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You can pretty easily dispose of helicopters by shooting their gunners. They aren't protected, but have decent HP pool. As soon as you kill the gunner, helicopter stops being a threat. It's an optional fight in this level (as long as you can prevent mercs from raising the alarm, anyway), but later you'll have to fight some helicopters.
Also, if you fall down, you can still find some solid ground from which you can shoot the chains supporting the boat and complete the level.
That last bit would have been nice to know beforehand. >_<
Tip: Use the binoculars to find guards out of sight...