Divinity: Original Sin 2

Divinity: Original Sin 2

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Type: Add-on
Game Mode: Story
Tags: Utility
File Size
Posted
Updated
4.376 MB
Sep 9, 2023 @ 8:23pm
Oct 19, 2023 @ 11:49am
20 Change Notes ( view )

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airi_VANGUARD

Description
Helper scripts and shared resources for use by myself and anyone else who's interested. Does nothing by itself; contains combined icon atlas, a bunch of integrated statuses, custom queries/events/procedures, etc--published in a single separate package for performance reasons.

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COMPATIBILITY:
LOAD ORDER: I recommend loading it after Helaene's, Odinblade's, and Cleric's mods for compatibility reasons -- also helps me integrate some of their status effects so everything meshes a bit better gameplay-wise.
And obviously, load before anything that requires this mod, including those listed below--

MODS REQUIRING THIS MOD:
PUBLISHED:
Bleeding Stacks To 3
InnerDemon PUNCH
Tentacle Leash (YOINK)
Tentacle Leash Plus
Close Quarters Penalty
Opportunity Strikes (Opportunist rework)
Killing Momentum (Executioner buff)


UPCOMING (almost finished):
• Ravager Class
• Poly Plus Plus

IN PROGRESS (there's a chance I'll actually finish them):
• Vampire Extension
• Bard Mod Remake
Popular Discussions View All (1)
0
Oct 19, 2023 @ 10:30am
Script Helpers
Airi
23 Comments
Airi  [author] Oct 17, 2023 @ 10:20am 
For anyone who might be interested in the status of the listed "Upcoming" mods, I got sidetracked by the last three projects (which took me two full weeks lol). I've also decided to attempt to implement a "profession" system for the Ravager mod before I publish it, which will take a while for sure. After that I'll try to wrap up Poly Plus Plus... All while simultaneously chipping away at like 10 other projects because I just can't help myself lol.
Airi  [author] Oct 4, 2023 @ 11:00am 
Ok those should be fixed now, I was apparently just super sloppy before >.<
Falk Oct 4, 2023 @ 10:12am 
No problem, the mods are cool so I'm happy to help.
Airi  [author] Oct 4, 2023 @ 9:23am 
Both of those should have been removed >.> I'll look into it.

Thanks so much for reporting all of this, I just can't seem to do proper playtesting on my own.
Falk Oct 4, 2023 @ 9:05am 
Is there any chance some of your vampire changes are in this already? I have literally no mods that changes necromancy, but at character creation I can choose a spell called "Vile Vanguard" if I take both necromancy and warfare. And the Blood Sucker spell doesn't heal anything, but just removes the surface beneath the target.
meneze.lage2 Oct 3, 2023 @ 2:53pm 
Awesome haha, looking forward to trying it out eventually : )
Airi  [author] Oct 2, 2023 @ 12:09pm 
Haha, I never thought of that. It's actually just the prefix the devs use for armor objects in the stat tables. ARM for armor, weapons are WPN, POTION is used for potent potables, CON for some reason is mostly food, and so on.
Falk Sep 30, 2023 @ 1:54pm 
@Airi No problem. It was just a weird name, everything works fine. I am curious though, does "ARM" stand for "Airi Ravager Mod"? That would be my guess anyway
Airi  [author] Sep 30, 2023 @ 7:04am 
I noticed that myself just yesterday, I missed a spot while migrating my old wip's to their new dedicated projects. I'll put out a fix today, sorry
Falk Sep 30, 2023 @ 2:27am 
A pair of boots named "ARM_Ravager_airi_Boots_Human" just dropped for me. From the name I can only assume it's from this mod? Ravager class isn't even out yet, lol