WeaponControl 1.0.1
1.749
26
1.749
26
GENERAL
Features:
- Weapon Safety Mode. Engage/disengage safety mode with a designated control.
- 3 Firing Modes. Full Auto, Single Shot, Burst Fire
- Taser Functionality. Maximum cartridges capacity for optimal functionality.
INSTALLATION
Requirements:
- Rage Plugin Hook
To install this plugin, the .dll file must be placed in a "plugins" folder.
This folder can be reached by going to the Grand Theft Auto V directory and placing the .dll file in the "plugins" folder.
If this plugins folder does not exist, then you can simply create it.
FEEDBACK
I would be happy to receive feedback. If there are any Bugs, please let me know!
CHANGELOG
### New Features
- **Clip Ammo Feature**: Added new functionality to manage clip ammo.
- **Audio Enhancements**: Taser now plays a sound when out of ammo and attempting to fire.
- **Customization Options**:
- **Display Positions**: Positions can now be customized.
- **WeaponInventory.xml**: Default firing mode can now be assigned.
- **New Configurations in INI File**:
- Added `ReactivationCartridgeOne` and `ReactivationCartridgeTwo`.
- Added `DiscardClipAmmo`.
- Added `BarbsDisconnectedNotification`.
- **Error Reporting**: Introduced new automatic error reporting system with Discord integration.
### UI Changes
- **Bullet Casing Color**: Changed from white to resemble a bullet more accurately.
### Improvements
- **Code Optimization**: Improved internal code handling for WeaponGroup.
- **Burst Mode**: Fixed an issue affecting burst mode functionality.
### Configuration Updates
- **WeaponInventory.xml**:
- Renamed `WeaponHash` to `WeaponName`.
- **MaxTaserCartridges**: Set up limitations for the maximum number of taser cartridges.
Features:
- Weapon Safety Mode. Engage/disengage safety mode with a designated control.
- 3 Firing Modes. Full Auto, Single Shot, Burst Fire
- Taser Functionality. Maximum cartridges capacity for optimal functionality.
INSTALLATION
Requirements:
- Rage Plugin Hook
To install this plugin, the .dll file must be placed in a "plugins" folder.
This folder can be reached by going to the Grand Theft Auto V directory and placing the .dll file in the "plugins" folder.
If this plugins folder does not exist, then you can simply create it.
FEEDBACK
I would be happy to receive feedback. If there are any Bugs, please let me know!
CHANGELOG
### New Features
- **Clip Ammo Feature**: Added new functionality to manage clip ammo.
- **Audio Enhancements**: Taser now plays a sound when out of ammo and attempting to fire.
- **Customization Options**:
- **Display Positions**: Positions can now be customized.
- **WeaponInventory.xml**: Default firing mode can now be assigned.
- **New Configurations in INI File**:
- Added `ReactivationCartridgeOne` and `ReactivationCartridgeTwo`.
- Added `DiscardClipAmmo`.
- Added `BarbsDisconnectedNotification`.
- **Error Reporting**: Introduced new automatic error reporting system with Discord integration.
### UI Changes
- **Bullet Casing Color**: Changed from white to resemble a bullet more accurately.
### Improvements
- **Code Optimization**: Improved internal code handling for WeaponGroup.
- **Burst Mode**: Fixed an issue affecting burst mode functionality.
### Configuration Updates
- **WeaponInventory.xml**:
- Renamed `WeaponHash` to `WeaponName`.
- **MaxTaserCartridges**: Set up limitations for the maximum number of taser cartridges.
Primul incarcat: 02 Aprilie 2024
Ultimul incarcat: 05 Iulie 2024
Last Downloaded: 1 hour ago
26 Comentarii
More mods by Venoxity Development:
GENERAL
Features:
- Weapon Safety Mode. Engage/disengage safety mode with a designated control.
- 3 Firing Modes. Full Auto, Single Shot, Burst Fire
- Taser Functionality. Maximum cartridges capacity for optimal functionality.
INSTALLATION
Requirements:
- Rage Plugin Hook
To install this plugin, the .dll file must be placed in a "plugins" folder.
This folder can be reached by going to the Grand Theft Auto V directory and placing the .dll file in the "plugins" folder.
If this plugins folder does not exist, then you can simply create it.
FEEDBACK
I would be happy to receive feedback. If there are any Bugs, please let me know!
CHANGELOG
### New Features
- **Clip Ammo Feature**: Added new functionality to manage clip ammo.
- **Audio Enhancements**: Taser now plays a sound when out of ammo and attempting to fire.
- **Customization Options**:
- **Display Positions**: Positions can now be customized.
- **WeaponInventory.xml**: Default firing mode can now be assigned.
- **New Configurations in INI File**:
- Added `ReactivationCartridgeOne` and `ReactivationCartridgeTwo`.
- Added `DiscardClipAmmo`.
- Added `BarbsDisconnectedNotification`.
- **Error Reporting**: Introduced new automatic error reporting system with Discord integration.
### UI Changes
- **Bullet Casing Color**: Changed from white to resemble a bullet more accurately.
### Improvements
- **Code Optimization**: Improved internal code handling for WeaponGroup.
- **Burst Mode**: Fixed an issue affecting burst mode functionality.
### Configuration Updates
- **WeaponInventory.xml**:
- Renamed `WeaponHash` to `WeaponName`.
- **MaxTaserCartridges**: Set up limitations for the maximum number of taser cartridges.
Features:
- Weapon Safety Mode. Engage/disengage safety mode with a designated control.
- 3 Firing Modes. Full Auto, Single Shot, Burst Fire
- Taser Functionality. Maximum cartridges capacity for optimal functionality.
INSTALLATION
Requirements:
- Rage Plugin Hook
To install this plugin, the .dll file must be placed in a "plugins" folder.
This folder can be reached by going to the Grand Theft Auto V directory and placing the .dll file in the "plugins" folder.
If this plugins folder does not exist, then you can simply create it.
FEEDBACK
I would be happy to receive feedback. If there are any Bugs, please let me know!
CHANGELOG
### New Features
- **Clip Ammo Feature**: Added new functionality to manage clip ammo.
- **Audio Enhancements**: Taser now plays a sound when out of ammo and attempting to fire.
- **Customization Options**:
- **Display Positions**: Positions can now be customized.
- **WeaponInventory.xml**: Default firing mode can now be assigned.
- **New Configurations in INI File**:
- Added `ReactivationCartridgeOne` and `ReactivationCartridgeTwo`.
- Added `DiscardClipAmmo`.
- Added `BarbsDisconnectedNotification`.
- **Error Reporting**: Introduced new automatic error reporting system with Discord integration.
### UI Changes
- **Bullet Casing Color**: Changed from white to resemble a bullet more accurately.
### Improvements
- **Code Optimization**: Improved internal code handling for WeaponGroup.
- **Burst Mode**: Fixed an issue affecting burst mode functionality.
### Configuration Updates
- **WeaponInventory.xml**:
- Renamed `WeaponHash` to `WeaponName`.
- **MaxTaserCartridges**: Set up limitations for the maximum number of taser cartridges.
Primul incarcat: 02 Aprilie 2024
Ultimul incarcat: 05 Iulie 2024
Last Downloaded: 1 hour ago
@Venoxity would be amazing if it did
@Michael21107 it’s not happening 💀
hello can you createa script to disable the automatic gun reloading ?
Can you create your own gun reload mod? If so, thank you very much.
manual reload thank.
Once you add the ability to manually reload, this mod'll be goated
@Xire idk what that means
@Venoxity As in, functionality similar to "Realistic Reload" by user @CamxxCore ( https://www.gta5-mods.com/scripts/manual-reload )
It would be a fantastic addition to this mod I believe!
@Xire that would be amazing, especially since that mod doesn't work on the new versions
@Xire i still don’t understand the goal of fhat thing and what it does
@Venoxity Normally when you shoot a weapon ingame, once the clip/magazine ends your character automatically reloads. That mod removes automatic reload and instead assigns it to a hotkey, "R" on keyboard, "B" on (xbox) gamepad.
@Xire i look into it
@Venoxity Cheers mate! Best of luck!!!
@Xire okay so currently its not possible as i know nothing about memory
@Venoxity Oh we understand, thank you so much for looking into it anyways! Cheers!
@Xire no problem. it just sucks that i know nothing about game memory addresses. i hope to learn more about it in the future. i will def try to find a workaround if there is another way. because i really wanted this feature as well
this works on pistols?
@terakoseg yes you just need to configure it
Cool mod!
THIS IS WHAT WE'VE BEEN WAITING FOR, THIS IS WHAT IT'S ALL ABOUT!! (or maybe it is just me, idk)
it doesn't seem to work for me. the ui and the safety notification both appear, but all weapons fire like normal