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IEEE Transactions on Games

From Wikipedia, the free encyclopedia
IEEE Transactions on Games
DisciplineComputer science
LanguageEnglish
Publication details
Publisher
Standard abbreviations
ISO 4IEEE Trans. Games
Indexing
ISSN2475-1502 (print)
2475-1510 (web)
Links

IEEE Transactions on Games is a quarterly journal of the IEEE Computational Intelligence Society that publishes peer-reviewed articles covering scientific, technical, and engineering aspects of games.[1] The editor-in-chief is Georgios N. Yannakakis.

History

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The journal started as IEEE Transactions on Computational Intelligence and AI in Games in 2009 and was renamed to IEEE Transactions on Games in 2017.[2]

Conferences

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The Annual IEEE Conference on Games (CoG) is held in various locations around the world. In 2022 CoG is hosted in Beijing, China through a virtual conference 21-24 August. [3]

References

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  1. ^ "About the IEEE Transactions on Games".
  2. ^ "IEEE Transactions on Games". Computer Science Bibliography. Retrieved 12 August 2022.
  3. ^ "CoG 2022". IEEE Conference on Games 2022.
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