BATTLEFIELD 2042 UPDATE #7.3.0

by EA_Vendcera
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BATTLEFIELD 2042 UPDATE #7.3.0

[ Edited ]
Community Manager

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Hello there,

 

This Tuesday, June 11th, Update 7.3 will be arriving for Battlefield™ 2042. This update includes a few balance changes and bug fixes. 

 

// The Battlefield Team

 

STAY INFORMED

Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes.

 

 

CHANGELOG

Vehicles

  • Fixed an issue with damage over time of Kerosene Bombs when being too close to its death zone radius.
  • Increased the XFAD-4 Draugr’s AP cannon damage vs other air vehicles by 20%.
  • DRFM jammer will now protect against all locks for 5 seconds.
    • The weapon description has been updated to reflect this change.

Developer comment: We’ve seen your feedback around weapon lock-ons against the XFAD-4 Draugr and how little counterplay exists around it. We are therefore adding a lock-on protection to the DRFM jammer that will protect the Draugr against all lock-ons for 5 seconds. This will not protect the vehicle against projectiles already fired but should offer options to avoid getting locked on.

  • Added missing tooltips for various vehicles.
  • EBLC Ram weapon changes:
    • Increased rate of fire of the 40mm cannon  from 140 to 155 and increased blast from 35 to 37.
    • Increased Howitzer impact damage from 40 to 65 to make it more desirable in vehicle combat.

Developer comment: The Missile launcher has been dominating the loadout for the EBLC Ram. These changes are aiming to make the 40mm and Howitzer cannon more competitive options when choosing your loadout. 

 

  • Fixed an issue with the LAV-AD (BF3) getting stuck on certain objects.
  • Fixed an issue with Jets systemic parts getting disabled too quickly.
    • Similar fixes for other vehicles are planned for the next update.

Weapons

  • PP-2000 will now use the correct ammo count in Battlefield Portal experiences (42 ammo)
  • Fixed various visual and sound effects on weapons using different attachments.
  • Lowered AP amp damage from 23 to 21 in 0 to 100 meter range for DFR Strife.
  • Masterkey underbarrel:
    • Maximum pellet dispersion increased from 2 to 2.5 degrees.
    • RPM reduced from 99 to 80.
    • Damage per pellet reduced as follows:
      • From 5 to 10 meters: Reduced damage from 20 to 18.
      • From 10 to 15 meters: Reduced damage from 18 to 16

Developer comment: These changes aim to balance this attachment and reduce its power against short-range primary weapons, while remaining a viable option to add strong CQC capabilities to weapons that otherwise wouldn’t have them. 

 

  • PBX-45
    • Close Combat ammo damage changed:
      • Before 7.3.0: From 0 to 20 meters: 28 damage
      • With 7.3.0: From 0 to 10 meters: 28 damage, from 10 to 20 meters: 24 damage
    • Close Combat ammo dispersion: Dispersion will increase slightly (~8%) faster after the first few shots but maximum dispersion levels remain the same. Bursting and tap firing should yield similar performance as before.
    • High Power ammo damage:
      • Before 7.3.0: 0 to 10 meters: 28 damage
      • With 7.3.0: 0 to 20 meters: 28 damage
    • High Power ammo reload speed penalty reduced

Developer comment: These changes aim to address the overuse and overperformance of the PBX-45 Close Combat ammo setup, which had a notably superior TTK within 20 meters with no equivalent downsides. 
TTK with Close Combat will still be the overall fastest of all ammo types within 40 meters, but will require more control at longer distances to stay as accurate as before. High Power ammo will now have more competitive TTK within 20 meters and reload speed to make it a more viable mid-range ammo type option.

 

Characters and Gadgets

  • Mackay now uses a reload animation everytime the Grappling Hook is equipped. 
 

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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Message 1 of 8 (810 Views)

Re: BATTLEFIELD 2042 UPDATE #7.3.0

★★★ Newbie
@EA_Vendcera Game not working after the update
Message 2 of 8 (694 Views)

Re: BATTLEFIELD 2042 UPDATE #7.3.0

★★★ Guide
@EA_Vendcera Instead of fiddling around with the settings of the weapons, prevent these cheats. EU servers are really unplayable. I entered to do the weekly tasks, but I’m leaving without finishing. Anticheat really doesn’t work. If you really can’t do this job, leave it to others.
Message 3 of 8 (601 Views)

Re: BATTLEFIELD 2042 UPDATE #7.3.0

★★★ Novice
Strengthen the assault rifle, it can't beat anyone now... it's outclassed by submachine guns at close range and outclassed by machine guns at long range, it feels like it can't beat anyone. I've played for 800 hours and never felt so powerless. It's ridiculous to have to adapt to new adjustments every once in a while
Message 4 of 8 (494 Views)

Re: BATTLEFIELD 2042 UPDATE #7.3.0

★★★★★ Apprentice
@EA_Vendcera Mackay now uses a reload animation everytime the Grappling Hook is equipped. - very stupid innovation.
Message 5 of 8 (467 Views)

Re: BATTLEFIELD 2042 UPDATE #7.3.0

★★★ Guide
@EA_Vendcera As long as they don’t take any precautions against cheaters, I don’t care what they add or remove from the game.
Message 6 of 8 (451 Views)

Re: BATTLEFIELD 2042 UPDATE #7.3.0

★ Novice

Makay's Grappling hook animation makes him slower when moving, it was a big mistake to add this animation.

Message 7 of 8 (382 Views)

Re: BATTLEFIELD 2042 UPDATE #7.3.0

★★ Novice

For the next update PLEASE PLEASE PLEASE!! allow us to assign one of the throttle buttons on the jet to another button when using the up and down sticks on console. For example I want throttle up to be right stick R3 directional up, and throttle down to be Left trigger L2. The way it is now is if i'm using directional movement the throttle up and down are assigned together. Please give us the option to have only one of them as directional movement!

Message 8 of 8 (288 Views)

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