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Krauser Aries (Post-Canon) don't Jack Krauser. This is my creation.
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Krauser Redgrave (Post-Canon) don't Jack Krauser. This is my creation.
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Krauser (Post-Canon) this is don't Jack Krauser. This is Krauser is my creation.
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Krauser (Post-Canon)...
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Krauser Aries (Post-Canon) don't Jack Krauser. This is my creation....
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Krauser Redgrave (Post-Canon) don't Jack Krauser. This is my creation....
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Krauser (Post-Canon) don't Jack Krauser. This is my creation....
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Welcome back, my friends :P
Well, I just disappear AGAIN, then I'm back now. I'll share some thoughts that I have for this mod. I think the base mod and its variations is well-balanced now, but I have some ideas to increase variations for this mod.
The first idea is to change all ammo from the map and leave only gunpowder, I think it'll be different and challenging :P
The second idea is a hard mode (with less resources) and a baby mode (with a lot of resources). This two ideas I was because a member that post on this mod, I think I can make it now.
The third idea is a crazy idea: Change all guns and ammo for Pistols xD
I think it'll be crazy and funny to play too.
Well, I'll working up about this ideas shared in ... -
Rebecca Chambers modified, form, and with and without equipment
Replaces just the alternative Claire's classic outfit/jacket
This is my first mod, I've been starting in this area for less than 24 hours... anyway... I really wanted to change some things in this model when it launched, I'm a big fan of xZombieAlix. ( the author of this mod, i´m just modding the texture and the shape and the model and itens)
I changed Rebecca's pants,To be the same as the original re0
the shape of her shoulders ,Smaller shoulders like the original model (because they're too big for the Dead by Daylight model)
removed her gloves because I thought it would look better...
if anyone could help me with how to change the texture of her hands to be better, I would be very gratefu... -
__...
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All credit to pSyChO....
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Hey there, I'm back... Well, more less xD
I just stopped to play this game and start to play another games, like the wonderful Resident Evil 4 remake. Recently I tried to play again, using this mod - OF COURSE - and I discovery that any of my downloaded mods doesn't work at all, I didn't know how for why. My game is on Non-RTX mode, but it doesn't change anything except its name on Steam. Then, I just give up and forgot this game... Until now.
I remembered that I had a backup that I made after the Capcom release this Beta version on Steam, contain all game files on that time. I tried to replace my atual archives of this game to old one, this worked well! Now I can use the old and good mods :D
Just to record, I don't know if I'll continue changing or deve... -
RE2R dialogues (and where to find them in files) - Part 7 (plXXXX_vo_media) In progress...
pl0000_vo_media.bnk.2.x64
1001182432.wem
Asshole.
1005970371.wem
Shit.
1006530884.wem
Son of a bitch!
1006682074.wem
1007212628.wem
Ugh.
1007487974.wem
Fuck you.
1007514230.wem
Jesus.
1008444056.wem
Son of a bitch.
1009667942.wem
Agh!
1015572955.wem
Ugh.
1017741362.wem
Shit.
1020076819.wem
NO!
1020449061.wem
Bastard.
1022276305.wem
What the hell?
1024975323.wem
Ahhhhhhhhh
1028568960.wem
Ah.
1029194764.wem
ASSHOLE!
1029778959.wem
ARGH!
1031391189.wem
Nothing's wor... -
Part 1 (cfXXX_dialogue BNKs)
Part 2 (evXXX_dialogue BNKs)
Part 3 (plXXX_dialogue BNKs)
Part 4 (evXXX_dialogue PCKs)
Part 5 (voXXX_dialogue PCKs)
Part 6 (plXXX_dialogue PCKs + em9000_dialogue.pck.3.x64.en)
You can find the PCKs here:
natives\x64\streaming\sectionroot\sound\wwise
List of PCKs:
- pl0000_dialogue.pck.3.x64.en (Leon)
- pl1000_dialogue.pck.3.x64.en (Claire)
- pl2000_dialogue.pck.3.x64.en (Ada)
- pl3000_dialogue.pck.3.x64.en (Sherry)
- pl4000_dialogue.pck.3.x64.en (Hunk & friends)
- pl4100_dialogue.pck.3.x64.en (Hunk & friends)
- pl5700_dialogue.pck.3.x64.en (Marvin)
- pl7800_dialogue.pck.3.x64.en (Elliot)
- em9000_dialogue.pck.3.x64.en (... -
RE2R dialogues (and where to find them in files) - Part 5 (voXXX_dialogue PCKs)
Part 1 (cfXXX_dialogue BNKs)
Part 2 (evXXX_dialogue BNKs)
Part 3 (plXXX_dialogue BNKs)
Part 4 (evXXX_dialogue PCKs)
Part 5 (voXXX_dialogue PCKs)
Part 6 (plXXX_dialogue PCKs + em9000_dialogue.pck.3.x64.en)
You can find the PCKs here:
natives\x64\streaming\sectionroot\sound\wwise
vo0070_dialogue.pck.3.x64.en
201164510.wem
her rescue.
271901382.wem
We're heading east.
292649794.wem
in five minutes.
394956271.wem
Touchdown.
53965940.wem
of Cuzco will now play in
the other half of 2019.
688986679.wem
minutes.
768953696.wem
uncirculated.
86590986.wem... -
RE2R dialogues (and where to find them in files) - Part 4 (evXXX_dialogue PCKs)
Part 1 (cfXXX_dialogue BNKs)
Part 2 (evXXX_dialogue BNKs)
Part 3 (plXXX_dialogue BNKs)
Part 4 (evXXX_dialogue PCKs)
Part 5 (voXXX_dialogue PCKs)
Part 6 (plXXX_dialogue PCKs + em9000_dialogue.pck.3.x64.en)
You can find the PCKs here:
natives\x64\streaming\sectionroot\sound\wwise
ev050_dialogue.pck.3.x64.en
234833615.wem
Well, don't shoot!
We gotta get out of here.
You alright?
Yeah.
I think so.
Thanks.
You can thank me later.
Holy shit.
400910825.wem
Don't shoot!
You alright?
Yeah, I think so. Thanks.
Holy shit.
480740767.wem
Come on!
Get in!
Hold on.
I don't know. Hopefully they'... -
RE2R dialogues (and where to find them in files) - Part 3 (plXXX_dialogue BNKs)
Part 1 (cfXXX_dialogue BNKs)
Part 2 (evXXX_dialogue BNKs)
Part 3 (plXXX_dialogue BNKs)
Part 4 (evXXX_dialogue PCKs)
Part 5 (voXXX_dialogue PCKs)
Part 6 (plXXX_dialogue PCKs + em9000_dialogue.pck.3.x64.en)
You can find the BNKs here:
natives\x64\sectionroot\sound\wwise
pl0000_dialogue.bnk.2.x64.en
136697617
No choice. Gotta take it down.
482347296
Damn, where is it?
pl1000_dialogue.bnk.2.x64.en
980723168
Shit!
pl2000_dialogue.bnk.2.x64.en
1010270588
There are pharmaceutical companies secretly making bio weapons.
pl4100_dialogue.bnk.2.x64.en
1004841261
More!
Come! ... -
RE2R dialogues (and where to find them in files) - Part 2 (evXXX_dialogue BNKs)
Part 1 (cfXXX_dialogue BNKs)
Part 2 (evXXX_dialogue BNKs)
Part 3 (plXXX_dialogue BNKs)
Part 4 (evXXX_dialogue PCKs)
Part 5 (voXXX_dialogue PCKs)
Part 6 (plXXX_dialogue PCKs + em9000_dialogue.pck.3.x64.en)
You can find the BNKs here:
natives\x64\sectionroot\sound\wwise
ev011_dialogue.bnk.2.x64.en
292139163.wem
Sounds like my wife.
Oh come on, just getting good.
I need some sleep.
Oh shit!
no!
no no no!
Oh!
What do i do?
828861823.wem
Look, man, I'm serious, okay?
I saw this from my own eyes.
Oh, I believe you, buddy, I believe you.
Just tell us a story, tell us a story.
Okay, well, it was last Friday night,
I wa... -
RE2R dialogues (and where to find them in files) - Part 1 (cfXXX_dialogue BNKs)
Same thing I did for RE4R, this time for RE2R.
The audio was extracted from the Non-RT version (but I presume the IDs are the same for the RT version, just replace X64 with STM).
Part 1 (cfXXX_dialogue BNKs)
Part 2 (evXXX_dialogue BNKs)
Part 3 (plXXX_dialogue BNKs)
Part 4 (evXXX_dialogue PCKs)
Part 5 (voXXX_dialogue PCKs)
Part 6 (plXXX_dialogue PCKs + em9000_dialogue.pck.3.x64.en)
You can find the BNKs here:
natives\x64\sectionroot\sound\wwise
cf001_dialogue.bnk.2.x64.en
118958695.wem
No one's around, that's weird
459634506.wem
Yeah, I'm almost there.
You know me, I'll be fine.
Sounds good.
I'll be back as soon as I find Chris. -
Again, it's NOT my mod. It's from Deinsl. I just re-share....
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Important: it's NOT my mod. It's from Deinsl.
I got it from friends and just re-share.... -
Cuaqluier duda preguntarme...
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Shirt Mod...