@vylizanimamrdi If you want it to be absolutely broken, be my guest
I know you can use the argument of "If it doesn't work, don't port it", but i've done the model first hoping i would be able to make it work properly, then i ran into issues, in the end i decided to release it as a reskinned gun the way i left the project back in 2023
You should try using Julionib's dual wielding mod animations instead, they're much better and have up and down variants, meaning you can make the animation match the camera height too
cooking
Old version is still available here: https://drive.google.com/file/d/1me7Hy_AFFRmrLvak-tifOdfwni_F7Qw7/view?usp=sharing
@Muzormm I don't play fivem, I can't help you
Butcher: Oi, omelanda has me fokin son
wait wrong franchise
@William Halverd Sure, you can release all of the fixed files in a pack i guess
@William Halverd I haven't updated the mod since 2023, and I haven't used addon weapons mod yet
@vylizanimamrdi If you want it to be absolutely broken, be my guest
I know you can use the argument of "If it doesn't work, don't port it", but i've done the model first hoping i would be able to make it work properly, then i ran into issues, in the end i decided to release it as a reskinned gun the way i left the project back in 2023
@hohol As description mentions - it's still a gun, actual projectiles are too wonky
It's essentially a low range smg (it's automatic) with sniper's delayed bullet type and low ammo capacity
max peynis
You should try using Julionib's dual wielding mod animations instead, they're much better and have up and down variants, meaning you can make the animation match the camera height too