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RBDOOM-3-BFG fails to compile my mod scripts with an error "Exceeded global memory size".
This error occurs in the idProgram::ReserveDefMemory function in master/neo/d3xp/script/Script_Program.cpp, and seems to be caused by the size of the array "variables" being smaller than "numVariables".
The size of the array "variables" is defined in #define MAX_GLOBALS 296608
in master/neo/d3xp/script/Script_Program.h, so increasing this value should solve the problem.
Does this number have any meaning? If not, I would like to increase this value more.
The text was updated successfully, but these errors were encountered:
RBDOOM-3-BFG fails to compile my mod scripts with an error "Exceeded global memory size".
This error occurs in the idProgram::ReserveDefMemory function in master/neo/d3xp/script/Script_Program.cpp, and seems to be caused by the size of the array "variables" being smaller than "numVariables".
The size of the array "variables" is defined in
#define MAX_GLOBALS 296608
in master/neo/d3xp/script/Script_Program.h, so increasing this value should solve the problem.
Does this number have any meaning? If not, I would like to increase this value more.
The text was updated successfully, but these errors were encountered: