Elder Scrolls
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Elder Scrolls
For creatures in other games, see Creatures.

The following is a detailed list of creatures found in The Elder Scrolls V: Skyrim, as well as all of its expansions. For humanoid enemies, see this page.

Animals

Domesticated animals

Domesticated animals are usually found in camps, villages, cities or occasionally wandering about alone. If these animals are harmed or stolen (in the case of horses), the Dragonborn will earn a bounty in that hold or city. Note that the player can ride the horse.

Wild predators

Wild predators are usually hostile (or neutral at a certain distance).

Wild prey

Wild prey are usually not hostile unless attacked or if one gets to close.

Insects

Main article: Insects

There are many insects in the game. Some can be eaten; others are useful alchemy ingredients.

Fish

Main article: Fish (Skyrim)

Fish are useful as food or alchemy ingredients. The only hostile fish is the Slaughterfish.

Chaurus

Main article: Chaurus

Chaurus are worm-like insectoid creatures that typically live underground in caves and even in Dwemer ruins. They are deadly creatures, possessing the ability to spit out poisonous venom from their mouths, but they also use bite attacks during combat. Chaurus are almost always seen with Falmer in the underground cave networks and Dwemer ruins of Skyrim. The Chaurus appear to be used by the Falmer as pets and as fighters in combat, as well as torturers of people when their Falmer masters attack and capture bandits, traveling caravans and other people.

Daedra

Main article: Daedra

The Daedra are creatures that roam the Planes of Oblivion, and are usually summoned by powerful mages, usually of the Conjuration school. A Dremora is a devilish humanoid being wearing Daedric armor and wielding burning Daedric weaponry, but can also be extremely adept at using magic and casting spells. Atronachs are humanoid beings (except the Storm Atronach) that are formed out of their own element of power: Flame, Frost, or Storm.

Dragons

Main article: Dragons (Skyrim)

Dragons are giant, legendary, reptilian creatures with the abilities to fly, Shout and breathe Fire or Frost.

Named Dragons

Draugr

Main article: Draugr (Skyrim)

Draugr are the reanimated bodies of deceased Nords, that are usually found in old dungeons and ancient Nordic ruins.

Named Draugr

Main article: Boss (Skyrim)

These bosses are legendary figures of Tamrielic history that have been reanimated and are a few out of many enemies that the Dragonborn will encounter in Skyrim.

Dwarven Automatons

Main article: Animunculi

Though Automatons are not entirely creatures, Dwarven Automatons range in size from smaller than a human to larger than a giant. They are golden colored, strong robotic creations made by the Dwemer. They are also extremely resistant to frost damage. They are very strong at lower levels but get easier.

Falmer

Main article: Falmer (Skyrim)

The Falmer are a race of Mer who have devolved into primitive creatures inhabiting the dark underground and remote areas of Skyrim. They were once the Snow Elves until they lost a war with the Nords, forcing them to live underground with the Dwemer, who blinded and enslaved them.

Frostbite Spiders

Frostbite Spiders are giant spiders found in caves and ruins all over Skyrim. They shoot balls of poisonous web, and can range in size from smaller than the Dragonborn to bigger.

Giants

Giants are, as their name states, giant humanoid beings who cannot speak, instead yelling at the Dragonborn to move away if they get too close or threaten their mammoths.

Named Giants

Hagravens

Hagravens are a mix of an old crone and a crow, and are exclusively female. They are often called witches, and many serve the Forsworn as Matriarchs.

Horses

There are three named horses in Skyrim: Shadowmere, a black horse with red, glowing eyes; Frost, a pale-gray horse that must be stolen to own; and finally, Arvak, an undead horse added in Dawnguard.

Shades

Shades are the ghostly and corrupted remnants of the deceased, exclusive to Meridia's Temple on Mount Kilkreath.

Skeletons

Skeletons are skeletal, humanoid beings who usually use bows as their offense. Skeletons are extremely easy to defeat.

Spriggans

Spriggan are tree-like humanoid creatures, always female. Matrons tend to be harder to defeat than the usual Spriggan, with their heavier armor and more powerful magics. They are guardians of nature, and specific groups follow either Kynareth or Meridia.

Trolls

Trolls are large, ape-like creatures with three eyes, and their usual loot is only Troll Fat inside a bowl. Trolls inhabit most of Skyrim, but they are uncommon. Two types of trolls can be found, regular and Frost trolls. Frost trolls, as their name suggests, live in colder regions with snow.

Wisps

Wisps are glowing, spherical creatures flying around that will attack the Dragonborn. They are usually near their mother, the Wispmother, who is a female, glowing humanoid being that is difficult to defeat. Wispmothers are also resistant to Frost. Shades are creatures different from the creature type shades, as they are ghostly apparitions conjured by a Wispmother.

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