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Most factions have never shot down an Alien Ship, so they don´t have the exotics to build them.
For the Pion Torch, they don´t have the Antimatter either, a normal player usually doesn´t build more than one Pion Torch for their victory lap.
The AI trading mechanics are very simple but influenced by power discrepancies between the parties so if you are rich or are doing well in comparison they will jack up their price. I don't trade at all some games, basically only when I don't want to make certain factions mad and they have a base with high fissile that I want or a rare type of org that grants a mission type I need.
I generally never bother interacting with the AI much past the very early game. I just take what I want from them by force.
I'd reccomend getting Non-Aggression Pacts with everyone you can once you've claimed and settled into your early-game superpowers. Saves a bit of hassle in the mid-game. Most anything beyond establishing an NAP is pointless.
I did find that when they run out of boost, influence and ops you can buy habs from them for a few month's income of those resources.