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Releases: LukeYui/EldenRingSeamlessCoopRelease

BETA v1.8.0

19 Jul 23:59
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BETA v1.7.9

13 Jul 14:53
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BETA v1.7.8

07 Jul 16:02
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BETA v1.7.7

06 Jul 19:23
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BETA v1.7.6

03 Jul 21:16
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BETA v1.7.2

30 Jun 14:10
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BETA 1.5.0

17 Mar 23:00
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  • Implemented translations and language file customisation (partially in some cases)
  • Reworked the spectating system to be more reliable
  • Shops are now instanced, meaning that each player has their own stock of items.
  • Added "Rune Decanter" item which allows players to exchange runes for a rune arc
  • Modified the way in which world data is synchronised to clients from the host
  • The world map will now resemble the state of the host when joining as a client
  • Fixed a bug which would cause some locally progressed flags to be read whilst within another world
  • Fixed a bug which would cause world synchronisation "catch-up" when joining a more advanced player
  • Fixed a bug which would cause some guest player flags to be inappropriately synchronised to the host world
  • Fixed a bug which could cause the horse to be unresponsive when calling it after dying as a client
  • Fixed a bug which could cause FeSpecialText events (e.g. "Enemy Felled") to repeat themselves as a guest player
  • The last bonfire that the host has rested at should now be synchronised to connecting clients
  • Increased the network refresh rate of characters and players which should allow for smoother movement of fast objects
  • The mod launcher will no longer launch the game if the dll is corrupted or missing
  • Temporarily disabled NPC-world invasions
  • Fixed a bug with the mod launcher which prevented function if the file path was > 250 characters long

BETA 1.4.5

20 Feb 20:17
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  • Fixed an issue introduced in the previous version which would cause some special visual effects to crash the game.

BETA 1.4.4

20 Feb 18:00
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  • Fixed a bug with vote warping which could cause votes to be erroneously discarded
  • Fixed a bug which could cause enemy target references to be deleted whilst on horseback, making them non-targetable
  • Fixed a minor bug with the spectator camera, which would use a player's health state instead of alive state to choose to spectate them
  • Added better user information messages when connection problems arise
  • Modified the irregular FPS warning
  • Crashpad integration

BETA 1.4.3

19 Jan 18:00
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  • Fixed a bug which could cause people to become stuck in serial loading screens when travelling to Roundtable Hold for the first time
  • Fixed a bug which would cause you get stuck when accepting an invitation to the Roundtable Hold for the first time
  • Fixed a bug which would cause spectating players to leave behind a solid obstacle where they had died
  • You no longer accumilate rot essence when wiping out to a boss
  • The spectator camera will now swap between players based on death states instead of absolute HP
  • Grace vote warping has been made more straightforward
  • Stakes of Marika now function as normal in co-op
  • Enemy AI should now be more consistent