4.421.849
4.148
4.421.849
4.148
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
Primul incarcat: 08 Octombrie 2016
Ultimul incarcat: 10 Iulie 2024
Last Downloaded: 1 minute ago
All Versions
12.463 Comentarii
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
Primul incarcat: 08 Octombrie 2016
Ultimul incarcat: 10 Iulie 2024
Last Downloaded: 1 minute ago
Enhanced Native Trainer: Update 54.0
Fixed:
* Added new Bounty weapon & vehicle previews.
Contributions wholly thanks to Slash_Alex:-
Added:
* Added a 'Fort Zancudo Carrier' landmark location.
* Added a 'Vinewood Club Garage' interior.
* Added a 'Davis Bail Office' interior.
* Added some peds.
* Added two new Halloween weathers.
* Added some missing vehicles previews.
Fixed:
* Fixed a bug in the 'Load Extra Map Stuff Automatically' option (update your ent-config.xml file).
* Fixed a nasty bug in the 'Airbrake' feature.
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
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If you're having issues with ENT crashing on start up - try loading JUST ENT and seeing if the crash continues. If it does you can turn off options using DB Browser to open up ENT's settings database -> Browse data -> feature enablements in the drop down and setting the respective value to 0 or 1.
You could also rename the DB and get ENT to make a new one.
You can find ENT's settings DB by putting the following into an explorer window:-
%appdata%\GTAV Enhanced Native Trainer
Trainer does the job unfortunately it does suck for me as it makes the pedestrians and people in car go nuts if you have weapons and enter a car, automatically switches to gun and also seems to be aiming or at least thats what pedestrians are registering…
I dont know since when, but when I use this mode then my mini map at the bottom left corner has gone. I've double checked in the settings that radar, mini map has turned on and I have tried turn them on and off doesn't fix the issue. Where the other trainers won't make any impact to the mini map but this one does. Otherwise this is a good mod I'd like to keep using it. Any idea?
@officialstix Do you have the 'Peds don't like weapons' option enabled?
@dongd Try to reset all settings in the main menu.
err_gen_mapstore_2 after loading online map
please help!
When I tried to upgrade the police car in story mode, the warning lights could not be upgraded. When will the new version of this come out? There was an article about police equipment online, so I was able to tune the warning lights to my liking...
Please guide install
my game crashes whenever I try to bring up the cheat menu. IDK why, but I don't like that a bit
bro, how do i setup a hotkey? (for example: repair car by pressing x key)
error at startup still unchanged after i renamed ent.db. i am done with this trainer.
My game will not even open since I updated
@artcore_99 Follow this tutorial: https://pastebin.com/80qQzDx6
@Cortez_lacosta
Install it like any other ASI mod - put the .asi file in your GTA install folder as well as the folder in the zip.
@AloneDexter02
Are you using any other mods? You can also check the log ENT makes in the Enhanced Native Trainer folder.
@ardipahlawan88
If the crash is still happening after you've reset the DB then it's either a mod conflict or something's broken in your game. There isn't anything left in ENT to cause a crash once you 'factory reset' it.
@GTASUX88
It should as ENT auto-generates the list for you. As long as the DLC is installed, it'll work.
@Zemanez I had a stupid case of having the F4 keybind assigned to the ScriptHookVDotNet Console key.
it has been resolved as of now, thanks to some folks on the 5mods discord server. IDK who thought it would be a good idea, to bind the native trainer key to the SHVDN one
@AloneDexter02
You can also change ENT's open key in the config.
@Zemanez ahem
already told you that I've resolved that myself, no need to advice me further, Jesus christ...
@AloneDexter02
I mean good for you but I'm just pointing out you can also change the key in the ENT config as you said, I quote:
"who thought it would be a good idea, to bind the native trainer key to the SHVDN one"
so that was my reply. You don't have to stick to the default key. It's F4 because that was the default for AB's native trainer, but that doesn't mean you have to use it like that.
@Zemanez
I downloaded all the necessary libraries for the trainer, installed everything in the game folder, but I can't turn it on in any way. I pressed all the keys - nothing works. You can use the current installation method, preferably video. Maybe I'm doing something wrong or downloading something wrong. Thank you in advance.
@Cortez_lacosta
Have you also installed the scripthook? The scripthookV.dll and dinput8.dll needs to be beside the GTA5.exe. The .asi files are installed beside the 2 DLLs.
@Zemanez
Yes, that's right. And I also noticed that when I press F4, the game is lagging for a second and that's it