulation/templates/units/cart/cavalry_swordsman_iber_b.xml@ 24330

Last change on this file since 24330 was 24330, checked in by Silier, 4 years ago

simplify mercenary cost

Move repetitive cost change for mercenary from templates to technology json.

Differential revision: https://code.wildfiregames.com/D2685
Patch by: Nescio

  • Property svn:eol-style set to native
  • Property svn:mime-type set to text/xml
File size: 837 bytes
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Entity parent="template_unit_cavalry_melee_swordsman">
3 <Attack>
4 <Melee>
5 <AttackName context="Name of an attack using a single-edged sword.">Sword</AttackName>
6 </Melee>
7 </Attack>
8 <Identity>
9 <Civ>cart</Civ>
10 <GenericName>Iberian Heavy Cavalry</GenericName>
11 <SpecificName>Ḥayyāl Ḥerev Raḫūv</SpecificName>
12 <SelectionGroupName>units/cart/cavalry_swordsman_iber_b</SelectionGroupName>
13 <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
14 <Icon>units/cart_cavalry_swordsman.png</Icon>
15 <RequiredTechnology>phase_town</RequiredTechnology>
16 </Identity>
17 <Promotion>
18 <Entity>units/cart/cavalry_swordsman_iber_a</Entity>
19 </Promotion>
20 <VisualActor>
21 <Actor>units/iberians/cavalry_swordsman_b_m.xml</Actor>
22 </VisualActor>
23</Entity>
Note: See TracBrowser for help on using the repository browser.