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Releases: xoxor4d/iw3sp-mod-rtx

v1.2

21 Jun 20:36
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Screenshot 2024-06-21 173048

This release comes with all required files including:

changes:

  • code maintenance
  • added sp_cargoship.usda and sp_killhouse.usda (mainly lights - requires remix base mod - ModDB)
  • added default cod4 skies
  • enabled remix effect light (add light to texture) -> muzzleflashes
  • allow 4k/6k iwi files
  • improved effect performance
  • fixed effect alpha
  • added r_showTess to visualize materials and texture names
  • added dvar r_showModelNames to show names of static models (3d text)
  • mapsettings.ini refactor
  • sun direction
  • sun color
  • sun intensity
  • unique anchor mesh spawning (100 markers)
  • better anti culling system with more options and manual culling overrides per portal/cell via mapsettings.ini
  • added dvar: rtx_culling_plane_dist (distance of frustum culling planes - larger = less culling)
  • added dvar: rtx_culling_tweak_mins
  • added dvar: rtx_culling_tweak_maxs
  • added dvar: rtx_culling_tweak_frustum
  • added dvar: rtx_culling_tweak_smodel
  • added dvar: r_showCellIndex that draws the current cell index as 2D/3D text
  • the game now automatically sets remix-required dvars
  • increased maximum number of static models visible on-screen
  • increased various buffers to fix flickering / invisible models (mainly temp_skin_buf)
  • fixed culling distance of cargoship wall lights
  • gun impact marks are now rendered using fixed-function
  • added launch arg no_rtx (disables rtx modules)
  • added launch arg load_normal_spec (enables loading of specular and normal maps - not useful - only clutters remix ui)
  • fixed forceLod for dynamic objects

Screenshot 2024-06-21 201117
Screenshot 2024-06-21 200956
Screenshot 2024-06-21 190621
Screenshot 2024-06-21 081136

Per map settings (fog/sky) - resolution and aspectratio fixes - fixed function brushmodels + effects

28 Jan 19:25
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This release comes with all required files including:

the remix runtime (commit/action: https://github.com/NVIDIAGameWorks/dxvk-remix/actions/runs/7618759608)
bridge (0.4 release)
all required files of the iw3sp-mod-rtx client mod

Changelog:

  • fixed function rendering of effects, brushmodels and skinned static models
  • per map settings via ini file to setup sky and fog
  • aspectratio set to auto is truly auto now
  • fix issue where not all resolutions could be choosen
  • force / set proper dvar defaults that cause issues with remix
  • disable culling of animated trees
  • add borderless console command
  • add windowed console command

01

initial release

25 Dec 12:07
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v1.0

add smodel fixed-function rendering - readme