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Pull requests: microsoft/DirectXShaderCompiler
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Added implementation for ID3D12FunctionReflection::GetDesc1
#6827
opened Jul 25, 2024 by
Nielsbishere
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Avoid OOB index when fixing constant array-initialization
#6825
opened Jul 25, 2024 by
dneto0
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Add option to enable asserts in non-debug and to make asserts trap
#6816
opened Jul 24, 2024 by
amaiorano
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Use llvm_assert/assert.h on all platforms, not just Windows
#6815
opened Jul 24, 2024 by
amaiorano
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[Sema] Prevent unwanted conversions related to ResourceDescriptorHeap/SamplerDescriptorHeap
#6780
opened Jul 13, 2024 by
mateeeeeee
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[SPIRV] Generate DebugFunctionDefinition in real function instead of wrapper
#6758
opened Jul 9, 2024 by
SteveUrquhart
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For future reference: static linking across different platforms
#6741
opened Jul 1, 2024 by
Nielsbishere
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fix MultiByte <-> WideChar conversion return value on linux
#6725
opened Jun 26, 2024 by
exoticorn
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Fix non-determinism in Reassociate caused by address coincidences
#6665
opened May 31, 2024 by
lizhengxing
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Reassociate: add global reassociation algorithm (#6598)
#6641
opened May 21, 2024 by
lizhengxing
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