Oxygen Not Included

Oxygen Not Included

166 ratings
[Deprecated] Not Enough Tags
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Mods: Tweaks
Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
407.572 KB
Sep 15, 2020 @ 9:46pm
Feb 25, 2023 @ 11:17pm
11 Change Notes ( view )

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[Deprecated] Not Enough Tags

Description
Deprecated! This mod has been incorporated into the base game. No more updates to this mod will be published. This mod can be safely disabled, even if your colony previously would crash due to a lack of tag bits.

Fixes a stock game issue (link on Klei Bug Tracker[forums.kleientertainment.com]) where the maximum number of Tags available in the TagBits class can be easily exhausted.

Each type of element, critter, and plant creates a Tag, and when too many types exist in a world at once, the game can crash with the message: Out of tags!. While easiest to trigger with large bases with modded critters and plants, this error can occur even in unmodded games, as there are enough tags with no mods active to exceed the relatively low basic limit.



The Sweet Dreams update has mitigated this bug by reducing the number of tags that need to be registered, but in extreme cases even this limit can be exceeded. Some saves that previously required this mod may load safely without it.

Features
  • Allows using up to 1248 tags (up from 256 in the base game) with minimal or no performance loss.
  • Does not alter the saved game format. Saves made with this mod active are still compatible with the vanilla game (unless the base game tag limit is exceeded).
  • Allows loading of past saves that would crash previously due to a lack of tags.

Source and Support

I do not read comments on this page, as it is infeasible for me to read the comments for all of my mods. In case of problems with this mod, please open an issue on the GitHub source code webpage[www.github.com]. Source code for all of my mods is also located at this link.

A local download for this mod is available on GitHub[www.github.com].
6 Comments
Undeadbanana Mar 17, 2023 @ 9:52am 
TagBits removed in U46 beta.
you Sep 23, 2021 @ 6:54am 
这个mod解决动物太多,物品太多导致的问题.
sidfu1 Jan 14, 2021 @ 2:17pm 
doubt 512 will be enough in the end so hopely you can update
九天水寒 Nov 2, 2020 @ 12:24am 
修正了一个股票游戏的问题(链接Klei Bug跟踪器[{LINK REMOVED}]),在TagBits类中可用的标签的最大数量很容易耗尽。

每种类型的元素、生物和植物都会创建一个标签,当一个世界中同时存在太多类型的元素时,游戏就会崩溃:标签完了!虽然最容易触发的大基地与建模的动物和植物,这个错误甚至可以发生在未建模的游戏中,因为有足够的标签没有激活的mod,以超过相对较低的基本限制。
Ragnarr Loðbrók Sep 25, 2020 @ 1:42pm 
All hail the modders!
Hyperflow Sep 20, 2020 @ 9:47am 
Stephen, I think you just saved my 3800 days colony on Oasisse, ty! :DSTchest: